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* build: Turn on visibility CFLAGS for core mesaMatt Turner2012-10-011-2/+2
* build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definitionMatt Turner2012-10-0111-26/+26
* build: Use PTHREAD_LIBS and PTHREAD_CFLAGSMatt Turner2012-10-015-7/+16
* radeon/llvm: Only initialize the AMDGPU targetTom Stellard2012-10-011-7/+1
* radeon: Fix build with LLVM 3.1Tom Stellard2012-10-011-0/+1
* radeon: Support LLVM 3.2Tom Stellard2012-10-013-3/+11
* r600g: Re-enable growing of the compute memory poolTom Stellard2012-10-012-18/+4
* r600g: Fix bug when adding new items to the compute memory poolTom Stellard2012-10-011-6/+23
* r600g: Use a RAT buffer as the backing bo for the compute memory poolTom Stellard2012-10-012-34/+6
* r600g: Make sure to init the compute memory pool with enough memoryTom Stellard2012-10-011-1/+1
* r600g: Add evergreen_init_color_surface_rat() v2Tom Stellard2012-10-012-0/+59
* r600g: Add register field definitions for 028C70_RESOURCE_TYPETom Stellard2012-10-011-0/+7
* intel: add support for ANGLE_texture_compression_dxt.Oliver McFadden2012-10-018-5/+39
* radeonsi: emit PA_SU_PRIM_FILTER_CNTLAlex Deucher2012-10-011-0/+2
* radeonsi: remove some old r600g cruftAlex Deucher2012-10-011-28/+0
* radeonsi: fix range checking for state regsAlex Deucher2012-10-011-3/+4
* radeonsi: drop some cayman remnantsAlex Deucher2012-10-014-24/+4
* radeonsi: define SGPR register numbersChristian König2012-10-016-25/+28
* nvc0: make sure handles for unbound textures/samplers are uploaded on nve4Christoph Bumiller2012-09-302-2/+8
* nv50,nvc0: fix 3d engine blit for nvc0Christoph Bumiller2012-09-302-4/+9
* nv50,nvc0: implement blitChristoph Bumiller2012-09-3016-715/+1398
* gallium: remove resource_resolveMarek Olšák2012-09-3012-207/+12
* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-303-83/+28
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-302-181/+149
* svga: implement blitMarek Olšák2012-09-304-0/+78
* softpipe: implement blitMarek Olšák2012-09-303-0/+69
* radeonsi: implement blitMarek Olšák2012-09-301-0/+28
* r600g: implement blitMarek Olšák2012-09-305-23/+140
* r300g: implement blitMarek Olšák2012-09-301-0/+40
* nv30: implement blitMarek Olšák2012-09-306-0/+80
* nv30: use util_format_is_supportedMarek Olšák2012-09-301-10/+3
* llvmpipe: implement blitMarek Olšák2012-09-304-0/+80
* i915g: implement blitMarek Olšák2012-09-302-23/+61
* gallium: implement blit in driver wrappersMarek Olšák2012-09-306-6/+136
* gallium: add helpers for dumping pipe_box and pipe_blit_infoMarek Olšák2012-09-302-0/+79
* gallium/u_blitter: add helper for blitting via resource_copy_regionMarek Olšák2012-09-302-0/+152
* gallium/u_blitter: add gallium blit implementationMarek Olšák2012-09-3010-156/+258
* gallium/u_blitter: add ability to disable and restore the render conditionMarek Olšák2012-09-304-14/+53
* gallium/u_blitter: facilitate co-existence with the Draw moduleMarek Olšák2012-09-302-59/+111
* gallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+8
* gallium: add blit into the interfaceMarek Olšák2012-09-303-0/+37
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-3011-1/+12
* softpipe: fix set_framebuffer_state with uninitialized surfaces past nr_cbufs-1Marek Olšák2012-09-301-3/+5
* scons: Use full path of texture_builtins.py.Vinson Lee2012-09-291-1/+1
* mesa: add fall-through comment, just to be clearBrian Paul2012-09-291-0/+1
* mesa: remove useless GLenum castsBrian Paul2012-09-291-2/+2
* mesa: add const qualifier in check_for_ending() to silence warningBrian Paul2012-09-291-1/+1
* i965: Complain about variable index lowering when INTEL_DEBUG=perf.Kenneth Graunke2012-09-291-2/+8
* i965: Dump linked shaders on MESA_GLSL=dump.Kenneth Graunke2012-09-291-0/+9
* glsl: Rename variable_entry2 back to variable_entry in struct splitting.Kenneth Graunke2012-09-291-21/+17