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Author
Age
Files
Lines
*
build: Turn on visibility CFLAGS for core mesa
Matt Turner
2012-10-01
1
-2
/
+2
*
build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition
Matt Turner
2012-10-01
11
-26
/
+26
*
build: Use PTHREAD_LIBS and PTHREAD_CFLAGS
Matt Turner
2012-10-01
5
-7
/
+16
*
radeon/llvm: Only initialize the AMDGPU target
Tom Stellard
2012-10-01
1
-7
/
+1
*
radeon: Fix build with LLVM 3.1
Tom Stellard
2012-10-01
1
-0
/
+1
*
radeon: Support LLVM 3.2
Tom Stellard
2012-10-01
3
-3
/
+11
*
r600g: Re-enable growing of the compute memory pool
Tom Stellard
2012-10-01
2
-18
/
+4
*
r600g: Fix bug when adding new items to the compute memory pool
Tom Stellard
2012-10-01
1
-6
/
+23
*
r600g: Use a RAT buffer as the backing bo for the compute memory pool
Tom Stellard
2012-10-01
2
-34
/
+6
*
r600g: Make sure to init the compute memory pool with enough memory
Tom Stellard
2012-10-01
1
-1
/
+1
*
r600g: Add evergreen_init_color_surface_rat() v2
Tom Stellard
2012-10-01
2
-0
/
+59
*
r600g: Add register field definitions for 028C70_RESOURCE_TYPE
Tom Stellard
2012-10-01
1
-0
/
+7
*
intel: add support for ANGLE_texture_compression_dxt.
Oliver McFadden
2012-10-01
8
-5
/
+39
*
radeonsi: emit PA_SU_PRIM_FILTER_CNTL
Alex Deucher
2012-10-01
1
-0
/
+2
*
radeonsi: remove some old r600g cruft
Alex Deucher
2012-10-01
1
-28
/
+0
*
radeonsi: fix range checking for state regs
Alex Deucher
2012-10-01
1
-3
/
+4
*
radeonsi: drop some cayman remnants
Alex Deucher
2012-10-01
4
-24
/
+4
*
radeonsi: define SGPR register numbers
Christian König
2012-10-01
6
-25
/
+28
*
nvc0: make sure handles for unbound textures/samplers are uploaded on nve4
Christoph Bumiller
2012-09-30
2
-2
/
+8
*
nv50,nvc0: fix 3d engine blit for nvc0
Christoph Bumiller
2012-09-30
2
-4
/
+9
*
nv50,nvc0: implement blit
Christoph Bumiller
2012-09-30
16
-715
/
+1398
*
gallium: remove resource_resolve
Marek Olšák
2012-09-30
12
-207
/
+12
*
st/mesa: implement decompress_with_blit using gallium blit
Marek Olšák
2012-09-30
3
-83
/
+28
*
st/mesa: implement BlitFramebuffer using gallium blit
Marek Olšák
2012-09-30
2
-181
/
+149
*
svga: implement blit
Marek Olšák
2012-09-30
4
-0
/
+78
*
softpipe: implement blit
Marek Olšák
2012-09-30
3
-0
/
+69
*
radeonsi: implement blit
Marek Olšák
2012-09-30
1
-0
/
+28
*
r600g: implement blit
Marek Olšák
2012-09-30
5
-23
/
+140
*
r300g: implement blit
Marek Olšák
2012-09-30
1
-0
/
+40
*
nv30: implement blit
Marek Olšák
2012-09-30
6
-0
/
+80
*
nv30: use util_format_is_supported
Marek Olšák
2012-09-30
1
-10
/
+3
*
llvmpipe: implement blit
Marek Olšák
2012-09-30
4
-0
/
+80
*
i915g: implement blit
Marek Olšák
2012-09-30
2
-23
/
+61
*
gallium: implement blit in driver wrappers
Marek Olšák
2012-09-30
6
-6
/
+136
*
gallium: add helpers for dumping pipe_box and pipe_blit_info
Marek Olšák
2012-09-30
2
-0
/
+79
*
gallium/u_blitter: add helper for blitting via resource_copy_region
Marek Olšák
2012-09-30
2
-0
/
+152
*
gallium/u_blitter: add gallium blit implementation
Marek Olšák
2012-09-30
10
-156
/
+258
*
gallium/u_blitter: add ability to disable and restore the render condition
Marek Olšák
2012-09-30
4
-14
/
+53
*
gallium/u_blitter: facilitate co-existence with the Draw module
Marek Olšák
2012-09-30
2
-59
/
+111
*
gallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+8
*
gallium: add blit into the interface
Marek Olšák
2012-09-30
3
-0
/
+37
*
gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
11
-1
/
+12
*
softpipe: fix set_framebuffer_state with uninitialized surfaces past nr_cbufs-1
Marek Olšák
2012-09-30
1
-3
/
+5
*
scons: Use full path of texture_builtins.py.
Vinson Lee
2012-09-29
1
-1
/
+1
*
mesa: add fall-through comment, just to be clear
Brian Paul
2012-09-29
1
-0
/
+1
*
mesa: remove useless GLenum casts
Brian Paul
2012-09-29
1
-2
/
+2
*
mesa: add const qualifier in check_for_ending() to silence warning
Brian Paul
2012-09-29
1
-1
/
+1
*
i965: Complain about variable index lowering when INTEL_DEBUG=perf.
Kenneth Graunke
2012-09-29
1
-2
/
+8
*
i965: Dump linked shaders on MESA_GLSL=dump.
Kenneth Graunke
2012-09-29
1
-0
/
+9
*
glsl: Rename variable_entry2 back to variable_entry in struct splitting.
Kenneth Graunke
2012-09-29
1
-21
/
+17
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