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* gallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER{S,_BUFFERS}Erik Faye-Lund2018-09-055-9/+29
* gallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERSErik Faye-Lund2018-09-055-2/+13
* st/mesa: simplify MaxAtomicBufferSize-logicErik Faye-Lund2018-09-051-4/+3
* st/mesa: clean up atomic vs ssbo codeErik Faye-Lund2018-09-051-6/+21
* st/mesa: use real bool for can_uboErik Faye-Lund2018-09-051-3/+3
* gallium/u_threaded: increase batch size to increase performanceMarek Olšák2018-09-041-1/+1
* st/vdpau: silence an unitialized-variable warningMarek Olšák2018-09-041-1/+1
* st/mesa: help fix stencil border color for GL_DEPTH_STENCIL texturesMarek Olšák2018-09-041-0/+3
* glsl_to_tgsi: Fix potential leakErnestas Kulik2018-09-041-3/+4
* u_vbuf: Fix leakErnestas Kulik2018-09-041-0/+1
* freedreno: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-041-108/+2
* v3d: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-041-151/+0
* vc4: Drop a bunch of duplicated gallium PIPE_CAP default code.Eric Anholt2018-09-042-184/+1
* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-0419-35/+403
* intel/compiler: Remove redundant nir_remove_dead_variables callJason Ekstrand2018-09-041-2/+0
* intel: compiler: remove dead local variables at optimization passLionel Landwerlin2018-09-031-0/+5
* intel/decoder: fix the possible out of bounds group_iterAndrii Simiklit2018-09-031-1/+4
* radv: Fix CMASK dimensions.Bas Nieuwenhuizen2018-09-031-2/+2
* radv: Use a lower max offchip buffer count.Bas Nieuwenhuizen2018-09-031-2/+22
* radv: Add VEGA20 support.Bas Nieuwenhuizen2018-09-032-0/+2
* radv: don't expose linear depth surfaces on SI/CIK/VI either.Dave Airlie2018-09-031-3/+2
* egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directiveMauro Rossi2018-09-021-3/+3
* anv/blorp: Fix a comment as per Nanley's review feedbackJason Ekstrand2018-09-011-2/+2
* anv/blorp: Do more flushing around HiZ clearsJason Ekstrand2018-09-011-11/+33
* i965/vec4: Clamp indirect tes input array reads with 0x0fffffffIan Romanick2018-09-011-1/+11
* i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_...Ian Romanick2018-09-011-1/+14
* intel: Introducing Amber Lake platformRodrigo Vivi2018-08-313-1/+3
* intel: aubinator: Adding missed platforms to the error message.Rodrigo Vivi2018-08-311-2/+3
* i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9Nanley Chery2018-08-311-0/+28
* imx: make use of loader_open_render_node(..) helperChristian Gmeiner2018-08-311-1/+2
* tegra: make use loader_open_render_node(..) helperChristian Gmeiner2018-08-311-59/+2
* loader: add loader_open_render_node(..)Christian Gmeiner2018-08-312-0/+68
* tegra: fix memory leakChristian Gmeiner2018-08-311-0/+1
* st/dri: Don't expose sRGB formats to clientsDaniel Stone2018-08-311-0/+6
* radv: add missing support for protected memory propertiesSamuel Pitoiset2018-08-311-0/+6
* radv: remove dead code in scan_shader_output_decl()Samuel Pitoiset2018-08-311-6/+0
* radv: remove radv_shader_context::num_output_{clips,culls}Samuel Pitoiset2018-08-311-7/+0
* radv: adjust the cull dist mask in scan_shader_output_decl()Samuel Pitoiset2018-08-311-3/+2
* radv: get length of the clip/cull distances array from usage maskSamuel Pitoiset2018-08-311-9/+40
* radv: do not recompute the output usage mask for clipdist twiceSamuel Pitoiset2018-08-311-4/+1
* radv: gather the output usage mask for clip/cull distances correctlySamuel Pitoiset2018-08-311-0/+8
* radv: add set_output_usage_mask() helperSamuel Pitoiset2018-08-311-17/+26
* radv: fix passing clip/cull distances from VS to PSSamuel Pitoiset2018-08-314-1/+51
* egl/wayland: do not leak wl_buffer when it is lockedJuan A. Suarez Romero2018-08-312-7/+16
* ac/radeonsi: fix CIK copy max sizeDave Airlie2018-08-311-1/+3
* radeonsi: fix regression in indirect input swizzles.Dave Airlie2018-08-311-2/+5
* radeonsi: fix tess/gs fetchs for new swizzle.Dave Airlie2018-08-311-5/+8
* mesa: ignore VAO IDs equal to 0 in glDeleteVertexArraysMarek Olšák2018-08-301-0/+4
* Revert "intel/tools/aubwrite: Always use physical addresses for traces."Kenneth Graunke2018-08-302-13/+11
* intel/nir: Lowering image loads and stores trashes all metadataJason Ekstrand2018-08-301-2/+2