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* glsl: Remove VS output varyings which are optimized out of the FSJordan Justen2013-02-231-1/+18
| | | | | | | | | | | | | Previously when an input varying was optimized out of the FS we would still retain it as an output of the VS. We now build a hash of live FS input varyings rather than looking in the FS symbol table. (The FS symbol table will still contain the optimized out varyings.) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* vl: Fix off-by-one error in device_name_length allocation.Vinson Lee2013-02-231-2/+1
| | | | | | | | Fixes out-of-bounds write reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* llvmpipe: Fix creation of shared and scanout textures.John Kåre Alsaker2013-02-231-1/+3
| | | | | | NOTE: This is a candidate for the stable branches. Signed-off-by: José Fonseca <[email protected]>
* util/u_blitter: Set pipe_sampler_state::normalized_coords correctly.José Fonseca2013-02-231-4/+22
| | | | | | | | | We might want to revisit the normalized_coords semantics, but this is the current expected behavior. Fixes fdo bug 61091. Reviewed-by: Brian Paul <[email protected]>
* svga: remove some extraneous whitespaceBrian Paul2013-02-231-8/+0
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* st/mesa: fix debug_printf() format string warningBrian Paul2013-02-231-1/+1
| | | | Use %td for ptrdiff_t (aka GLsizeiptrARB).
* util/dump: Use static assertion to detect string table size mismatches.José Fonseca2013-02-231-1/+18
| | | | | | | | Suggested by Brian Paul. Could probably be extended to other enums. Reviewed-by: Brian Paul <[email protected]>
* st/xvmc/tests: Ensure colorkey is initialized.Vinson Lee2013-02-221-0/+4
| | | | | | | Fixes uninitialized scalar variable defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/vdpau: Fix memory leak in vlVdpBitmapSurfaceCreate.Vinson Lee2013-02-221-0/+1
| | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/vdpau: Fix memory leak in vlVdpOutputSurfaceCreate.Vinson Lee2013-02-221-0/+1
| | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]>
* glapi: mark static_dispatch false for DiscardFramebufferEXTTapani Pälli2013-02-221-1/+2
| | | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61199 Signed-off-by: Tapani Pälli <[email protected]> Tested-by: Vinson Lee <[email protected]> Tested-by: Brad King <[email protected]> Signed-off-by: Vinson Lee <[email protected]>
* llvmpipe: rename polygon offset fields to something more specificBrian Paul2013-02-222-8/+11
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* llvmpipe: add missing checks for polygon offset point/line modesBrian Paul2013-02-221-0/+6
| | | | | | | | | | | The llvm pipeline handles regular filled triangle offsets, but it doesn't handle offsets for triangles drawn in point or line mode. Fixes failures found with new piglit polygon-mode-offset test. Note: This is a candidate for the stable branches. Reviewed-by: Jose Fonseca <[email protected]>
* draw: fix broken polygon offset stageBrian Paul2013-02-221-3/+37
| | | | | | | | | | | | There were several issues. We weren't handling different front/back polygon fill modes. We weren't checking whether the offset applied to fill mode vs. line mode vs. point mode. Fixes problems found with the Visualization Toolkit (VTK) test suite. Note: This is a candidate for the stable branches. Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: fix polygon offset state translation logicBrian Paul2013-02-221-7/+3
| | | | | | | | The old logic was kind of twisted, but seemed to work in practice. Note: This is a candidate for the stable branches. Reviewed-by: José Fonseca <[email protected]>
* st/mesa: check for dummy programs in destroy_program_variants()Brian Paul2013-02-221-1/+1
| | | | | | | | | | | | | When we destroy an ARB vp/fp whose ID was gen'd but not otherwise used we get a pointer to the dummy/placeholder program. We can't destroy that one so just skip it. This only failed during context tear-down because glDeleteProgramsARB() was already aware of dummy programs. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38086 Note: This is a candidate for the stable branches. Tested-by: Andreas Boll <[email protected]>
* st/mesa: fix trimming of GL_QUAD_STRIPBrian Paul2013-02-221-1/+1
| | | | | | | | | | | | | | We sometimes convert GL_QUAD_STRIP prims into GL_TRIANGLE_STRIP, but that changes the results of the u_trim_pipe_prim() call. We need to pass the original primitive type to the trim function. Note that OpenGL's GL_x prim type values match Gallium's PIPE_PRIM_x values. Fixes a failure in the new piglit degenerate-prims test. Note: This is a candidate for the stable branches. Reviewed-by: José Fonseca <[email protected]>
* r600g: fixup PS_PARTIAL_FLUSH flag handling for caymanAlex Deucher2013-02-221-7/+6
| | | | | | | | | So we don't emit it twice if we ever use the flag on cayman. Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]>
* r600g: r6xx deadlock workaround (v6)Alex Deucher2013-02-221-0/+6
| | | | | | | | | | | | | | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=50655 https://bugs.freedesktop.org/show_bug.cgi?id=47116 v2: flush along with workaround. v3: just need a flush v4: try WAIT_UNTIL v5: switch to PS partial flush v6: rework patch Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]>
* r600g: add PS_PARTIAL_FLUSH flagAlex Deucher2013-02-222-0/+6
| | | | | | | | | PS_PARTIAL flushes seems to be required in certain cases to prevent hangs, especially on r6xx. Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]>
* i965: Enable OpenGL ES 3.0 on Sandy BridgeIan Romanick2013-02-221-1/+1
| | | | | | | | | | Regardless of what we put in the screen structure, all of the extensions that compute_version_es2 checks are present and 3.0 will be exposed anyway. NOTE: This is a candidate for the 9.1 branch. Signed-off-by: Ian Romanick <[email protected]>
* meta: Allocate texture before initializing texture coordinatesAnuj Phogat2013-02-221-9/+8
| | | | | | | | | | | | tex->Sright and tex->Ttop are initialized during texture allocation. This fixes depth buffer blitting failures in khronos conformance tests when run on desktop GL 3.0. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=59495 Note: This is a candidate for stable branches. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* mesa: Fix setup of ctx->Point.PointSprite for GLES2.Eric Anholt2013-02-222-2/+2
| | | | | | | | | | | The recent change for GL core broke the older setup, which broke gl_PointCoord on pre-gen6 (where gl_PointCoord is undefined if point sprites are disabled). Fixes the new piglit GLES-2.0/glsl-fs-pointcoord test. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32429 Note: This is a candidate for the stable branches. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Fix broken math on values loaded from uniform buffers on gen6.Eric Anholt2013-02-221-0/+1
| | | | | | | | | | | | In a debug build this led to assertion failures, but on a non-debug build the hardware would just reference the whole vec8 instead of the same channel 8 times. Fixes the new piglit glsl-1.40/uniform-buffer/fs-exp2. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57121 Note: This is a candidate for the stable branches Reviewed-by: Kenneth Graunke <[email protected]>
* tgsi: Improve execution debugging.José Fonseca2013-02-221-5/+24
| | | | | | | | | | - zero temps/outputs instead of copying (otherwise we won't be able to see the temps/outputs assignments for small shaders where nothing changes across big areas - also show the inputs (as it's often impossible to infer from the rest) Reviewed-by: Brian Paul <[email protected]>
* util/u_dump: Update texture target strings.José Fonseca2013-02-221-2/+10
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* util/debug: Always use __builtin_frame_address on gcc.Sergey Matyukevich2013-02-221-4/+1
| | | | | | Should workaround fdo bug 57563. Signed-off-by: José Fonseca <[email protected]>
* radeon/llvm: Remove stale comment about radeon_llvm_emit_prepare_cube_coordsMichel Dänzer2013-02-221-1/+0
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* r600g: fix random corruption with CP DMA in TF2Marek Olšák2013-02-221-0/+3
| | | | NOTE: This is a candidate for the 9.1 branch.
* radeonsi: Don't pretend there is any R8G8B8 supportMichel Dänzer2013-02-221-1/+0
| | | | The hardware can't do it.
* llvmpipe/build: add DLOPEN_LIBS and PTHREAD_LIBS to the lp_test_* targetsAndreas Boll2013-02-221-5/+12
| | | | | | | | | | Fixes undefined symbols. NOTE: This is a candidate for the 9.1 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61052 Tested-by: Vinson Lee <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* targets/xa-vmwgfx: Force c++ linker to fix undefined symbolsAndreas Boll2013-02-221-0/+2
| | | | | | | NOTE: This is a candidate for the 9.1 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61200 Reviewed-by: Matt Turner <[email protected]>
* llvmpipe: Fix rendering into PIPE_FORMAT_X8*_UNORM.Roland Scheidegger2013-02-221-15/+31
| | | | | | | | Mesa state tracker recently started using PIPE_FORMAT_X8B8G8R8_UNORM, causing segfaults in texture-packed-formats, because swizze[chan] was 0xff for padding channel (X). Signed-off-by: José Fonseca <[email protected]>
* trace: Never close stdout/stderr.José Fonseca2013-02-221-2/+9
| | | | This could happen, when a trace screen was destroyed and then recreated.
* trace: Fix set_constant_buffer dumping.José Fonseca2013-02-221-2/+2
| | | | | We were dumping the trace driver pointer, instead of the pointer from the underlying pipe driver.
* r600g: Fix memory leak in r600_shader_select.Vinson Lee2013-02-211-0/+1
| | | | | | Signed-off-by: Vinson Lee <[email protected]> Reported-by: Michel Dänzer <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* llvmpipe: simplify buffer allocation logic.Roland Scheidegger2013-02-221-7/+5
| | | | | | | | | Now with buffer formats clarification don't need all that logic any longer. (Note that it never would have worked in any case, because blockwidth and blockheight were swapped any allocation with multi-byte format would have had zero size.) Reviewed-by: Jose Fonseca <[email protected]>
* gallium/docs: improve text about resources a bit.Roland Scheidegger2013-02-221-29/+33
| | | | | | | | | | | This clarifies some things and gets rid of some old stuff. The most significant one is probably that buffers cannot have formats (nearly all drivers completely ignored format and used width0 as byte size already in any case). There seems to be no use case for "structured" buffers. (Note while d3d11 has new Structured Buffers, these still aren't associated with a format, rather a byte stride, which we can't do yet either way.) Reviewed-by: Jose Fonseca <[email protected]>
* draw: make sure key size is calculated consistently.Roland Scheidegger2013-02-221-5/+9
| | | | | | | | | | | | | | | | | | | Some parts calculated key size by using shader information, others by using the pipe_vertex_element information. Since it is perfectly valid to have more vertex_elements set than the vertex shader is using those may not be the same, so we weren't copying over all vertex_element state - this caused the tgsi dump to assert (iterates over all vertex elements). More importantly in this situation it would also break vertex texturing completely (since the sampler state derived from the key is at a different position than expected). Fix thix by deriving key->nr_vertex_elements from the shader information instead of the pipe_vertex_element state (unlike dx10, we can't have "holes" in pipe_vertex_element state, so this should be safe). (Note that actual llvm shader generation does not use the pipe_vertex_element state from the key itself in any case (althogh I guess it could) but uses the one from draw.pt (which should be the same though contains all elements) instead.) Reviewed-by: Jose Fonseca <[email protected]>
* r300g/compiler: Fix bug in OMOD foldingTom Stellard2013-02-213-1/+77
| | | | | | | | | | The OMOD value was only being folded to one instruction in cases where the MUL instruction was reading a value written by more than one instruction. NOTE: This is a candidate for the stable branches. Reviewed-by: Marek Olšák <[email protected]>
* r300g/tests: Add helper functions for creating a full programTom Stellard2013-02-212-8/+75
| | | | | | | | | Now you can convert assembly strings into a full struct radeon_compiler object and use it to test individual compiler pases. NOTE: This is a candidate for the stable branches. Reviewed-by: Marek Olšák <[email protected]>
* r300g/tests: Exit test runner with a valid status codeTom Stellard2013-02-215-6/+22
| | | | | | | | This way make check can report whether or not the tests pass. NOTE: This is a candidate for the stable branches. Reviewed-by: Marek Olšák <[email protected]>
* r300g/complier: Make r300_vertprog_swizzle_caps visible in other filesTom Stellard2013-02-212-1/+3
| | | | | | | | This will be used by the test suite in later commits. NOTE: This is a candidate for the stable branches. Reviewed-by: Marek Olšák <[email protected]>
* r300g/compiler: Fix typo in commentTom Stellard2013-02-211-1/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* r300g/compiler: Add missing license headersTom Stellard2013-02-2113-1/+339
| | | | | | | | | | These are all files that I authored, but forgot to add the license headers. NOTE: This is a candidate for the stable branches. Signed-off-by: Tom Stellard <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* i965: Avoid segfault in gen6_upload_stateCarl Worth2013-02-211-1/+1
| | | | | | | | | | | | | | | This fixes a bug introduced in commit 258453716f001eab1288d99765213 and triggered whenever "rb" is NULL. Fixes at least one cause bug #59445: [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault https://bugs.freedesktop.org/show_bug.cgi?id=59445 (Though segfaults are still possible in that test case, but they have been present since before commit 258453716f which is what's being fixed here.) Reviewed-by: Eric Anholt <[email protected]>
* r600g: don't enable ReZ mode on evergreenAlex Deucher2013-02-211-1/+4
| | | | | | | | | | | | | | | Can cause lockups in certain cases when zfunc/zenable/zwrite change without a flush in between. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=60969 and lockups on Civ4 with wine. This is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: Don't match TGSI_SEMANTIC_POSITION fs inputs to vs outputsMichel Dänzer2013-02-211-2/+5
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* radeonsi: Fix w component of TGSI_SEMANTIC_POSITION fragment shader inputs.Michel Dänzer2013-02-211-0/+8
| | | | | | | | It's the reciprocal of the register value. Fixes piglit fragcoord_w and glsl-fs-fragcoord-zw-perspective. NOTE: This is a candidate for the 9.1 branch.
* radeonsi: Fix up and enable flat shading.Michel Dänzer2013-02-214-22/+5
| | | | | | | | | | | Requires corresponding LLVM R600 backend fix to work correctly, but even without that it doesn't hang anymore. 13 more little piglits. Depends on LLVM: r175193, r175733 NOTE: This is a candidate for the 9.1 branch.