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Author
Age
Files
Lines
*
glx/dri2: fix build failure on HURD
Julien Cristau
2014-03-05
1
-0
/
+5
*
i965: Validate (and resolve) all the bound textures.
Chris Forbes
2014-03-03
2
-2
/
+2
*
i965: Widen sampler key bitfields for 32 samplers
Chris Forbes
2014-03-03
1
-3
/
+3
*
dri/i9*5: correctly calculate the amount of system memory
Emil Velikov
2014-03-01
2
-2
/
+2
*
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul
2014-03-01
1
-0
/
+22
*
i915: Allocate the sys_buffer using _mesa_align_malloc
Ian Romanick
2014-02-28
1
-7
/
+8
*
i915: Only allow 8 vertex texture units
Ian Romanick
2014-02-28
1
-0
/
+1
*
i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dyn...
Petri Latvala
2014-02-28
4
-2
/
+28
*
r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs
Tom Stellard
2014-02-28
1
-1
/
+3
*
glsl: Don't vectorize horizontal expressions.
Matt Turner
2014-02-28
1
-0
/
+15
*
glsl: Add is_horizontal() method to ir_expression.
Matt Turner
2014-02-28
1
-0
/
+12
*
mesa: do depth/stencil format conversion in glGetTexImage
Brian Paul
2014-02-28
1
-2
/
+9
*
winsys/svga: Avoid calling drm getparam for max surface size on older kernels
Thomas Hellstrom
2014-02-28
1
-7
/
+8
*
i965: Fix the region's pitch condition to use blitter
Anuj Phogat
2014-02-26
1
-3
/
+3
*
i965: Don't try to dump shader source for fixed-function FS programs.
Kenneth Graunke
2014-02-26
1
-1
/
+1
*
glsl: Delete LRP_TO_ARITH lowering pass flag.
Kenneth Graunke
2014-02-26
2
-35
/
+2
*
i965: Stop lowering ir_triop_lrp.
Kenneth Graunke
2014-02-26
1
-2
/
+0
*
i965/vec4: Handle ir_triop_lrp on Gen4-5 as well.
Kenneth Graunke
2014-02-26
2
-7
/
+38
*
i965/vec4: Add a brw->gen >= 6 assertion in three-source emitters.
Kenneth Graunke
2014-02-26
1
-0
/
+1
*
i965/vec4: Add non-mutating helper functions to modify src_reg::swizzle and :...
Francisco Jerez
2014-02-26
1
-0
/
+24
*
gallium/pipebuffer: change pb_cache_manager_create() size_factor to float
Brian Paul
2014-02-26
4
-8
/
+8
*
svga/winsys: Propagate surface shared information to the winsys
Thomas Hellstrom
2014-02-26
5
-26
/
+44
*
svga/winsys: implement GBS support
Brian Paul
2014-02-26
19
-323
/
+3064
*
gallium/util: Add flush/map debug utility code
Thomas Hellstrom
2014-02-26
3
-0
/
+530
*
gallium/pipebuffer: Add a cache buffer manager bypass mask
Thomas Hellstrom
2014-02-26
3
-5
/
+23
*
pipebuffer, winsys: Add a size match parameter to the cached buffer manager
Thomas Hellstrom
2014-02-26
3
-4
/
+8
*
svga: update texture code for GBS
Brian Paul
2014-02-26
2
-64
/
+326
*
svga: update buffer code for GBS
Brian Paul
2014-02-26
2
-42
/
+224
*
svga: add new helper functions for GBS buffers
Brian Paul
2014-02-26
1
-0
/
+76
*
svga: remove a couple unneeded assertions
Brian Paul
2014-02-26
2
-2
/
+0
*
svga: adjust adjustment for point coordinates
Brian Paul
2014-02-26
1
-1
/
+4
*
svga: track which textures are rendered to
Brian Paul
2014-02-26
2
-18
/
+38
*
svga: add helpers for tracking rendering to textures
Brian Paul
2014-02-26
2
-0
/
+68
*
svga: update shader code for GBS
Brian Paul
2014-02-26
8
-20
/
+142
*
svga: update constant buffer code for GBS
Brian Paul
2014-02-26
5
-69
/
+175
*
svga: add svga_have_gb_objects/dma() functions
Brian Paul
2014-02-26
1
-0
/
+14
*
svga: add new GBS commands
Brian Paul
2014-02-26
2
-5
/
+637
*
svga: update svga_winsys interface for GBS
Brian Paul
2014-02-26
6
-13
/
+141
*
svga: update dumping code with new GBS commands, etc
Brian Paul
2014-02-26
1
-44
/
+268
*
svga: split / update svga3d header files
Brian Paul
2014-02-26
17
-1976
/
+4808
*
svga: replace out-of-temps assertion with debug warning
Brian Paul
2014-02-26
1
-2
/
+4
*
svga: check shader size against max command buffer size
Brian Paul
2014-02-26
2
-12
/
+49
*
svga: refactor some shader code
Brian Paul
2014-02-26
11
-76
/
+171
*
glx: Fix the GLXFBConfig attrib sort priorities
Fredrik Höglund
2014-02-26
1
-7
/
+4
*
glx: Fix the default values for GLXFBConfig attributes
Fredrik Höglund
2014-02-26
1
-7
/
+2
*
nv50: correctly calculate the number of vertical blocks during transfer map
Emil Velikov
2014-02-25
1
-1
/
+1
*
nv50: make sure to clear _all_ layers of all attachments
Ilia Mirkin
2014-02-24
3
-3
/
+21
*
nv50/ir/ra: fix SpillCodeInserter::offsetSlot usage
Christoph Bumiller
2014-02-24
1
-7
/
+7
*
st/vdpau: add flush on unmap
Christian König
2014-02-24
1
-0
/
+4
*
vdpau: flush the context before exporting the surface v2
Marek Olšák
2014-02-24
1
-0
/
+1
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