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Author
Age
Files
Lines
*
st/vdpau: fix background handling in the mixer
Christian König
2013-05-01
1
-9
/
+10
*
vl/buffer: use 2D_ARRAY instead of 3D textures
Christian König
2013-05-01
6
-38
/
+40
*
vl/compositor: cleanup background clearing
Christian König
2013-05-01
7
-16
/
+14
*
swrast: add casts for ImageSlices pointer arithmetic
Brian Paul
2013-05-01
2
-4
/
+4
*
ilo: fix PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
Chia-I Wu
2013-05-01
1
-0
/
+2
*
ilo: enable SO support on GEN7
Chia-I Wu
2013-05-01
1
-3
/
+4
*
ilo: reset SO write offsets for new SO targets
Chia-I Wu
2013-05-01
1
-6
/
+15
*
ilo: correctly program SO states for GEN7
Chia-I Wu
2013-05-01
1
-7
/
+46
*
ilo: implement GEN7 SO GPE functions
Chia-I Wu
2013-05-01
3
-40
/
+150
*
ilo: add gen6_pipeline_update_max_svbi()
Chia-I Wu
2013-05-01
2
-13
/
+35
*
ilo: expose register indices of OUTs in ilo_shader
Chia-I Wu
2013-05-01
4
-4
/
+30
*
ilo: allow one-off flags to be specified for CP
Chia-I Wu
2013-05-01
2
-0
/
+15
*
ilo: fix tiling/size for special-purpose resources
Chia-I Wu
2013-05-01
1
-2
/
+30
*
ilo: use UMS layout for render targets
Chia-I Wu
2013-05-01
4
-19
/
+117
*
ilo: support and prefer compact array spacing
Chia-I Wu
2013-05-01
4
-15
/
+77
*
ilo: move device limits to ilo_dev_info or to GPEs
Chia-I Wu
2013-05-01
10
-96
/
+127
*
ilo: use ilo_dev_info in toy compiler
Chia-I Wu
2013-05-01
10
-33
/
+33
*
ilo: use ilo_dev_info in GPE and 3D pipeline
Chia-I Wu
2013-05-01
12
-597
/
+587
*
ilo: add ilo_dev_info shared by the screen and contexts
Chia-I Wu
2013-05-01
9
-51
/
+71
*
ilo: fix indentation of ilo_gpe_gen*.h
Chia-I Wu
2013-05-01
2
-258
/
+258
*
glsl: Ignore redundant prototypes after a function's been defined.
Kenneth Graunke
2013-04-30
1
-4
/
+11
*
build: Remove libpipe_loader.la from GALLIUM_PIPE_LOADER_LIBS.
Matt Turner
2013-04-30
3
-0
/
+3
*
build: Remove HAVE_PIPE_LOADER_SW.
Matt Turner
2013-04-30
1
-4
/
+0
*
build: Remove libws_null.la from GALLIUM_PIPE_LOADER_LIBS.
Matt Turner
2013-04-30
3
-0
/
+3
*
build: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB.
Matt Turner
2013-04-30
1
-2
/
+2
*
i965: Stop passing num_samples to intel_miptree_alloc_hiz().
Paul Berry
2013-04-30
3
-8
/
+6
*
draw: don't crash if GS doesn't emit anything
Zack Rusin
2013-04-27
2
-0
/
+18
*
i965: Implement color clears using a simple shader in blorp.
Eric Anholt
2013-04-30
8
-14
/
+344
*
mesa: Make a Mesa core function for sRGB render encoding handling.
Eric Anholt
2013-04-30
4
-41
/
+36
*
i965: Don't flush the batch at the end of blorp.
Eric Anholt
2013-04-30
3
-18
/
+19
*
r600g/sb: remove unused code
Vadim Girlin
2013-04-30
2
-34
/
+0
*
r600g/sb: collect shader statistics
Vadim Girlin
2013-04-30
5
-8
/
+162
*
r600g/sb: don't propagate dead values in GVN pass
Vadim Girlin
2013-04-30
1
-0
/
+3
*
r600g/sb: use simple heuristic to limit register pressure
Vadim Girlin
2013-04-30
2
-3
/
+33
*
r600g/sb: improve error checking in ra_coalesce pass
Vadim Girlin
2013-04-30
2
-14
/
+27
*
r600g/sb: use source bytecode in case of optimization errors
Vadim Girlin
2013-04-30
5
-11
/
+25
*
r600g: plug in optimizing backend
Vadim Girlin
2013-04-30
8
-3
/
+155
*
r600g/sb: initial commit of the optimizing shader backend
Vadim Girlin
2013-04-30
35
-0
/
+17498
*
r600g: use enum type for domains field in struct r600_resource
Vadim Girlin
2013-04-30
1
-1
/
+1
*
r600g: add new flags to isa instruction tables
Vadim Girlin
2013-04-30
1
-116
/
+127
*
r600g: always create reverse lookup isa tables
Vadim Girlin
2013-04-30
1
-10
/
+2
*
r600g: mask unused source components for SAMPLE
Vadim Girlin
2013-04-30
1
-0
/
+20
*
intel: Remove the last spans code!
Eric Anholt
2013-04-30
11
-148
/
+6
*
intel: Move the S8 offset calc function near its remaining usage.
Eric Anholt
2013-04-30
3
-58
/
+56
*
intel: Ensure renderbuffers are current when mapping them.
Eric Anholt
2013-04-30
1
-6
/
+1
*
mesa: Add a clarifying comment about rowStride of compressed textures.
Eric Anholt
2013-04-30
1
-1
/
+3
*
mesa: Remove the Map field from texture images.
Eric Anholt
2013-04-30
1
-1
/
+0
*
swrast: Always use MapTextureImage for mapping textures for swrast.
Eric Anholt
2013-04-30
11
-300
/
+64
*
nouveau: Replace swrast_texture_image->Map usage with ->Buffer.
Eric Anholt
2013-04-30
1
-3
/
+1
*
nouveau: Just use MapTextureImage instead of duplicating the logic.
Eric Anholt
2013-04-30
1
-81
/
+18
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