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* i965: Implement surface state set-up for shader images.Francisco Jerez2015-08-113-0/+188
| | | | | | v2: Add SKL support. Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Fix brw_memory_barrier() for SKL.Francisco Jerez2015-08-111-1/+1
| | | | | | This works as-is on SKL, only the assertion needs to be relaxed. Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Add SKL support to brw_miptree_get_horizontal_slice_pitch().Francisco Jerez2015-08-111-3/+1
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* glsl: Add missing spec quote about atomic counter in structsTimothy Arceri2015-08-111-4/+4
| | | | Reviewed-by: Thomas Helland <[email protected]>
* nouveau: no need to do tnl wakeup, state updates are always hooked upIlia Mirkin2015-08-102-2/+0
| | | | | | | | | | A TNL state update now requires a DrawBuffer to be set, which it isn't early on in context creation. Since we init swtnl from context init, this caused crashes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91570 Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.6" <[email protected]>
* i965/fs: Make resolve_source_modifiers consistent with the vec4 versionJason Ekstrand2015-08-103-15/+16
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4_visitor: Make some function arguments const referencesJason Ekstrand2015-08-102-6/+6
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/fs: Don't do redundant RA setup on IVB+Jason Ekstrand2015-08-101-0/+9
| | | | Acked-by: Matt Turner <[email protected]>
* i965/fs: Use dispatch_width instead of reg_width in alloc_reg_setsJason Ekstrand2015-08-101-8/+8
| | | | | | reg_width is kind of an outdated concept. Reviewed-by: Matt Turner <[email protected]>
* ra: Delete the conflict lists in ra_set_finalizeJason Ekstrand2015-08-101-0/+5
| | | | | | | They are never used after the set is finalized so there's no reason to keep them around. Reviewed-by: Matt Turner <[email protected]>
* ra: Refactor ra_set_finalizeJason Ekstrand2015-08-101-26/+25
| | | | | | | All this commit does is change an early return to an if with an else clause. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4_nir: Properly handle integer multiplies on BDW+Jason Ekstrand2015-08-101-24/+28
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/vec4_nir: Do boolean source modifier resolves on BDW+Jason Ekstrand2015-08-103-0/+29
| | | | | | | | | | On BDW+, the negation source modifier on NOT, AND, OR, and XOR, is actually a boolean negate and not an integer negate. However, NIR's soruce modifiers are the integer version. We have to resolve it with a MOV prior to emitting the actual instruction. This is basically the same thing we do in the FS backend. Reviewed-by: Matt Turner <[email protected]>
* i965/vec4-nir: Handle boolean resolvese on ILK-Jason Ekstrand2015-08-101-0/+14
| | | | | | | The analysis code was already there and running, we just weren't doing anything with the result of it yet. Reviewed-by: Matt Turner <[email protected]>
* i965/nir: Don't mark bany or ball instructions for resolveJason Ekstrand2015-08-101-0/+23
| | | | Reviewed-by: Matt Turner <[email protected]>
* i965/nir: Use nir_op_info.output_type for determining when to resolveJason Ekstrand2015-08-101-25/+15
| | | | | | | | | | | Previously, we were explicitly listing every instruction that needs a resolve. However, those instructions were precicely the ones that returned booleans so there's no reason why we shouldn't just have that check. Also, all of the reduction opcodes such as bany and ball were missing so it didn't properly flag stuff on vec4. If an opcode gets added in the future that returns a bool but doesn't need a resolve, we can special-case that. Reviewed-by: Matt Turner <[email protected]>
* mesa/format_utils: Add src_bits == dst_bits cases to unorm_to_unormJason Ekstrand2015-08-101-1/+3
| | | | | | | This better ensures that the src_bits == dst_bits case gets optimized away. Reviewed-by: Neil Roberts <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/radeon: add a debug flag not to use write combining (v2)Marek Olšák2015-08-103-0/+5
| | | | | | v2: just clear the flag before the allocation Reviewed-by: Michel Dänzer <[email protected]>
* freedreno/a4xx: add s8/z32/z32_s8x24 supportRob Clark2015-08-104-37/+151
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: update generated headersRob Clark2015-08-105-5/+183
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a4xx: fix vpsrepl for blit shadersRob Clark2015-08-101-5/+14
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a4xx: clear cached fp when switching blit progRob Clark2015-08-101-0/+2
| | | | | | | | | For gmem restore (mem2gmem), we swap blit programs, in order to have a different frag shader for depth vs color restore. But we weren't actually clearing the cached fp, so it would not actually change the frag shader as expected. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx: clear cached fp when switching blit progRob Clark2015-08-101-0/+2
| | | | | | | | | For gmem restore (mem2gmem), we swap blit programs, in order to have a different frag shader for depth vs color restore. But we weren't actually clearing the cached fp, so it would not actually change the frag shader as expected. Signed-off-by: Rob Clark <[email protected]>
* mesa/es3.1: Allow Multisampled FrameBufferTexturesMarta Lofstedt2015-08-101-2/+3
| | | | | | | GLES 3.1 must be allowed to use multisampled framebuffer textures. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa/es3.1: Pass sample count check for multisampled texturesMarta Lofstedt2015-08-101-1/+4
| | | | | | | v3 : Removed space in comment. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa: clear existing swizzle info before bitwise-OROded Gabbay2015-08-091-0/+5
| | | | | | | | | | | | | | This patch fixes a bug in big-endian treatment, where the previous swizzle info wasn't cleared before a new swizzle info was inserted into the format field using a bitwise-OR operation. v2: use MESA_ARRAY_FORMAT_SWIZZLE_*_MASK instead of numeric constants v3: align according to coding style Signed-off-by: Oded Gabbay <[email protected]> CC: "10.5 10.6" <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* util: Use LONG_MAX instead of LONG_BIT.Jose Fonseca2015-08-101-6/+7
| | | | | | | | | | | More portable. Based on Roland Scheidegger's idea. Tested with roundevent_test on Linux, MinGW, and MSVC. https://bugs.freedesktop.org/show_bug.cgi?id=91591 Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* scons: Build roundevent_test.Jose Fonseca2015-08-102-0/+9
| | | | Reviewed-by: Roland Scheidegger <[email protected]>
* util: Cope with LONG_BIT not being defined on Windows.Jose Fonseca2015-08-091-2/+6
| | | | | | | | | | | | Neither MSVC nor MinGW defines LONG_BIT. For MSVC this was not a problem as it doesn't define __x86_64__ macro (it's GCC specific.) However on Windows long type is guaranteed to be 32bits. Also add an #error, as GCC will just warn, not throw any error, when no value is returned. Trivial.
* gallium: GCC 4.9 allows to include tmmintrin.h without -msse3.Jose Fonseca2015-08-091-2/+2
| | | | | | | Fixes build with MinGW x86_64 build with GCC 4.9, due to conflicting definition _mm_shuffle_epi8 of u_sse.h and system headers. Trivial.
* util: Rename PURE to ATTRIBUTE_PURE.Jose Fonseca2015-08-091-2/+2
| | | | | | | | | To avoid collission with windows.h's PURE macro. We could consider eventually renaming to __pure, but that would require further care, so it's left to the future. Reviewed-by: Brian Paul <[email protected]>
* egl/x11: Fix driver_name acquisitionBoyan Ding2015-08-081-6/+5
| | | | | | | | | | | | | We don't need to free driverName string from dri2 reply, on the other hand, the driver name acquired from loader doesn't need duplication. Fixes: 45e110bad9d (egl/x11: trust our loader over the xserver for the drivername) Reported-by: Timothy Arceri <[email protected]> Signed-off-by: Boyan Ding <[email protected]> [Emil Velikov: use brackets for both branches of conditional] Reviewed-by: Emil Velikov <[email protected]>
* i965/skl: (trivial) Remove invalid comment about thread countsBen Widawsky2015-08-071-1/+0
| | | | | | | | | | | This should have been a part of: commit 7eaacc1678195738fab3bb98870828611cae066d Author: Ben Widawsky <[email protected]> Date: Wed Jul 29 12:35:24 2015 -0700 i965/skl: Add production thread counts and URB size Signed-off-by: Ben Widawsky <[email protected]>
* i965: Fix HW binding tables editingChris Wilson2015-08-071-6/+9
| | | | | | | | | | | | | | | | | | | | | | Since the introduction of new gl_shader_stages in commit a2af956963b6bc4d29f37485e44c98008d2ef077 Author: Fabian Bieler <[email protected]> Date: Fri Mar 7 10:19:09 2014 +0100 mesa: add tessellation shader enums the translation table for the stage into the HW binding table edit command was broken, and so we used illegal commands. Fix the array initialisation to be impervious to changes in the gl_shader_stages enum and add the asserts that would have caught the issue earlier. Signed-off-by: Chris Wilson <[email protected]> Cc: Abdiel Janulgue <[email protected]> Cc: Jordan Justen <[email protected]> Cc: Matt Turner <[email protected]> Cc: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* egl/dri2: Fix include path of u_atomic.h introduced e7e29189Alexander von Gluck IV2015-08-073-1/+3
| | | | | | | | This was causing a failure to build on SCons due to a missing -Isrc/egl. Instead of adding in that path, lets just -Isrc/ and include "utils/u_atomic.h". Reviewed-by: Matt Turner <[email protected]>
* egl/x11: don't crash if dri2_dpy->conn is NULLEmil Velikov2015-08-071-5/+3
| | | | | | | Identical to commit 60e9c35b3a0(egl/x11: bail out if we cannot fetch the xcb connection) but for the swrast codepath. Signed-off-by: Emil Velikov <[email protected]>
* egl/x11: auth with xserver before attempting to open the dri moduleEmil Velikov2015-08-071-3/+3
| | | | | | | | | No real change, apart from keeping the calls to the underlying winsys (x11) next to each other. Just like platform_wayland. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* egl/x11: trust our loader over the xserver for the drivernameEmil Velikov2015-08-071-1/+11
| | | | | | | | | | | | | This is a port of commit 7bd95ec437a(dri2: Trust our own driver name lookup over the server's.) from glx/dri2. v2: Add newline between code and multiline comment. (Matt) Cc: Julien Isorce <[email protected]> Reported-by: Julien Isorce <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* egl/x11: open the device from within dri2_x11_connect()Emil Velikov2015-08-071-13/+16
| | | | | | | | | Allows us, with the next commit, to use alternative driver_name rather than the one from xserver. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* egl/x11: fetch the device_name prior to driver_nameEmil Velikov2015-08-071-5/+5
| | | | | | | | | | With the follow up commits we're about to further reshuffle things. Thus we'll honour our our driver_name lookup (src/loader), and use the one provided by xserver as a fall-back. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* egl/x11: remove dri2_dpy->conn checksEmil Velikov2015-08-071-12/+6
| | | | | | | | If the connection is NULL we won't be able to get here. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* egl/x11: bail out if we cannot fetch the xcb connectionEmil Velikov2015-08-071-1/+1
| | | | | | | | | | | | | | | | The documentation of xcb_connection_has_error() does not mention what will happen, if NULL is fed to the function. Upon closer look (props to Matt), it seems that we'll crash as the implementation dereferences conn. This will also allow us to remove the dri2_dpy->conn checking with the next commit. v2: Reword commit message as per Matt's findings. Acked-by: Alex Deucher <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* vc4: add missing nir include, to fix the buildEmil Velikov2015-08-071-0/+1
| | | | | | Cc: 10.6 <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* vc4: automake: remove unused includeEmil Velikov2015-08-071-1/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* clover: Stub missing CL 1.2 functions.Serge Martin (EdB)2015-08-076-8/+65
| | | | | | | | | | | | | | | | | | | | | | As sugested by Tom a long time ago and in order to be able to create Piglit tests v2: replace NOT_SUPPORTED_BY_CL_1_1 macro with an inline function remove extra space in clLinkProgram arg v3: use __func__ v4: back to a macro, it make more sense to use it with __func__ [ Francisco Jerez: Rename to CLOVER_NOT_SUPPORTED_UNTIL and pass the minimum API version required by the entry point so the error messages don't become stale when support for additional CL versions is introduced. ] Reviewed-by: Francisco Jerez <[email protected]>
* mesa: NULL check InfoLogMarta Lofstedt2015-08-071-2/+2
| | | | | | | | | When a program is compiled, but linking failed the sh->InfoLog could be NULL. This is expoloited by OpenGL ES 3.1 conformance tests. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/vec4: Fix indentation in vec4_visitor::evaluate_spill_costsIago Toral Quiroga2015-08-071-12/+12
| | | | Reviewed-by: Francisco Jerez <[email protected]>
* i965/vec4: do not predicate scratch writes for BRW_OPCODE_SEL instructionsIago Toral Quiroga2015-08-071-1/+2
| | | | | | | | The dst is always written, in this case the predicate is only used to select the value to write, so if we are spilling the dst we always want to write whatever value we selected to scratch. Reviewed-by: Francisco Jerez <[email protected]>
* glsl: remove stage ref generation for transform feedbackTimothy Arceri2015-08-071-6/+4
| | | | | | | | | Stage ref cannot be queried for transform feedback. Also simplify the build_stageref function by passing the correct mode for uniforms. Reviewed-by: Tapani Pälli <[email protected]>
* winsys/radeon: add a specific error message for cs_submit -> -ENOMEMMarek Olšák2015-08-071-4/+8
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>