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* st/mesa: get rid of unnecessary 'goto' in DrawPixelsMarek Olšák2011-07-111-10/+6
* st/mesa: derive a stencil sampler format from the actual texture formatMarek Olšák2011-07-111-44/+26
* gallivm: Re-enable LLVMUnionTypeKind case for llvm-2.7 only.Vinson Lee2011-07-111-2/+2
* dri/nouveau: nv10: fix vertex format for GL_UNSIGNED_BYTEAndrew Randrianasulu2011-07-111-1/+1
* nvfx: handle PIPE_CAP_SM3David Heidelberger2011-07-111-0/+3
* gallivm: Remove LLVMOpaqueKindType case with llvm-3.0.Vinson Lee2011-07-111-0/+2
* glsl: Reject ambiguous function calls (multiple inexact matches).Kenneth Graunke2011-07-111-6/+27
* i965/gen7: Add support for gl_PointCoord.Kenneth Graunke2011-07-111-0/+3
* i965/gen7: Fix point sprite texture coordinate overrides.Kenneth Graunke2011-07-111-6/+6
* i965/gen7: Refactor SF setup a bit to handle overrides in one place.Kenneth Graunke2011-07-111-19/+24
* i965/gen4: Add a stub dumper for CC unit state, which is different from gen6.Eric Anholt2011-07-111-3/+20
* i965/gen4: Add state dumping for unit state using state_batch_list[].Eric Anholt2011-07-111-57/+112
* i965/gen6: Add state dumping for the VS constants.Eric Anholt2011-07-113-1/+22
* i965/gen6: Add state dumping for the scissor packet.Eric Anholt2011-07-111-0/+16
* i965: When dumping programs, dump the whole cache. But don't by default.Eric Anholt2011-07-111-23/+47
* i965: Dump the binding table using state_batch_list[].Eric Anholt2011-07-111-5/+19
* i965: Dump the surface, sampler, and sdc state using state_batch_list[].Eric Anholt2011-07-111-164/+105
* i965: Dump brw_state_batch data in an easier format for cross-referencing.Eric Anholt2011-07-111-89/+79
* i965: Map the batch once for dumping all our state batch structs.Eric Anholt2011-07-111-25/+2
* i965: Move the new gen6 state structs to using state_batch_list[].Eric Anholt2011-07-111-22/+24
* i965: Move the SF VP state dump to using the state_batch_list[]Eric Anholt2011-07-111-11/+19
* i965: Move CLIP VP state dump to using the state_batch_list[].Eric Anholt2011-07-111-5/+21
* i965: Track the brw_state_batch() data while under INTEL_DEBUG=batch.Eric Anholt2011-07-113-0/+36
* i965: Add a type argument to brw_state_batch().Eric Anholt2011-07-1122-35/+87
* intel: Make our context structure be a ralloc context.Eric Anholt2011-07-114-6/+8
* ir_to_mesa: typo fix in a comment.Eric Anholt2011-07-111-3/+3
* i965: Fix fp-dst-aliasing-[12].vpfp.Eric Anholt2011-07-111-4/+19
* i965: Fix fp-lit-src-equals-dst.Eric Anholt2011-07-111-11/+11
* glx: add a few missing glXChooseFBConfig() attributesBrian Paul2011-07-112-3/+10
* mesa: fix assertion failure in delete_wrapperMarek Olšák2011-07-111-1/+2
* mesa: add a comment in _mesa_test_formatsMarek Olšák2011-07-111-0/+1
* mesa: fix assertion failure in _mesa_test_formatsMarek Olšák2011-07-111-1/+2
* Revert "WIP r600g: depth_buffer_float renderbuffer support on evergreen"Marek Olšák2011-07-111-13/+1
* r600g: more valgrind fixesMarek Olšák2011-07-111-2/+2
* r600g: zero memory of ioctl parametersMarek Olšák2011-07-111-3/+3
* mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák2011-07-114-9/+20
* WIP r600g: depth_buffer_float renderbuffer support on evergreenMarek Olšák2011-07-101-1/+13
* swrast: fix depth/stencil blits when there's no colorbufferMarek Olšák2011-07-101-3/+0
* mesa: return early if mask is cleared to zero in BlitFramebufferMarek Olšák2011-07-101-0/+4
* r600g: depth_buffer_float support on r600-r700Marek Olšák2011-07-102-0/+18
* gallium/util: handle Z32F_FLOAT_S8X24_USCALED in pipe_tile_raw_to_rgbaMarek Olšák2011-07-101-0/+35
* gallium/util: implement software Z32F_S8X24 depth-stencil clearMarek Olšák2011-07-101-1/+34
* gallium/util: implement pack functions for Z32F and Z32F_S8X24Marek Olšák2011-07-101-0/+64
* st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24Marek Olšák2011-07-102-9/+98
* st/mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-103-2/+34
* mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8Marek Olšák2011-07-103-24/+313
* mesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-0/+20
* mesa: implement texstore for DEPTH32F_STENCIL8Marek Olšák2011-07-101-1/+67
* mesa: implement texstore for DEPTH_COMPONENT32FMarek Olšák2011-07-101-5/+7
* mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-2/+25