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* gallium: Add tokens for Cygwin.Vinson Lee2010-05-133-6/+11
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* trace: Remove unnecessary headers.Vinson Lee2010-05-132-2/+0
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* r300g: re-order capsMarek Olšák2010-05-131-40/+28
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* r300g: fill out the shader limitsMarek Olšák2010-05-131-2/+56
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* trace: Update READMEJakob Bornecrantz2010-05-121-25/+12
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* rbug: Update and add READMEsJakob Bornecrantz2010-05-122-1/+59
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* graw: Make functions publicJakob Bornecrantz2010-05-121-7/+7
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* gallivm: Ensure PIPE_OS_xxx are defined.José Fonseca2010-05-121-0/+1
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* gallivm: Use a more compact approach for lp_build_broadcast_scalar().José Fonseca2010-05-121-8/+10
| | | | | | | It produces exactly the same machine code, but it cuts 5% of the number of instructions generated for a typical shader. Also, preserve the scalar when length is 1.
* llvmpipe: Dump fs key's stencil state.José Fonseca2010-05-121-0/+10
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* util: Add function to dump PIPE_STENCIL_OP_xxxJosé Fonseca2010-05-122-0/+30
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* llvmpipe: Enable mem2reg pass even with LP_DEBUG=nopt.José Fonseca2010-05-121-0/+5
| | | | Otherwise things start crashing.
* rbug: Add to all targets that link against traceJakob Bornecrantz2010-05-1231-8/+47
| | | | | | Also added calls to the create function in target helpers and in tr_drm.c the latter being a hack and should be replaced with the wrap screen target helper. But at least this way we don't regress.
* trace: Remove rbug from traceJakob Bornecrantz2010-05-1210-1277/+5
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* rbug: Use container of macroJakob Bornecrantz2010-05-121-7/+10
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* rbug: Fix draw blockingJakob Bornecrantz2010-05-123-2/+84
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* rbug: Fix sampler views and surfaces in context infoJakob Bornecrantz2010-05-124-19/+39
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* rbug: Fix shadersJakob Bornecrantz2010-05-125-36/+188
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* rbug: Break out of traceJakob Bornecrantz2010-05-1210-0/+2797
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* gallivm: additional commentsBrian Paul2010-05-122-6/+39
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* llvmpipe: s/bool/boolean/ in test progsBrian Paul2010-05-123-6/+6
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* gallivm: s/bool/booleanBrian Paul2010-05-121-3/+3
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* gallivm: rename vars, update comments, etcBrian Paul2010-05-122-21/+23
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* egl_dri2: Zero out driver structKristian Høgsberg2010-05-121-0/+1
| | | | Otherwise testing ->Probe for non-NULL and calling it goes boom.
* r300g: Correct viewport setup for SW TCL.Corbin Simpson2010-05-124-12/+9
| | | | | glxgears now renders in the right place on-screen, although it is still rather...psychedelic.
* r300g: Add VBO dumper for SW TCL.Corbin Simpson2010-05-121-0/+19
| | | | Commented out, not easily enabled. *Very* noisy.
* r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson2010-05-121-1/+9
| | | | | This could be done later of course. SW TCL should have a much different threshold because it's much more worth it.
* r300g: Fix indentation.Corbin Simpson2010-05-121-10/+10
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* gallivm: comment out LLVMUnionTypeKind caseBrian Paul2010-05-121-0/+2
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* gallivm: rename texel result paramBrian Paul2010-05-122-17/+22
| | | | Be clear that this parameter returns four texel channel results.
* gallivm: add a few commentsBrian Paul2010-05-121-3/+3
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* gallivm/llvmpipe: add const qualifiersBrian Paul2010-05-124-14/+14
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* gallivm: added lp_typekind_name() util functionBrian Paul2010-05-122-0/+49
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* tgsi: also count instructions in tgsi_scan_shader()Brian Paul2010-05-122-4/+4
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* llvmpipe: Handle PIPE_CAP_GUARD_*.José Fonseca2010-05-121-0/+5
| | | | Without asserting.
* llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca2010-05-124-7/+8
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* llvmpipe: Move the opaque flag computation into the variant.José Fonseca2010-05-122-14/+15
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* svga: Advertise shader limits.José Fonseca2010-05-121-0/+51
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* llvmpipe: Advertise (gallivm's) shader limits.José Fonseca2010-05-121-0/+32
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* softpipe: Adverstise (tgsi_exec's) shader limits.José Fonseca2010-05-122-4/+36
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* mesa/st: Expose pipe driver's shader limits.José Fonseca2010-05-121-89/+19
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* gallium: Add new fine grained PIPE_CAP_xx for shader limits.José Fonseca2010-05-122-0/+40
| | | | | PIPE_CAP_GLSL and PIPE_CAP_SM3 not removed yet, as opcode support is not yet covered.
* gallium: Make PIPE_CAP_xxx enums.José Fonseca2010-05-1213-64/+69
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* st/egl: Link egl-apis to LLVM when enabled.Chia-I Wu2010-05-121-0/+10
| | | | This is required when a client API (i.e. OpenGL) uses the draw module.
* st/mesa: Do not use draw module in OpenGL ES build.Chia-I Wu2010-05-121-0/+2
| | | | | | | | This removes references to symbols in draw module for OpenGL ES build. As OpenGL ES does not support feedback/selection mode, draw module is used in pathes that will never be reached. However, if the symbols are referenced, it will bloat the final shared libraries unnecessarily. This is serious when LLVM is enabled.
* mesa/es: Merge back to core mesa.Chia-I Wu2010-05-125-125/+95
| | | | | | With the omit list gone, there are not too many differences in building core mesa and ES overlay. Remove the mesa/es and build both of them in src/mesa/Makefile.
* mesa/es: Remove omit list.Chia-I Wu2010-05-128-15/+37
| | | | | vbo/vbo_save* are the last members on the omit list. Test FEATURE_dlist in the sources and remove the omit list.
* mesa: Make FEATURE_ATI_fragment_shader more modular.Chia-I Wu2010-05-124-23/+53
| | | | | | This allows atifragshader.h to be used without knowing if FEATURE_ATI_fragment_shader is enabled. As a result, atifragshader.c is removed from the omit list in ES overlay.
* mesa/es: Remove sources.mak.Chia-I Wu2010-05-122-116/+33
| | | | | All ES overlay sources have been merged into core Mesa. Not much is left in sources.mak so merge it into Makefile.
* mesa/es: Update sources.mak and fix the build.Chia-I Wu2010-05-122-16/+8
| | | | | | | | Remove sources that are feature-aware from the omit list. x86 -O0 build is ~12KiB smaller afther making those sources feature-aware. Also, remove get.c from the omit list as get_es[12].c have been merged to it.