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* fixed conflict between depth & alpha in 16bppDaniel Borca2004-07-291-1/+1
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* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
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* consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul2004-07-261-26/+32
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* Fixed hash table allocation to avoid an assertion failure due to aFelix Kuehling2004-07-261-5/+9
| | | | bad config file. Fixed two more typos.
* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
| | | | added DrawPixels555 and DrawPixels565
* use GL_CALL() macro (Andreas Stenglein)Brian Paul2004-07-241-20/+20
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* new MESA_GLX_DEPTH_BITS env varBrian Paul2004-07-231-5/+26
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* minor commentsBrian Paul2004-07-231-0/+2
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* added support for MESA_GLX_FORCE_ALPHA env varBrian Paul2004-07-231-0/+4
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* ALIGN16 macro repairsBrian Paul2004-07-233-18/+16
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* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
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* partial GL_BLEND for Voodoo1Daniel Borca2004-07-211-6/+16
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* fixed a bug in clear routineDaniel Borca2004-07-211-4/+3
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* fix compare w/ zero warnings (bug 988766)Brian Paul2004-07-202-6/+5
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* error message fixups and some debug codeBrian Paul2004-07-201-2/+13
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* fix compare w/ zero warnings (bug #988766)Brian Paul2004-07-202-9/+13
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* GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca2004-07-201-1/+1
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* trying vertex_program...Daniel Borca2004-07-191-1/+4
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* several new bugsDaniel Borca2004-07-1912-1016/+1521
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* minor correctionsDaniel Borca2004-07-162-17/+36
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* GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca2004-07-161-0/+34
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* SGIS_generate_mipmapDaniel Borca2004-07-161-77/+188
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* Miniglx clients now authorize with server DRMJon Smirl2004-07-163-14/+53
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* add debugging for compresssed texturesDave Airlie2004-07-151-0/+7
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* fix up heights for i830/i915 texture compressionDave Airlie2004-07-152-2/+18
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* move config options to same place as other drivers (again for S3TC patch later)Dave Airlie2004-07-152-3/+3
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* use a switch statement makes integrating the s3tc patch easierDave Airlie2004-07-151-1/+7
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* enable FXT1 texture compression for ixxx chipsetsDave Airlie2004-07-155-1/+114
| | | | commented out Keiths extensions strings
* move over changes to intel driver from i830 driver for modesDave Airlie2004-07-151-88/+25
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* fixed vertex RGBADaniel Borca2004-07-131-1/+1
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* Make solo radeon/r128 drivers track fix for DRI bug 849Jon Smirl2004-07-102-28/+12
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* Remove DRM_PAGE_SIZE from fb and i810 drivers since it was being used.Jon Smirl2004-07-102-21/+0
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* Fix unichrome solo build to not need X11 headers. Minor change toJon Smirl2004-07-101-10/+3
| | | | use mesa_alloc/free.
* Make GET_PROGRAM_NAME work with uCLibc using the __progname hack.Felix Kuehling2004-07-101-4/+9
| | | | Improved that hack to remove leading directory names.
* Fix mesa-solo config to define _GNU_SOURCE so that program_invocation_short_nameJon Smirl2004-07-091-1/+0
| | | | will be correctly defined.
* use tnl_emit_func, it's saferDaniel Borca2004-07-061-2/+2
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* correct X86_DISPATCH_FUNCTION_SIZE if THREADS is definedRoland Scheidegger2004-07-061-1/+1
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* Convert miniglx to use xf86drm from dri/drm/libdrm instead of ↵Jon Smirl2004-07-051-4/+4
| | | | src/mesa/drivers/dri/dri_client
* Convert miniglx to use Ian's fancy new driver config code.Jon Smirl2004-07-0510-317/+16
| | | | | This removes the miniglx driver function InitContextModes(). All of the server directories were edited to remove the implementations.
* Fix typos in comments.Ian Romanick2004-07-051-1/+1
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* Another "if it ain't broke, don't fix it" moment. Revert some moreIan Romanick2004-07-051-13/+8
| | | | | | code in _glapi_set_dispatch to its 1.74 form. This fixes a "problem" with buggy apps that make GL calls with no bound GL context (i.e., Enemy Territory during shut-down).
* patch for AIX (bug 983144)Brian Paul2004-07-051-2/+4
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* added cast to fix AIX color interpolation problem (bug 983144)Brian Paul2004-07-051-14/+14
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* added GL_ARB_point_sprite.Daniel Borca2004-07-055-44/+119
| | | | | color masking correctly implemented for 15bpp. small fixes for textures and tri engine.
* fixed non-threaded codepathDaniel Borca2004-07-051-0/+4
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* Bugzilla #755: Fix polygon offset by setting DEPTH_SCALE to depth_scale insteadEric Anholt2004-07-041-1/+1
| | | | of 1.0.
* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-0424-307/+16
| | | | | uses the NEW_INTERFACE now so _SOLO isn't necessary anymore. Tested with the hardware that I own.
* document some assumptions made about compressed texture tile sizeBrian Paul2004-07-021-0/+6
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* a few commentsBrian Paul2004-07-021-3/+3
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* disable some debug printfsBrian Paul2004-07-021-2/+4
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