| Commit message (Collapse) | Author | Age | Files | Lines |
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Make asserts more robust.
Add SWR_INVALID(...) as a replacement for SWR_ASSERT(0, ...)
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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The coverage and stencil mask arguments were reversed.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Per pixel stats are cached but were not always being flushed as threads
moved from one draw context to the next. Added an explicit flush to allow
all archrast objects to flush any cached events.
Reviewed-by: Bruce Cherniak <[email protected]>
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If count can be derived from other counts then this can be done in
post processing scripts.
Reviewed-by: Bruce Cherniak <[email protected]>
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Removed redundant data being written out to file
Reviewed-by: Bruce Cherniak <[email protected]>
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The bug would make the 3rd component of attributes on the second
triangle of a RECT be invalid.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Performance is now 50x faster with archrast now that we're properly
filtering out all of the rdtsc begin/end.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Autogen functions that instantiates different BackendPixelRate templates.
Functions get split into separate files after reaching a user defined
threshold (currently 512 per file) to speed up compilation.
This change will enable the addition of more template flags in the pixel
back end.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Detecting register write support by trial and error introduces a
stall at screen creation time, which it would be nice to avoid.
Certain command parser versions guarantee this will work (see the
giant comment in intelInitScreen2 below, or a few commits ago):
- Ivybridge: version >= 1 (kernel v3.16)
- Baytrail: version >= 2 (kernel v3.19)
- Haswell: version >= 7 (kernel v4.8)
For simplicity, we don't bother with version 1 in this patch.
This assumes that the user hasn't disabled aliasing PPGTT via a kernel
command line parameter. Don't do that - you're only breaking things.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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If we can't write registers, then the effective command parser version
is 0 - it may exist, but it's not usefully enabling anything.
See kernel commit 1ca3712ca3429a617ed6c5f87718e4f6fe4ae0c6 (in v4.8)
where the kernel starts doing this for us. This makes us do more or
less the same thing on older kernels.
This should preserve a bit of sanity by allowing us to perform a
screen->cmd_parser_version > N check to determine that we really can
use the features promised by command parser version N.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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This should help us figure out the complexities of which kernel
versions we need to get various features on various platforms.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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In commit d2590eb65ff28a9cbd592353d15d7e6cbd2c6fc6 I enabled GL 4.5
on Haswell...but failed to check if we could do indirect compute
shader dispatch...and query buffer objects.
Indirect compute shader dispatch requires command parser version 5
(kernel commit 7b9748cb513a6bef4af87b79f0da3ff7e8b56cd8, which is in
Linux v4.4). On earlier kernels we would have disabled
ARB_compute_shader, which is a mandatory part of OpenGL 4.3+.
Query buffer objects currently require MI_MATH and MI_LOAD_REGISTER_REG,
which mean command parser version 7 (Linux v4.8). On earlier kernels
we would have disabled ARB_query_buffer_object, which is a mandatory
part of OpenGL 4.4+.
The new version support looks like:
- Kernel 4.1 and older => OpenGL 3.3
- Kernel 4.2-4.3 => OpenGL 4.2
- Kernel 4.4-4.7 => OpenGL 4.3
- Kernel 4.8+ => OpenGL 4.5
Cc: "17.0" <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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The author is Heiko Przybyl(CC'ing), the patch is rebased on top of Bartosz Tomczyk's one per Dieter Nützel's comment.
Tested-by: Constantine Charlamov <[email protected]>
v2: Resend the patch again through git-email. The prev. rebase was sent
through Thunderbird, which screwed up tab characters, making the patch
not apply.
--------------
When fixing the stalls on evergreen I introduced leaking of the useinfo
structure(s). Sorry. Instead of allocating a new object to hold 3 values
where only one is actually used, rework the list to just store the node
pointer. Thus no allocating and deallocation is needed. Since use_info
and use_kind aren't used anywhere, drop them and reduce code complexity.
This might also save some small amount of cycles.
Thanks to Bartosz Tomczyk for finding the bug.
Reported-by: Bartosz Tomczyk <bartosz.tomczyk86 at gmail.com <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>>
Signed-off-by: Heiko Przybyl <lil_tux at web.de <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>>
Supersedes: https://patchwork.freedesktop.org/patch/135852
Signed-off-by: Marek Olšák <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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This should fix OpenCL getting stuck.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100288
Reviewed-by: Samuel Pitoiset <[email protected]>
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This lets us use it outside of the aubinator binary itself.
Reviewed-by: Lionel Landwerlin <[email protected]>
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No longer necessary - the iterator gets it from the group.
Reviewed-by: Lionel Landwerlin <[email protected]>
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When the iterator encounters a structure field, it now looks up the
gen_group for that structure definition and saves a pointer to it.
This lets us drop a lot of ridiculous code in the caller, which looked
at item->value (<struct NAME dword>), strtok'd the structure name back
out, and looked it up itself.
Reviewed-by: Lionel Landwerlin <[email protected]>
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The iterator code already computed this value, then we stored it in
the structure name, strtok'd it back out, and also manually computed
it when printing dword headers.
Just put the value in the struct and use it. Way simpler.
Reviewed-by: Lionel Landwerlin <[email protected]>
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It made more sense when decode_group() took a bunch of extra options,
but now that there's only one...we may as well pass 0 and call it a day.
Reviewed-by: Lionel Landwerlin <[email protected]>
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I added this flag in 65a9d5eabb05e4925c1c9a17836cad57304210d6 but
it was completely unused. Both callers appear to have printed dword
headers, so we can just drop the flag and continue doing it
unconditionally.
Reviewed-by: Lionel Landwerlin <[email protected]>
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When decoding a structure field within a group, we may want to look up
that structure type. Having a gen_spec pointer makes it easy to do so.
Reviewed-by: Lionel Landwerlin <[email protected]>
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gen_field_iterator_next() produces a string representing the value of
the field. For enum values, it also produced a separate "description"
string containing the textual name of the enum.
The only caller of this function combines the two, printing enums as
"<numeric value> (<texture enum name>)". We may as well just store
that in item->value directly, eliminating the description field, and
a layer of wrapping.
v2: Use non-overlapping source and destination strings in snprintf.
Reviewed-by: Lionel Landwerlin <[email protected]>
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CID 1399479: Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking velems suggests that it may be null,
but it has already been dereferenced on all paths leading to the check.
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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CID 1313492
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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sscreen cannot be NULL
CID 1354483
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Like in a few other places in that radeon_drm_bo.c file.
CID 715739.
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The PRMs state that this packet is 16 DWORDS long. Ensure that the last
three DWORDS are zeroed as required by the hardware when allocating a
null surface state.
Cc: <[email protected]>
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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fc_sp variable should indicate number of elements in
fc_stack array, but fc_sp was increased at beginning of fc_pushlevel
function. It leads to situation where idx=0 was never used, and last
32 element was stored outside fs_stack array.
Signed-off-by: Marek Olšák <[email protected]>
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v2: s/r600/r600g in the title
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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The second check in the old code looked pretty much unreachable, esp.
because it's not obvious that "max_entries" could be zero. To find out
that it was intentional I had to run some checks, and to dig into
the old versions of the file.
So, rewrite the check to make the intention clear.
v2: s/r600/r600g in the title, and per Dieter Nützel's comment wrap
lines of condition.
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Acked-by: Dieter Nützel <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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The crash is due to NULL pColorBlendState, which is legal if the
pipeline has rasterization disabled or if the subpass of the render pass
the pipeline is created against does not use any color attachments.
Test: Sample subpasses from LunarG can run without crash
Signed-off-by: Xu,Randy <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Cc: "17.0 13.0" <[email protected]>
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The current code evaluated to always true, we only want to flush
on the first submit. Rename the variable to do_flush, and only
emit on the first iteration.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Since we already do fabs on the one source, we're guaranteed to get
positive infinity if we get any infinity at all. Since +inf only has
one IEEE 754 representation, we can use an integer comparison and avoid
all of the ordered/unordered issues.
Cc: Dave Airlie <[email protected]>
Reviewed-by: Elie Tournier <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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This just uses an 8-bit clear and packs the values.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This reverts commit 2845a108a9a8bd4b0e6e9b590c976452fb99eb10.
This break VK-GL-CTS randomly.
./deqp-vk --deqp-case=dEQP-VK.texture.filtering.3d.formats.r4g4b4a4*
bounces around here from 6/6 to 3/6 or 4/6 to hanging.
Signed-off-by: Dave Airlie <[email protected]>
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glNewList() swaps dispatch tables, and we don't have anything in
place to handle that in glthread.
Tested-by: Michel Dänzer <[email protected]>
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This was meant to be checking the index type to get the correct
index not the last emitted one. This fixes:
dEQP-VK.pipeline.input_assembly.primitive_restart.index_type_uint32.triangle_strip_with_adjacency
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Cc: "13.0 17.0" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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I haven't seen this causing problems in practice, but for correctness
we should also check if rename succeeded to avoid breaking accounting
and leaving a .tmp file behind.
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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At the time of target file check, .tmp file is already created and file
lock is held, so we should remove the .tmp, like in other error paths.
With this, piglit no longer leaves large amount of empty .tmp files
behind, which waste directory entries and may interfere with eviction.
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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It seems there is a bug because:
- 20 bytes are compared, but only 1 byte stored_keys step is used
- entries can overlap each other by 19 bytes
- index_mmap is ~1.3M in size, but only first 64K is used
With this fix for Deus Ex:
- startup time (from launch to Feral logo): ~38s -> ~16s
- disk_cache_has_key() hit rate: ~50% -> ~96%
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Fixes crashes after recent upload rework.
Signed-off-by: Ilia Mirkin <[email protected]>
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