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* intel: compiler: remove dead local variables at optimization passLionel Landwerlin2018-09-031-0/+5
* intel/decoder: fix the possible out of bounds group_iterAndrii Simiklit2018-09-031-1/+4
* radv: Fix CMASK dimensions.Bas Nieuwenhuizen2018-09-031-2/+2
* radv: Use a lower max offchip buffer count.Bas Nieuwenhuizen2018-09-031-2/+22
* radv: Add VEGA20 support.Bas Nieuwenhuizen2018-09-032-0/+2
* radv: don't expose linear depth surfaces on SI/CIK/VI either.Dave Airlie2018-09-031-3/+2
* egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directiveMauro Rossi2018-09-021-3/+3
* anv/blorp: Fix a comment as per Nanley's review feedbackJason Ekstrand2018-09-011-2/+2
* anv/blorp: Do more flushing around HiZ clearsJason Ekstrand2018-09-011-11/+33
* i965/vec4: Clamp indirect tes input array reads with 0x0fffffffIan Romanick2018-09-011-1/+11
* i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_...Ian Romanick2018-09-011-1/+14
* intel: Introducing Amber Lake platformRodrigo Vivi2018-08-313-1/+3
* intel: aubinator: Adding missed platforms to the error message.Rodrigo Vivi2018-08-311-2/+3
* i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9Nanley Chery2018-08-311-0/+28
* imx: make use of loader_open_render_node(..) helperChristian Gmeiner2018-08-311-1/+2
* tegra: make use loader_open_render_node(..) helperChristian Gmeiner2018-08-311-59/+2
* loader: add loader_open_render_node(..)Christian Gmeiner2018-08-312-0/+68
* tegra: fix memory leakChristian Gmeiner2018-08-311-0/+1
* st/dri: Don't expose sRGB formats to clientsDaniel Stone2018-08-311-0/+6
* radv: add missing support for protected memory propertiesSamuel Pitoiset2018-08-311-0/+6
* radv: remove dead code in scan_shader_output_decl()Samuel Pitoiset2018-08-311-6/+0
* radv: remove radv_shader_context::num_output_{clips,culls}Samuel Pitoiset2018-08-311-7/+0
* radv: adjust the cull dist mask in scan_shader_output_decl()Samuel Pitoiset2018-08-311-3/+2
* radv: get length of the clip/cull distances array from usage maskSamuel Pitoiset2018-08-311-9/+40
* radv: do not recompute the output usage mask for clipdist twiceSamuel Pitoiset2018-08-311-4/+1
* radv: gather the output usage mask for clip/cull distances correctlySamuel Pitoiset2018-08-311-0/+8
* radv: add set_output_usage_mask() helperSamuel Pitoiset2018-08-311-17/+26
* radv: fix passing clip/cull distances from VS to PSSamuel Pitoiset2018-08-314-1/+51
* egl/wayland: do not leak wl_buffer when it is lockedJuan A. Suarez Romero2018-08-312-7/+16
* ac/radeonsi: fix CIK copy max sizeDave Airlie2018-08-311-1/+3
* radeonsi: fix regression in indirect input swizzles.Dave Airlie2018-08-311-2/+5
* radeonsi: fix tess/gs fetchs for new swizzle.Dave Airlie2018-08-311-5/+8
* mesa: ignore VAO IDs equal to 0 in glDeleteVertexArraysMarek Olšák2018-08-301-0/+4
* Revert "intel/tools/aubwrite: Always use physical addresses for traces."Kenneth Graunke2018-08-302-13/+11
* intel/nir: Lowering image loads and stores trashes all metadataJason Ekstrand2018-08-301-2/+2
* i965/screen: Allow modifiers on sRGB formatsJason Ekstrand2018-08-301-3/+11
* egl/dri2: Guard against invalid fourcc formatsJason Ekstrand2018-08-301-0/+15
* egl/dri2: Add a helper for the number of planes for a FOURCC formatJason Ekstrand2018-08-301-11/+21
* radv/meta: Set num_components on image_store intrinsicsJason Ekstrand2018-08-303-0/+6
* gallivm: Detect VSX separately from AltivecVicki Pfau2018-08-303-19/+17
* nv50: bump compat glsl level to same as coreIlia Mirkin2018-08-291-1/+1
* nvc0: bump compat GLSL version to match coreIlia Mirkin2018-08-291-1/+1
* glsl: avoid lowering texcoord array except in simple casesIlia Mirkin2018-08-291-0/+6
* st/mesa, gallium: add a workaround for No Mans SkyTimothy Arceri2018-08-306-0/+13
* glsl: add a mechanism to allow layout qualifiers on function paramsTimothy Arceri2018-08-304-0/+25
* glsl: skip stringification in preprocessor if in unreachable branchTimothy Arceri2018-08-301-2/+4
* radv: Add missing checks in radv_get_image_format_properties.Bas Nieuwenhuizen2018-08-301-0/+19
* gallivm: allow to pass two swizzles into fetches.Dave Airlie2018-08-304-41/+79
* radeonsi: enable radeonsi_zerovram for No Mans SkyTimothy Arceri2018-08-301-0/+3
* radeonsi: add radeonsi_zerovram driconfig optionTimothy Arceri2018-08-303-3/+13