| Commit message (Expand) | Author | Age | Files | Lines |
* | anv/cmd_buffer: Use the new emit macro for 3DSTATE_CONSTANT | Jason Ekstrand | 2016-04-20 | 1 | -10/+11 |
* | anv/cmd_buffer: Use the new emit macro for DEPTH/STENCIL_BUFFER | Jason Ekstrand | 2016-04-20 | 1 | -34/+42 |
* | anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESS | Jason Ekstrand | 2016-04-20 | 1 | -62/+76 |
* | anv/cmd_buffer: Use the new emit macro for 3DPRIMITIVE commands | Jason Ekstrand | 2016-04-20 | 1 | -24/+28 |
* | anv: Add a new block-based batch emit macro | Jason Ekstrand | 2016-04-20 | 1 | -0/+9 |
* | gk110/ir: make use of IMUL32I for all immediates | Samuel Pitoiset | 2016-04-20 | 1 | -1/+1 |
* | gk110/ir: do not overwrite def value with zero for EXCH ops | Samuel Pitoiset | 2016-04-20 | 1 | -6/+15 |
* | anv: fix build without Wayland platform | Marcin Ślusarz | 2016-04-20 | 2 | -7/+5 |
* | anv: fix building on i686 with -mcpu=generic | Laurent Carlier | 2016-04-20 | 1 | -1/+1 |
* | spirv: Trivially handle the NonWriteable decoration | Jason Ekstrand | 2016-04-20 | 2 | -0/+4 |
* | nir: rename nir_foreach_block*() to nir_foreach_block*_call() | Connor Abbott | 2016-04-20 | 59 | -89/+92 |
* | nvc0: avoid tex read fault from compute shaders on GK110 | Samuel Pitoiset | 2016-04-20 | 1 | -0/+3 |
* | i965/vec4: Always split uniforms in array_access_to_pull_constants | Jason Ekstrand | 2016-04-20 | 1 | -1/+3 |
* | i965/vec4: Use the correct offset for the swizzle shift in push constants | Jason Ekstrand | 2016-04-20 | 1 | -1/+1 |
* | i965/vec4: Use nir_intrinsic_base in the load_uniform implementation | Jason Ekstrand | 2016-04-20 | 1 | -1/+1 |
* | anv/apply_dynamic_offsets: Provide a range on the load_uniform | Jason Ekstrand | 2016-04-20 | 1 | -1/+3 |
* | anv/lower_push_constants: Stop treating scalar specially | Jason Ekstrand | 2016-04-20 | 3 | -28/+4 |
* | swr: fix resource backed constant buffers | Tim Rowley | 2016-04-20 | 2 | -7/+7 |
* | nouveau: codegen: Add support for OpenCL global memory buffers | Hans de Goede | 2016-04-20 | 1 | -2/+10 |
* | nouveau: codegen: Use FILE_MEMORY_BUFFER for buffers | Hans de Goede | 2016-04-20 | 6 | -5/+13 |
* | scons: Build dri_common_interop.c. | Jose Fonseca | 2016-04-20 | 1 | -0/+1 |
* | st/dri: implement the GL interop DRI extension (v2.2) | Marek Olšák | 2016-04-20 | 1 | -0/+258 |
* | glx: implement GLX part of interop interface (v2) | Marek Olšák | 2016-04-20 | 8 | -6/+192 |
* | egl: implement EGL part of interop interface (v2) | Marek Olšák | 2016-04-20 | 4 | -0/+114 |
* | st/dri: Fix RGB565 EGLImage creation | Nicolas Dufresne | 2016-04-20 | 1 | -20/+24 |
* | st/dri: Factor out DRI2 to PIPE_FORMAT conversion | Nicolas Dufresne | 2016-04-20 | 1 | -34/+27 |
* | freedreno/a4xx: lower srgb in shader for astc textures | Rob Clark | 2016-04-19 | 7 | -6/+62 |
* | nir/lower-tex: add srgb->linear lowering | Rob Clark | 2016-04-19 | 2 | -0/+53 |
* | nir/builder: const'ify swiz param | Rob Clark | 2016-04-19 | 1 | -1/+1 |
* | nir/lower-tex: make options a local var | Rob Clark | 2016-04-19 | 1 | -8/+8 |
* | freedreno: cleanup fd_set_sampler_views | Rob Clark | 2016-04-19 | 1 | -37/+24 |
* | tgsi/lowering: improved lowering for LRP | Russell King | 2016-04-19 | 1 | -35/+20 |
* | tgsi/lowering: improved lowering for XPD | Russell King | 2016-04-19 | 1 | -22/+13 |
* | tgsi/lowering: add support for lowering TRUNC | Russell King | 2016-04-19 | 2 | -0/+85 |
* | tgsi/lowering: add support for lowering FLR and CEIL | Russell King | 2016-04-19 | 2 | -20/+149 |
* | radeonsi: enable TGSI support cap for compute shaders | Bas Nieuwenhuizen | 2016-04-19 | 2 | -7/+30 |
* | radeonsi: Consider input SGPR count for compute shader SGPR count. | Bas Nieuwenhuizen | 2016-04-19 | 2 | -6/+13 |
* | radeonsi: Add CE synchronization for compute dispatches. | Bas Nieuwenhuizen | 2016-04-19 | 3 | -2/+8 |
* | mesa/st: enable compute shaders if images are also supported | Bas Nieuwenhuizen | 2016-04-19 | 1 | -3/+4 |
* | radeonsi: clean up compute flush | Bas Nieuwenhuizen | 2016-04-19 | 2 | -18/+8 |
* | radeonsi: do not do two full flushes on every compute dispatch | Bas Nieuwenhuizen | 2016-04-19 | 5 | -22/+17 |
* | radeonsi: split setting graphics and compute descriptors | Bas Nieuwenhuizen | 2016-04-19 | 4 | -14/+59 |
* | radeonsi: split texture decompression for compute shaders | Bas Nieuwenhuizen | 2016-04-19 | 4 | -4/+16 |
* | radeonsi: update predicate condition for compute dispatches | Bas Nieuwenhuizen | 2016-04-19 | 2 | -0/+15 |
* | radeonsi: implement TGSI compute dispatch | Bas Nieuwenhuizen | 2016-04-19 | 1 | -27/+77 |
* | radeonsi: only emit compute shader state when switching shaders | Bas Nieuwenhuizen | 2016-04-19 | 2 | -59/+88 |
* | radeonsi: rework compute scratch buffer | Bas Nieuwenhuizen | 2016-04-19 | 3 | -93/+47 |
* | radeonsi: do per cs setup for compute shaders once per cs | Bas Nieuwenhuizen | 2016-04-19 | 3 | -32/+48 |
* | radeonsi: don't pass scratch buffer to user SGPRs | Bas Nieuwenhuizen | 2016-04-19 | 1 | -8/+0 |
* | radeonsi: split input upload off from si_launch_grid | Bas Nieuwenhuizen | 2016-04-19 | 1 | -41/+52 |