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Author
Age
Files
Lines
*
glsl: Split out part of variable_index_to_cond_assign_visitor::needs_lowering
Ian Romanick
2011-07-23
1
-5
/
+10
*
glsl: Move is_array_or_matrix outside visitor class
Ian Romanick
2011-07-23
1
-5
/
+6
*
gallivm: Add a note about log2 computation and denormalized numbers.
José Fonseca
2011-07-22
1
-0
/
+6
*
gallivm: Fix lp_build_exp2 order 4-5 polynomial coefficients and bump order.
José Fonseca
2011-07-22
1
-12
/
+12
*
gallivm: Increase lp_build_rsqrt() precision.
José Fonseca
2011-07-22
1
-1
/
+1
*
gallivm: Update minimax comments.
José Fonseca
2011-07-22
1
-6
/
+17
*
gallivm: Fix lp_build_exp/lp_build_log.
José Fonseca
2011-07-22
1
-2
/
+2
*
llvmpipe: Unit tests for arithmetic functions.
José Fonseca
2011-07-22
3
-2
/
+298
*
util: Store alpha value too.
José Fonseca
2011-07-22
1
-1
/
+1
*
glsl: Add standalone_scaffolding.cpp to SConscript.
Vinson Lee
2011-07-22
1
-0
/
+1
*
glsl: Add unit tests for lower_jumps.cpp
Paul Berry
2011-07-22
53
-0
/
+1538
*
glsl: Create a standalone executable for testing optimization passes.
Paul Berry
2011-07-22
5
-3
/
+403
*
glsl: Move functions into standalone_scaffolding.cpp for later reuse.
Paul Berry
2011-07-22
4
-58
/
+150
*
mesa: Add an ifndef guard around the definition of the INLINE macro
Paul Berry
2011-07-22
1
-20
/
+22
*
Revert "g3dvl: Preserve previously rendered components for MC output."
Younes Manton
2011-07-21
1
-4
/
+4
*
Merge branch 'gallium-polygon-stipple'
Brian Paul
2011-07-21
19
-168
/
+447
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\
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*
softpipe: use the polygon stipple utility module
Brian Paul
2011-07-21
9
-14
/
+131
|
*
softpipe: implement fragment shader variants
Brian Paul
2011-07-21
13
-117
/
+251
|
*
util: assorted updates to polygon stipple helper
Brian Paul
2011-07-21
1
-10
/
+33
|
*
softpipe: use tgsi_shader_info fields for fragcoord origin, center, etc.
Brian Paul
2011-07-21
4
-17
/
+5
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*
tgsi: add info fields for fragcoord origin, center, etc
Brian Paul
2011-07-21
2
-10
/
+31
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*
softpipe: remove obsolete comment
Brian Paul
2011-07-21
1
-4
/
+0
|
*
softpipe: rename a function
Brian Paul
2011-07-21
1
-7
/
+7
*
|
Merge branch 'remove-copyteximage-hook'
Brian Paul
2011-07-21
15
-411
/
+35
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\
\
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*
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st/mesa: get rid of redundant clipping code in st_copy_texsubimage()
Brian Paul
2011-07-19
1
-28
/
+0
|
*
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mesa: remove unused dd_function_table::CopyTexImage1D/2D() hooks
Brian Paul
2011-07-19
1
-18
/
+0
|
*
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meta: remove _mesa_meta_CopyTexImage1D/2D()
Brian Paul
2011-07-19
3
-125
/
+0
|
*
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st/mesa: remove st_CopyTexImage1D/2D()
Brian Paul
2011-07-19
1
-55
/
+0
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*
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radeon: remove radeonCopyTexImage2D()
Brian Paul
2011-07-19
7
-65
/
+0
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*
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intel: remove intelCopyTexImage1D/2D()
Brian Paul
2011-07-19
1
-97
/
+0
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*
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mesa: remove comments referring to Driver.TexImage1D/2D
Brian Paul
2011-07-19
1
-6
/
+3
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*
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mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks
Brian Paul
2011-07-19
1
-17
/
+32
*
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u_vbuf_mgr: restore buffer offsets
Chia-I Wu
2011-07-21
1
-0
/
+10
*
|
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mesa: GLES2 should return different error enums for invalid fbo queries
Marek Olšák
2011-07-21
1
-7
/
+16
*
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nouveau: hook up video decoding with nouveau_context
Christoph Bumiller
2011-07-21
8
-1
/
+56
*
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glsl: Add ir_function_detect_recursion.cpp to SConscript.
Vinson Lee
2011-07-20
1
-0
/
+1
*
|
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glsl: Reject shaders that contain static recursion
Ian Romanick
2011-07-20
5
-0
/
+404
*
|
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glsl: Make prototype_string publicly available
Ian Romanick
2011-07-20
2
-2
/
+8
*
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g3dvl: remove unused vertex shader inputs
Marek Olšák
2011-07-20
2
-4
/
+4
*
|
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i965: Apply a homebrew workaround for GPU hang in OGLC api-texcoord.
Eric Anholt
2011-07-20
1
-0
/
+26
*
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i965: Enable the PIPE_CONTROL workaround workaround out of paranoia.
Eric Anholt
2011-07-20
2
-3
/
+29
*
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i965: Avoid kernel BUG_ON if we happen to wait on the pipe_control w/a BO.
Eric Anholt
2011-07-20
1
-1
/
+1
*
|
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intel: Use the GLSL-based meta clear when available.
Eric Anholt
2011-07-20
1
-1
/
+4
*
|
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meta: Add a GLSL-based _mesa_meta_Clear() variant.
Eric Anholt
2011-07-20
2
-1
/
+162
*
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g3dvl: Preserve previously rendered components for MC output.
Younes Manton
2011-07-20
1
-4
/
+4
*
|
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g3dvl: Init/clean pipe fully when a shader-based decoder isn't used.
Younes Manton
2011-07-20
2
-0
/
+26
*
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glsl: Avoid massive ralloc_strndup overhead in S-Expression parsing.
Kenneth Graunke
2011-07-20
2
-19
/
+47
*
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glsl: silence warning in linker.cpp
Brian Paul
2011-07-19
1
-1
/
+1
*
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Make it possible to use gbm with c++
Jørgen Lind
2011-07-19
1
-0
/
+9
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/
/
*
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st/mesa: fix the texture format in st_context_teximage
Fredrik Höglund
2011-07-19
1
-1
/
+1
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