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* mesa: if texObj is NULL in fetch_texel_*(), return black.Brian Paul2009-01-281-20/+32
* mesa: refactor glTexParameter codeBrian Paul2009-01-271-347/+480
* mesa: move call to _mesa_update_framebuffer_visual()Brian Paul2009-01-272-1/+3
* i915: rename some functionsBrian Paul2009-01-261-4/+4
* intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul2009-01-263-466/+235
* intel: whitespace changesBrian Paul2009-01-262-118/+118
* intel: move some driver functions aroundBrian Paul2009-01-264-82/+95
* intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul2009-01-261-1/+5
* intel: save/restore GL matrix mode in intel_meta_set_passthrough_transform(),...Brian Paul2009-01-262-0/+4
* intel: asst. casts to silence warningsBrian Paul2009-01-263-5/+7
* intel: #include clean-upsBrian Paul2009-01-261-11/+9
* intel: remove old #includesBrian Paul2009-01-261-9/+1
* intel: make intelUpdateScreenFromSAREA() staticBrian Paul2009-01-262-5/+1
* intel: remove unused varBrian Paul2009-01-261-2/+0
* intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul2009-01-269-147/+231
* intel: move glClear-related code into new intel_clear.c fileBrian Paul2009-01-268-222/+304
* intel: Move swap-related functions from intel_buffers.c to new intel_swapbuff...Brian Paul2009-01-2611-222/+301
* i965: scissor rect was inverted when rendering to textureBrian Paul2009-01-261-4/+14
* mesa: add missing texture_put_row_rgb() function in texrender.cRobert Ellison2009-01-261-0/+54
* Merge branch 'tex_combine4'Brian Paul2009-01-238-627/+815
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| * intel: enable GL_NV_texture_env_combine4 extensionBrian Paul2009-01-231-0/+1
| * mesa: enable GL_NV_texture_env_combine4 for sw driversBrian Paul2009-01-231-0/+1
| * mesa: updated fragment shader codegen for GL_NV_texture_env_combine4Brian Paul2009-01-231-31/+90
| * swrast: updates for GL_NV_texture_env_combine4Brian Paul2009-01-232-17/+117
| * mesa: update state setup/validation for GL_NV_texture_env_combine4Brian Paul2009-01-231-7/+18
| * mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4Brian Paul2009-01-231-2/+83
| * mesa: initial changes for GL_NV_texture_env_combine4Brian Paul2009-01-232-10/+9
| * mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helperBrian Paul2009-01-231-214/+125
| * mesa: refactor _mesa_TexEnvfv() code with helper functionsBrian Paul2009-01-231-348/+373
* | i965: init array->Format fields (see bug 19708)Brian Paul2009-01-231-0/+2
* | mesa: set the new array->Format field in VBO codeBrian Paul2009-01-234-0/+6
* | intel: fix the mismerge of the vblank pipe enable sanity checkJesse Barnes2009-01-231-6/+6
* | intel: move pipe enable sanity check to where it belongsJesse Barnes2009-01-231-8/+8
* | intel: fix vblank crtc selection with DRI1 when only one pipe is enabled.Owain Ainsworth2009-01-231-0/+8
* | intel: Prevent an "irq is not working" printf when only pipe B is enabled.Owain G. Ainsworth2009-01-233-8/+34
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* Merge branch 'vertex_array_bgra'Brian Paul2009-01-237-96/+154
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| * i965: enable GL_EXT_vertex_array_bgraBrian Paul2009-01-232-2/+19
| * mesa: enable GL_EXT_vertex_array_bgra for sw driversBrian Paul2009-01-231-0/+1
| * mesa: update tnl module for GL_EXT_vertex_array_bgraBrian Paul2009-01-231-1/+30
| * mesa: improve array initialization code, and set the new array->Format field.Brian Paul2009-01-231-75/+33
| * mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgraBrian Paul2009-01-231-18/+68
| * mesa: initial bits for GL_EXT_vertex_array_bgraBrian Paul2009-01-232-0/+3
* | r300: Enable GL_ATI_separate_stencil in R300Ian Romanick2009-01-232-4/+22
* | 965: Enable GL_EXT_stencil_two_sideIan Romanick2009-01-231-0/+2
* | swrast: Enable GL_EXT_stencil_two_sideIan Romanick2009-01-232-2/+4
* | Track two sets of back-face stencil stateIan Romanick2009-01-239-104/+128
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* i965: whitespace changes and reformattingBrian Paul2009-01-223-47/+42
* i965: enable GL_ARB_framebuffer_objectBrian Paul2009-01-221-0/+2
* intel: add GL_EXT_framebuffer blit extensionBrian Paul2009-01-222-2/+74
* intel: remove/disable the "paired depth/stencil" codeBrian Paul2009-01-225-12/+2