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* Make sure the swizzling vector is being recreated for each function. This makesZack Rusin2007-10-292-5/+5
* Add SSE dump facilities.Michal Krol2007-10-291-70/+428
* Code re-org. Add comments.Michal Krol2007-10-291-220/+264
* Implement RET opcode.Michal Krol2007-10-291-13/+5
* Remove TGSI_INTERPOLATE_ATTRIB.Michal Krol2007-10-293-10/+11
* Fix i915simple build.José Fonseca2007-10-292-3/+6
* Reuse hardware vertice representation.José Fonseca2007-10-291-19/+12
* Enable the vertex buffer stage according to the I915_VBUF environment var.José Fonseca2007-10-291-1/+6
* Get vertex buffer stage in a minimally working state.José Fonseca2007-10-291-27/+133
* Reserve the accurate number of dwords in the batch buffer.José Fonseca2007-10-291-5/+3
* Start a vertex buffer constuction stage for i915 based on Keith's draft done ...José Fonseca2007-10-293-0/+321
* Fix newlines.Michal Krol2007-10-291-840/+840
* Remove unused static functions.Michal Krol2007-10-281-24/+0
* Update comments.Michal Krol2007-10-281-2/+0
* Replace supported_formats with is_format_supported interface.Michal Krol2007-10-2810-98/+75
* Use FREE and MALLOC instead of free and malloc.Michal Krol2007-10-283-3/+5
* Rework sse-utility function calls.Michal Krol2007-10-281-154/+111
* Declare temporaries in a more compact fashion.michal2007-10-281-61/+61
* Declare temporaries in a more compact fashion.michal2007-10-281-55/+61
* Control FS TGSI dumping with GALLIUM_DUMP_FS env variable.michal2007-10-283-0/+9
* Fix newlines.michal2007-10-281-10/+10
* Use FREE instead of free. Fix newlines.michal2007-10-2712-31/+37
* Enable SSE path.michal2007-10-271-2/+2
* Use PIPE_FORMAT in state tracker.michal2007-10-274-22/+192
* Refactor supported format queries.michal2007-10-271-67/+73
* Respect use_sse flag.michal2007-10-272-4/+3
* Fix SSE bug.michal2007-10-271-2/+1
* Add #ifs.michal2007-10-271-1/+4
* vertex_element::src_format needs 32 bits.michal2007-10-271-1/+1
* Respect use_sse flag.michal2007-10-271-12/+15
* Remove PIPE_FORMAT_COUNT references.michal2007-10-271-2/+2
* Enable SSE2 for fragment shaders.michal2007-10-274-17/+29
* Enable SSE2 for vertex shaders.michal2007-10-272-12/+12
* Fix YCBCR macro.michal2007-10-271-224/+224
* Fix alignment problems.michal2007-10-272-28/+37
* Remove GL dependencies.michal2007-10-271-21/+21
* Define destroy method called by softpipe's destructor.michal2007-10-2712-0/+78
* Silence compiler warnings.michal2007-10-271-5/+5
* Silence compiler warnings.michal2007-10-271-3/+3
* Call quad stage destructors.michal2007-10-271-0/+12
* Remove llvm and sse2 dependencies.michal2007-10-271-10/+0
* Move format definitions from p_defines.h to p_format.h.michal2007-10-272-92/+228
* Add sse2_program to draw_vertex_shader.michal2007-10-271-1/+2
* Silence compiler warnings.michal2007-10-271-1/+1
* Remove llvm dependencies.michal2007-10-271-4/+3
* New comments, replace //-style with /* */Brian2007-10-272-8/+51
* indentation fixesBrian2007-10-271-26/+26
* s/GLbitfield/uint/Brian2007-10-271-2/+2
* remove #define MESA stuffBrian2007-10-271-5/+0
* s/256/TGSI_EXEC_NUM_IMMEDIATES/Brian2007-10-271-1/+1