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* program: Remove OPCODE_KIL_NV.Matt Turner2016-03-018-54/+6
* program: Remove RelAddr2 support.Matt Turner2016-03-015-41/+3
* program: Mark table const.Matt Turner2016-03-011-1/+1
* mesa: Remove EmitCondCodes.Matt Turner2016-03-014-25/+2
* glsl: Initialize gl_shader_program::EmptyUniformLocations.Matt Turner2016-03-012-1/+2
* i965/meta: Don't pollute the framebuffer namespaceIan Romanick2016-03-013-27/+33
* i965/meta: Use _mesa_bind_framebuffers instead of _mesa_BindFramebufferIan Romanick2016-03-013-8/+25
* meta: Don't pollute the framebuffer namespaceIan Romanick2016-03-014-54/+51
* meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...Ian Romanick2016-03-012-7/+12
* meta/generate_mipmap: Track framebuffer using gl_framebuffer instead of GL AP...Ian Romanick2016-03-012-24/+16
* meta: Use _mesa_bind_framebuffers instead of _mesa_BindFramebufferIan Romanick2016-03-013-8/+40
* meta: Use _mesa_CreateFramebuffers instead of _mesa_GenFramebuffersIan Romanick2016-03-014-7/+7
* i965/meta: Use _mesa_CreateFramebuffers instead of _mesa_GenFramebuffersIan Romanick2016-03-013-4/+4
* meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...Ian Romanick2016-03-012-8/+8
* mesa: Refactor bind_framebuffer to make _mesa_bind_framebuffersIan Romanick2016-03-012-12/+26
* meta: Use _mesa_check_framebuffer_status instead of _mesa_CheckFramebufferStatusIan Romanick2016-03-014-12/+12
* meta: Obvious refactor of _mesa_meta_framebuffer_texture_imageIan Romanick2016-03-011-21/+5
* meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a...Ian Romanick2016-03-015-49/+61
* virgl: add support for passing render condition flags to host.Dave Airlie2016-03-012-1/+5
* i965: Push most TES inputs in vec4 mode.Kenneth Graunke2016-02-292-34/+54
* r600g: remove support for DRM < 2.12.0Marek Olšák2016-03-016-68/+16
* r300g: remove support for DRM < 2.12.0Marek Olšák2016-03-015-76/+7
* winsys/radeon: drop support for DRM 2.12.0 (kernel < 3.2)Marek Olšák2016-03-012-40/+18
* radeonsi: also dump shaders on a VM faultMarek Olšák2016-03-011-2/+1
* radeonsi: dump full shader disassemblies into ddebug logsMarek Olšák2016-03-011-9/+9
* radeonsi: allow dumping shader disassemblies to a fileMarek Olšák2016-03-013-22/+29
* radeonsi: use re-ZMarek Olšák2016-03-013-6/+21
* tgsi/scan: count memory instructionsMarek Olšák2016-03-012-0/+20
* mesa/fbobject: propogate Layered when reusing attachments.Dave Airlie2016-03-011-0/+1
* st/nine: Fix second Multithreading issue with MANAGED buffersAxel Davy2016-02-291-0/+3
* st/nine: Fix Multithreading issue with MANAGED buffersAxel Davy2016-02-291-2/+6
* st/nine: Handle READONLY for buffer MANAGED poolAxel Davy2016-02-291-7/+10
* st/nine: Use Position input helper for ps3 declared inputsAxel Davy2016-02-291-0/+7
* st/nine: Introduce helper for Position shader inputAxel Davy2016-02-291-16/+15
* st/clover: Add libelf cflags to the buildKoop Mast2016-02-292-3/+1
* r600: Make enum alu_op_flags unsignedRob Herring2016-02-291-8/+8
* gallium/radeon: Add space between string literal and identifierRob Herring2016-02-291-1/+1
* freedreno: drop unnecessary -Wno-packed-bitfield-compatRob Herring2016-02-291-2/+2
* Android: clean-up and fix DRI module path handlingRob Herring2016-02-295-9/+7
* Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build systemRob Herring2016-02-291-0/+2
* Android: remove dependence on .SECONDEXPANSIONRob Herring2016-02-291-9/+13
* Android: fix build break from nir/glsl move to compiler/Rob Herring2016-02-2916-19/+29
* gallium/radeon: disable evergreen_do_fast_color_clear for BEOded Gabbay2016-02-291-0/+5
* gallium/r600: Don't let h/w do endian swap for colorformatOded Gabbay2016-02-291-0/+7
* gallium/radeon: remove separate BE path in r600_translate_colorswapOded Gabbay2016-02-291-12/+1
* nv50/ir: emit VOTE instructionSamuel Pitoiset2016-02-286-0/+83
* gk110/ir: add ld lock/st unlock emissionSamuel Pitoiset2016-02-281-2/+28
* nv50,nvc0: bump minimum texture buffer offset alignmentIlia Mirkin2016-02-272-2/+2
* mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 supportIlia Mirkin2016-02-277-57/+92
* mesa: expose GL_EXT_texture_sRGB_decode on GLES 3.0+Ilia Mirkin2016-02-262-3/+2