index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa: add display list support for NV_texture_barrier
Marek Olšák
2011-03-15
1
-0
/
+22
*
mesa: regenerate glapi files
Marek Olšák
2011-03-15
11
-2431
/
+2500
*
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
12
-0
/
+130
*
gallium/util: Use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write.
Mathias Fröhlich
2011-03-15
1
-0
/
+2
*
st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.
Mathias Fröhlich
2011-03-15
1
-5
/
+9
*
glx: add ARB_create_context functions/ops to glx xml
Dave Airlie
2011-03-15
1
-0
/
+14
*
r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Ev...
Henri Verbeet
2011-03-15
1
-3
/
+6
*
r600g: fix logic error in 028987c80362eddd39176628486a456b076f0427
Alex Deucher
2011-03-14
1
-1
/
+1
*
r600g: don't set per-MRT blend bits on R600
Alex Deucher
2011-03-14
1
-5
/
+10
*
r600g: Original R600 does not support per-MRT blends
Alex Deucher
2011-03-14
1
-2
/
+11
*
r600g: emit SURFACE_BASE_UPDATE packet on rv6xx
Alex Deucher
2011-03-14
2
-2
/
+25
*
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
2011-03-14
2
-8
/
+7
*
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
2011-03-14
2
-10
/
+8
*
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
2011-03-14
1
-18
/
+14
*
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-14
6
-31
/
+32
*
r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
2011-03-14
3
-95
/
+97
*
r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
2011-03-14
3
-49
/
+49
*
r600g: Evergreen add support for log opcode.
Rafael Monica
2011-03-14
1
-1
/
+1
*
i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
2011-03-14
1
-1
/
+4
*
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
1
-1
/
+2
*
i965: Remove dead assignment
Chad Versace
2011-03-14
1
-2
/
+0
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
5
-33
/
+42
*
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-14
1
-1
/
+53
*
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
2011-03-14
1
-6
/
+6
*
mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
2011-03-14
1
-0
/
+2
*
r300g: clamp after blending for fixed-point formats only
Marek Olšák
2011-03-14
3
-14
/
+36
*
glx: the server still needs __GLXcontext.
Dave Airlie
2011-03-14
1
-2
/
+2
*
ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
2011-03-14
1
-5
/
+3
*
gallivm: Fix build with llvm 2.6 on 32bit platforms
José Fonseca
2011-03-13
1
-2
/
+4
*
gallivm: Use LLVM MC disassembler, instead of udis86.
José Fonseca
2011-03-13
7
-227
/
+369
*
util: Silence gcc unitialized member warning
José Fonseca
2011-03-13
1
-0
/
+1
*
draw: Fix draw_variant_output::format's type.
José Fonseca
2011-03-13
2
-3
/
+4
*
nv50,nvc0: don't assert on cso with 0 vertex elements
Christoph Bumiller
2011-03-13
3
-6
/
+2
*
rbug: Use the call mutex
Jakob Bornecrantz
2011-03-13
1
-19
/
+187
*
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Mathias Fröhlich
2011-03-13
1
-16
/
+13
*
tgsi: Fix parsing of properties with digits in the name
Jakob Bornecrantz
2011-03-13
1
-1
/
+1
*
rbug: Skip drawing on disabled shaders
Jakob Bornecrantz
2011-03-13
1
-1
/
+4
*
rbug: Remove flags from flush
Jakob Bornecrantz
2011-03-13
2
-6
/
+0
*
i915g: Lie more so we get GLSL
Jakob Bornecrantz
2011-03-13
1
-2
/
+3
*
i915g: Point sprite cap could be supported
Jakob Bornecrantz
2011-03-13
1
-1
/
+2
*
i915g: Sort cap list
Jakob Bornecrantz
2011-03-13
1
-1
/
+1
*
nvc0: support edge flags
Christoph Bumiller
2011-03-13
4
-14
/
+88
*
nvc0: fix POLYGON_MODE_BACK macro copy/paste error
Christoph Bumiller
2011-03-13
1
-1
/
+1
*
nv50,nvc0: fix pipe context switch
Christoph Bumiller
2011-03-13
2
-10
/
+64
*
nv50,nvc0: clean up flushes
Christoph Bumiller
2011-03-13
5
-38
/
+28
*
nv50,nvc0: add some missing resource referencing
Christoph Bumiller
2011-03-13
4
-7
/
+64
*
nvc0: mask out centroid bit for writing FP header
Christoph Bumiller
2011-03-13
1
-1
/
+1
*
nvc0: identify VERTEX_QUARANTINE
Christoph Bumiller
2011-03-13
3
-8
/
+17
*
nvc0: don't enable early-z if alpha test is enabled
Christoph Bumiller
2011-03-13
4
-12
/
+20
*
nvc0: move sprite coord replace state into cso
Christoph Bumiller
2011-03-13
2
-27
/
+8
[next]