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*
glsl: Simplify built-in generator functions for min3/max3/mid3.
Kenneth Graunke
2014-01-24
1
-77
/
+60
*
glsl: Fix chained assignments of vector channels.
Kenneth Graunke
2014-01-24
1
-1
/
+19
*
glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.
Kenneth Graunke
2014-01-24
1
-6
/
+6
*
Update .gitignore for Catalan translations build artifacts
Paul Berry
2014-01-24
1
-0
/
+1
*
mesa: Increment the list pointer while freeing instruction data
Ian Romanick
2014-01-24
1
-0
/
+1
*
svga: rename "tex_usage" to "bindings", add comments
Brian Paul
2014-01-24
1
-7
/
+11
*
st/mesa: add a simple sanity check assertion in st_validate_attachment()
Brian Paul
2014-01-24
1
-0
/
+6
*
i965/gen7: Use to the correct program when uploading transform feedback state.
Paul Berry
2014-01-23
2
-10
/
+6
*
mesa: Ensure that transform feedback refers to the correct program.
Paul Berry
2014-01-23
2
-15
/
+45
*
i965: Remove *_generator::shader field; use prog field instead.
Paul Berry
2014-01-23
7
-18
/
+8
*
glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
Matt Turner
2014-01-23
1
-3
/
+5
*
glcpp: Remove unused gl_api bits.
Matt Turner
2014-01-23
2
-2
/
+0
*
glcpp: Set extension defines after resolving the GLSL version.
Matt Turner
2014-01-23
3
-143
/
+172
*
glsl: Disable ARB_texture_rectangle in shader version 100.
Anuj Phogat
2014-01-23
1
-0
/
+4
*
glsl: Mark GLSL 4.40 as a known version.
Matt Turner
2014-01-23
1
-1
/
+1
*
st/mesa: fix glReadBuffer(GL_NONE) segfault
Brian Paul
2014-01-23
1
-1
/
+2
*
svga: fix PS output register setup regression
Brian Paul
2014-01-23
2
-3
/
+5
*
glx: link loader util lib only when building with dri3
Emil Velikov
2014-01-23
1
-1
/
+1
*
driconf: Add Catalan translations
Alex Henrie
2014-01-23
2
-1
/
+322
*
driconf: Correct and update Spanish translations
Alex Henrie
2014-01-23
1
-31
/
+33
*
driconf: Synchronize po files
Alex Henrie
2014-01-23
5
-357
/
+702
*
mesa: Set gl_constants::MinMapBufferAlignment
Ian Romanick
2014-01-23
1
-0
/
+1
*
radeon / r200: Eliminate BEGIN_BATCH_NO_AUTOSTATE
Ian Romanick
2014-01-23
11
-32
/
+27
*
radeon / r200: Remove unused 'dostate' parameter
Ian Romanick
2014-01-23
2
-4
/
+2
*
radeon / r200: Fix 'empty body' warning
Ian Romanick
2014-01-23
1
-2
/
+2
*
radeon / r200: Fix incompatible pointer type warning
Ian Romanick
2014-01-23
1
-2
/
+1
*
draw: Save original driver functions earlier.
José Fonseca
2014-01-23
2
-14
/
+14
*
mesa: whitespace fixes in glformats.c
Brian Paul
2014-01-23
1
-75
/
+51
*
svga: minor code movement in svga_tgsi_insn.c
Brian Paul
2014-01-23
1
-47
/
+47
*
svga: whitespace, formatting fixes in svga_state_framebuffer.c
Brian Paul
2014-01-23
1
-31
/
+26
*
svga: simplify common immediate value construction
Brian Paul
2014-01-23
2
-91
/
+115
*
svga: add comments, etc to svga_tgsi_insn.c code
Brian Paul
2014-01-23
1
-31
/
+163
*
svga: assorted cleanups in shader code
Brian Paul
2014-01-23
1
-1
/
+0
*
svga: rename shader_result -> variant
Brian Paul
2014-01-23
8
-142
/
+158
*
mesa: rename unbind_texobj_from_imgunits()
Brian Paul
2014-01-23
1
-4
/
+4
*
glsl: silence a couple warnings in find_active_atomic_counters()
Brian Paul
2014-01-23
1
-1
/
+2
*
mesa: initialize "is_layered" variable to silence warning
Brian Paul
2014-01-23
1
-1
/
+1
*
mesa: fix/add some cases in _mesa_get_linear_internalformat()
Brian Paul
2014-01-23
1
-1
/
+7
*
mesa: add missing ETC2_SRGB cases in formats.c
Brian Paul
2014-01-23
1
-0
/
+12
*
radeon: More missing stdio.h includes.
José Fonseca
2014-01-23
2
-0
/
+3
*
os/os_thread: Revert pipe_barrier pre-processing logic.
José Fonseca
2014-01-23
1
-1
/
+1
*
radeon: Adding missing stdio.h include.
José Fonseca
2014-01-23
1
-0
/
+1
*
mapi: Prevent cast from pointer to integer of different size.
José Fonseca
2014-01-23
1
-1
/
+1
*
egl: Use C11 thread abstractions.
José Fonseca
2014-01-23
1
-19
/
+7
*
mapi: Use C11 thread abstractions.
José Fonseca
2014-01-23
1
-152
/
+13
*
gallium: Use C11 thread abstractions.
José Fonseca
2014-01-23
5
-235
/
+37
*
os: Remove pipe_static_condvar.
José Fonseca
2014-01-23
1
-12
/
+0
*
glsl: remove remaining is_array variables
Timothy Arceri
2014-01-23
5
-59
/
+35
*
glsl: create type name for arrays of arrays
Timothy Arceri
2014-01-23
1
-2
/
+14
*
glsl: Allow arrays of arrays as input to vertex shader
Timothy Arceri
2014-01-23
1
-2
/
+3
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