summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* nvfx: support saturate in vpLuca Barbieri2010-09-052-66/+93
* nvfx: add rewritten swtnl supportLuca Barbieri2010-09-058-263/+238
* nvfx: use a piglit-ignored format for unknown cap messageLuca Barbieri2010-09-051-1/+1
* llvmpipe: Remove some broken MinGW hacks in the sin/cos reference code.José Fonseca2010-09-051-49/+0
* glsl: Add new files to sconscript.José Fonseca2010-09-051-0/+3
* llvmpipe: Fix perspective divide interpolation.José Fonseca2010-09-052-9/+76
* util: Helper function to determined whether two formats can be memcpy'ed.José Fonseca2010-09-055-4/+139
* llvmpipe: Relax the colormask constraint on opaque.José Fonseca2010-09-052-13/+29
* util: Utility function to determine the channels that can be written in a col...José Fonseca2010-09-051-0/+33
* gallivm: Pass condition masks as an unsigned bitmask.José Fonseca2010-09-056-28/+42
* gallivm: Cope with tgsi instruction reallocation failure.José Fonseca2010-09-051-6/+10
* ir_reader: Only validate IR when a global 'debug' flag is set.Kenneth Graunke2010-09-051-1/+4
* r300g,r300c: memset the compiler struct to zerosMarek Olšák2010-09-054-0/+4
* r300/compiler: Remove stray break statementTom Stellard2010-09-041-1/+0
* nvfx: support unlimited constants and immediates in fpLuca Barbieri2010-09-052-49/+37
* nvfx: support using blitter to copy depth/stencil resources, fix HeavenLuca Barbieri2010-09-051-1/+8
* r300/compiler: fix the instruction limit in vertex shadersMarek Olšák2010-09-051-1/+1
* nvfx: support rendering to more formatsLuca Barbieri2010-09-044-2/+30
* nvfx: move 2D format selection logic to 2D codeLuca Barbieri2010-09-043-67/+75
* nvfx: fix swizzling of high bpp surfacesLuca Barbieri2010-09-042-39/+63
* nvfx: fix some subrectangle copiesLuca Barbieri2010-09-041-4/+6
* nvfx: fix inlinining in nv04_2d.cLuca Barbieri2010-09-041-1/+1
* nvfx: fix the temporary copying logic and add assertsLuca Barbieri2010-09-043-7/+24
* nvfx: prevent swizzled rendering into formats where it's not supportedLuca Barbieri2010-09-041-2/+4
* Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...Marek Olšák2010-09-041-291/+345
* Revert "r300g: refuse to create a texture with size 0"Marek Olšák2010-09-041-12/+0
* r300g: remove unnecessary assignmentsMarek Olšák2010-09-041-6/+0
* r300/compiler: indent printed instructions according to the branch depthMarek Olšák2010-09-041-4/+44
* r300g: skip draw calls with no vertex elements, fixing hardlocksMarek Olšák2010-09-041-0/+3
* r300/compiler: use limits from the compiler input instead of inline constantsMarek Olšák2010-09-041-5/+4
* r300/compiler: improve register allocation with indexable temporaries for VSMarek Olšák2010-09-041-17/+46
* r300/compiler: fix handling of indexed temporaries in peepholeMarek Olšák2010-09-041-1/+9
* r300/compiler: disable deadcode elimination for indexed dst operandsMarek Olšák2010-09-041-0/+14
* r300/compiler: allocate at least FS inputs if register allocation is disabledMarek Olšák2010-09-043-9/+52
* r300g: add a new debug option which disables compiler optimizationsMarek Olšák2010-09-0410-24/+35
* r300/compiler: compute the final number of temporaries during translationMarek Olšák2010-09-041-7/+23
* r300/compiler: make optimizations not use 0.5 swizzles in vertex shadersMarek Olšák2010-09-047-1/+8
* r300/compiler: use peephole and constant folding for vertex shaders tooMarek Olšák2010-09-041-1/+3
* r300/compiler: remove unused enum OPCODE_REPL_ALPHAMarek Olšák2010-09-041-5/+0
* r300/compiler: refactor fragment shader compilationMarek Olšák2010-09-0419-165/+85
* r300/compiler: add new compiler parameter max_constantsMarek Olšák2010-09-048-10/+18
* r300/compiler: refactor vertex shader compilationMarek Olšák2010-09-0418-161/+140
* r300/compiler: remove a redundant parameter in rc_pair_regallocMarek Olšák2010-09-043-3/+4
* r300/compiler: remove a redundant parameter in rc_dataflow_deadcodeMarek Olšák2010-09-044-5/+5
* r300/compiler: use null-terminated array of transformation functionsMarek Olšák2010-09-044-15/+20
* r300g: only check for an empty shader if there are no compile errorsMarek Olšák2010-09-041-8/+8
* r300/compiler: add new compiler parameter max_alu_instsMarek Olšák2010-09-0412-35/+38
* r300/compiler: put emulate_loop_state in radeon_compilerMarek Olšák2010-09-047-24/+20
* ir_reader: Run ir_validate on the generated IR.Kenneth Graunke2010-09-041-0/+2
* ir_reader: Emit global variables at the top of the instruction list.Kenneth Graunke2010-09-041-2/+11