summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* glsl/opt_cpe: Reenable opt_copy_propagation_elements.cpp pass.Eric Anholt2011-04-131-1/+1
* glsl/opt_cpe: Fix a crash when a kill kills for two reasons.Eric Anholt2011-04-131-1/+3
* glsl/opt_cpe: Kill when the assignment isn't something we recognize.Eric Anholt2011-04-131-2/+9
* svga: defined QSZ in terms of SVGA3D_MAX_DRAW_PRIMITIVE_RANGESBrian Paul2011-04-131-1/+3
* svga: define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES and update commentsBrian Paul2011-04-131-4/+12
* st/mesa: minor clean-ups in update_textures()Brian Paul2011-04-131-4/+8
* mesa: 80-column wrapping and whitespace fixesBrian Paul2011-04-134-14/+17
* mesa: fix some comments in sampler object codeBrian Paul2011-04-131-4/+4
* i965: Change assertion condition from implicit to explicitChad Versace2011-04-121-2/+1
* i965: Define BRW_DEPTHFORMAT_D24_UNORM_X8_UINTChad Versace2011-04-121-0/+1
* i965: Document brw_context.state.depth_regionChad Versace2011-04-122-1/+23
* i965: Remove unnecessary release/reference of brw_context.state.depth_regionChad Versace2011-04-121-6/+4
* i965: Add comments about URB size units and limits.Kenneth Graunke2011-04-122-4/+10
* i965: Never enable the GS on Gen6.Kenneth Graunke2011-04-121-32/+16
* Revert "i965: Reinstate max-index paranoia"Chris Wilson2011-04-121-1/+1
* egl/wayland: Update to per-surface frame eventsBenjamin Franzke2011-04-122-5/+6
* nouveau_vieux: fix build since sampler objects mergeDave Airlie2011-04-123-12/+12
* st/wgl: Prevent spurious framebuffer sizes when the window is minimized.José Fonseca2011-04-121-5/+12
* st/wgl: Fix debug output format specifiers of stw_framebuffer_get_size().José Fonseca2011-04-121-3/+3
* svga: Rebind framebuffer and tss bindings strictly when necessary.José Fonseca2011-04-126-26/+45
* texstore: fix regression stricter check for memcpy path for unorm88 and unorm...Hans de Goede2011-04-121-4/+10
* ir_to_mesa: silence signed/unsigned comparison warningsBrian Paul2011-04-111-2/+2
* r600: silence various compiler warningsBrian Paul2011-04-117-10/+19
* Merge branch 'arb_sampler_objects'Brian Paul2011-04-1176-7942/+10603
|\
| * mesa: fixup r600 DRI driver for sampler object changesBrian Paul2011-04-114-26/+26
| * mesa: plug in new functions for GL_ARB_sampler_objectsBrian Paul2011-04-107-0/+42
| * mesa: new code/functions for GL_ARB_sampler_objectsBrian Paul2011-04-102-0/+1409
| * mesa: alloc/free shared sampler objectsBrian Paul2011-04-101-0/+27
| * mesa: new driver hooks for GL_ARB_sampler_objectsBrian Paul2011-04-101-0/+8
| * mesa: add glGet for GL_ARB_sampler_objectsBrian Paul2011-04-101-0/+17
| * mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-1051-547/+620
| * glapi: regenerated files for GL_ARB_sampler_objectsBrian Paul2011-04-1010-7385/+8371
| * glapi: interface for GL_ARB_sampler_objectsBrian Paul2011-04-103-0/+99
* | Revert "i965: clear global offset to zero in m0.2 for VS DP read."Zou Nan hai2011-04-121-9/+0
* | i965: Remove hint_gs_always and resulting dead codeIan Romanick2011-04-113-76/+13
* | intel: Fix ROUND_DOWN_TO macroIan Romanick2011-04-111-3/+27
* | glsl: Make GL_ARB_shader_stencil_export enable block be similar to other blocksIan Romanick2011-04-111-7/+7
* | glsl: Only let a shader enable GL_ARB_draw_instanced if the driver supports itIan Romanick2011-04-111-6/+5
* | i965: Move the SF VP from state caching to state streaming.Eric Anholt2011-04-113-8/+17
* | i965: Change the SF unit from state caching to state streaming.Eric Anholt2011-04-113-107/+45
* | i965: Turn SF unit and viewport structs into pointers to prep for streaming.Eric Anholt2011-04-111-69/+70
* | u_vbuf_mgr: fixed vbo max_index calculationpepp2011-04-111-1/+1
* | r600g: handle PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL in get_paramMarek Olšák2011-04-111-0/+1
|/
* glx: Only remove the glx_display from the list after it's destroyed.Henri Verbeet2011-04-101-3/+8
* glx: Destroy dri2Hash on DRI2 display destruction.Henri Verbeet2011-04-101-0/+3
* mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.Henri Verbeet2011-04-101-1/+1
* nv50,nvc0: silence shader debug outputChristoph Bumiller2011-04-1016-109/+85
* nvc0: make the card permit separate colour outputsChristoph Bumiller2011-04-102-14/+4
* nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMONChristoph Bumiller2011-04-109-31/+32
* nvc0: shrink CSOs a littleChristoph Bumiller2011-04-104-29/+25