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* util/u_format: Fix format manipulation for big-endianAdhemerval Zanella2012-11-291-5/+5
* gallivm: Fix format manipulation for big-endianAdhemerval Zanella2012-11-295-12/+145
* gallivm: Add byte-swap construct callsAdhemerval Zanella2012-11-292-0/+89
* gallivm: Fix vector constant for shuffleAdhemerval Zanella2012-11-291-1/+6
* gallivm: clear Altivec NJ bitAdhemerval Zanella2012-11-291-0/+19
* gallivm: Altivec floating-point roundingAdhemerval Zanella2012-11-291-23/+70
* gallivm: Altivec vector add/sub intrisicsAdhemerval Zanella2012-11-292-15/+27
* gallivm: Altivec vector max/min intrisicsAdhemerval Zanella2012-11-291-2/+54
* gallivm: Altivec pack/unpack intrisicsAdhemerval Zanella2012-11-291-14/+30
* radeonsi: Bitcast result of packf16 intrinsic to float for export intrinsic.Michel Dänzer2012-11-291-1/+5
* i965/vs: Move struct brw_compile (p) entirely inside vec4_generator.Kenneth Graunke2012-11-283-4/+3
* i965/vs: Split final assembly code generation out of vec4_visitor.Kenneth Graunke2012-11-284-53/+106
* i965/vs: Abort on unsupported opcodes rather than failing.Kenneth Graunke2012-11-281-3/+4
* i965/vs: Move uses of brw_compile from do_vs_prog to brw_vs_emit.Kenneth Graunke2012-11-283-14/+19
* i965/vs: Rework memory contexts for shader compilation data.Kenneth Graunke2012-11-285-8/+12
* i965/vs: Pass the brw_context pointer into brw_compute_vue_map().Kenneth Graunke2012-11-281-3/+2
* i965/vs: Pass the brw_context pointer into vec4_visitor and do_vs_prog.Kenneth Graunke2012-11-285-9/+14
* i965/vs: Move some functions from brw_vec4_emit.cpp to brw_vec4.cpp.Kenneth Graunke2012-11-282-263/+265
* meta: Don't try to glOrtho when the draw buffer isn't initialized.Kenneth Graunke2012-11-281-3/+5
* st/mesa: allow forward-compatible contexts and set Const.ContextFlagsMarek Olšák2012-11-292-7/+8
* st/mesa: add support for GL core profilesMarek Olšák2012-11-292-1/+6
* util: add more memory debugging featuresBrian Paul2012-11-282-1/+84
* llvmpipe: Implement logic ops for the AoS path.José Fonseca2012-11-281-1/+8
* llvmpipe: Don't use dynamically sized arrays.José Fonseca2012-11-281-4/+4
* i965/gen4-5: Fix segfaults with stencil-only depth/stencil setups.Eric Anholt2012-11-281-1/+3
* i965/fs: Don't generate saturates over existing variable values.Eric Anholt2012-11-281-0/+1
* i965/fs: Add some minimal backend-IR dumping.Eric Anholt2012-11-282-0/+92
* llvmpipe: Update llvmpipe_is_format_unswizzled to reflect latest changes.James Benton2012-11-281-9/+0
* llvmpipe: Enable vertex color clamping.James Benton2012-11-281-1/+1
* llvmpipe: Unswizzled rendering.James Benton2012-11-2827-157/+1782
* gallivm: Updated lp_build_const_mask_aos to input number of channels.James Benton2012-11-287-20/+31
* util: Updated util_format_is_array to be more accurate.James Benton2012-11-282-3/+16
* gallivm: Added support for float to half-float conversion in lp_build_conv.James Benton2012-11-282-7/+94
* gallivm: Changed lp_build_pad_vector to correctly handle scalar argument.James Benton2012-11-283-17/+22
* gallivm: Add a function to generate lp_type for a format.James Benton2012-11-282-7/+31
* gallivm: Add support for unorm16 in lp_build_mul.James Benton2012-11-281-0/+45
* glcpp: Support #elif(expression) with no intervening space.Matt Turner2012-11-287-1/+96
* glcpp: Reject #version and #line not followed by whitespaceMatt Turner2012-11-285-2/+8
* mesa: fix BlitFramebuffer between linear and sRGB formatsMarek Olšák2012-11-281-3/+39
* gallivm: fix multiple lods with different min/mag filter and wide vectorsRoland Scheidegger2012-11-281-0/+3
* radeonsi: Reinstate assertions against invalid colour/depth formats.Michel Dänzer2012-11-281-0/+2
* radeonsi: Re-enable Z16 depth buffers.Michel Dänzer2012-11-281-2/+2
* radeonsi: remove redundant parameter in r600_init_surfaceMarek Olšák2012-11-281-5/+4
* radeonsi: Use explicit stencil mipmap level offsets.Michel Dänzer2012-11-282-7/+6
* radeonsi: correct texture memory size for Z32F_S8X24Marek Olšák2012-11-281-7/+15
* radeonsi: Depth/stencil fixes.Michel Dänzer2012-11-282-8/+21
* radeonsi: Flesh out support for depth/stencil exports from the pixel shader.Michel Dänzer2012-11-282-6/+68
* radeonsi: Fix sampler views for depth textures.Michel Dänzer2012-11-282-5/+6
* radeonsi: Fix z/stencil texture creation.Jerome Glisse2012-11-281-9/+5
* scons: Build ws_xlib on Mac OS X.Vinson Lee2012-11-271-1/+1