| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | If an application cleared before any state had been emitted, that clear would | Eric Anholt | 2004-10-02 | 2 | -4/+9 |
* | Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) | Eric Anholt | 2004-10-02 | 14 | -786/+195 |
* | Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by the | Eric Anholt | 2004-10-02 | 1 | -0/+7 |
* | Cut out all of the old texture environment code and rewrote it from | Ian Romanick | 2004-10-02 | 4 | -4759/+390 |
* | Replace the numerous switch-statements to derive GL_COMBINE post-scale | Ian Romanick | 2004-10-01 | 1 | -419/+208 |
* | Fix mesa solo with doublebuffered apps, the drawable index/stamp weren't | Dave Airlie | 2004-10-01 | 1 | -4/+11 |
* | Factored out code for setting texture coordinate wrap bits. Added support | Ian Romanick | 2004-09-30 | 2 | -24/+47 |
* | set span.y prior to each span write in draw_depth_pixels, like Karl's other fix | Brian Paul | 2004-09-30 | 1 | -11/+11 |
* | Bugzilla #1058: Fix some potential 64bit pointer issues by storing differences | Eric Anholt | 2004-09-30 | 1 | -3/+3 |
* | OK, one more time. Simplify the state-backup system by just storing the full | Eric Anholt | 2004-09-30 | 13 | -108/+95 |
* | Fix bug in glDrawPixels when writing color indexed images on color indexed | Karl Schultz | 2004-09-28 | 1 | -2/+2 |
* | Initial revision | Nicolai Haehnle | 2004-09-28 | 28 | -0/+8258 |
* | use GLuint instead of uint | Daniel Borca | 2004-09-28 | 1 | -1/+1 |
* | VBO RefCount fix (David Reveman) | Brian Paul | 2004-09-27 | 2 | -0/+10 |
* | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | 2004-09-27 | 1 | -4/+1 |
* | Bump driver_date for today's fixes. | Eric Anholt | 2004-09-25 | 1 | -1/+1 |
* | Can't bail in sisDDLogicOpCode when logicop is off, because it's called with | Eric Anholt | 2004-09-25 | 1 | -3/+0 |
* | Triangle stipple is a fallback, since we don't have code for the stippling. | Eric Anholt | 2004-09-25 | 1 | -1/+1 |
* | Correct a couple of comments. | Eric Anholt | 2004-09-25 | 1 | -2/+2 |
* | Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hang | Eric Anholt | 2004-09-25 | 3 | -3/+5 |
* | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | 2004-09-25 | 10 | -150/+177 |
* | Fix texturing in quake3. Some code was left over from the dirty/clean list | Eric Anholt | 2004-09-25 | 2 | -6/+3 |
* | Bump DRIVER_DATE for yesterday's changes. | Eric Anholt | 2004-09-25 | 1 | -1/+1 |
* | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul | 2004-09-24 | 4 | -10/+117 |
* | added (back!) option to use non-packedcolor | Daniel Borca | 2004-09-24 | 7 | -4/+201 |
* | -O -Wall warnings cleanups in r200. | Eric Anholt | 2004-09-24 | 5 | -6/+12 |
* | Clean up some warnings in the R100 driver with -O -Wall. | Eric Anholt | 2004-09-24 | 3 | -4/+16 |
* | Remove an unnecessary calculation of the dest pointer. | Eric Anholt | 2004-09-24 | 1 | -2/+1 |
* | don't test for NULL pixels pointer here, do that in the 'store' routines afte... | Brian Paul | 2004-09-23 | 1 | -6/+9 |
* | added a comment in BindTexture | Brian Paul | 2004-09-23 | 1 | -0/+4 |
* | just some comments and formatting changes | Brian Paul | 2004-09-23 | 1 | -32/+36 |
* | fix for Erics new emit state code, rework out the dest pointer | Dave Airlie | 2004-09-23 | 1 | -0/+3 |
* | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | 2004-09-22 | 8 | -125/+168 |
* | Add xmlconfig to the i810 makefile | Dave Airlie | 2004-09-21 | 1 | -1/+2 |
* | clamp size of wide points | Daniel Borca | 2004-09-20 | 1 | -2/+6 |
* | Add GL_ARB_texture_cube_map support for i830. Most of the code was | Ian Romanick | 2004-09-19 | 7 | -46/+149 |
* | Added GL_ARB_point_parameters support for i830. | Ian Romanick | 2004-09-19 | 3 | -1/+5 |
* | Merge in all the i830 functional differences from the old i830 driver. | Ian Romanick | 2004-09-19 | 7 | -854/+290 |
* | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | 2004-09-17 | 1 | -1/+1 |
* | Symbol names are prepended with an underscore on CYGWIN as well. | Eric Anholt | 2004-09-17 | 1 | -3/+3 |
* | replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas Stenglein | Brian Paul | 2004-09-15 | 1 | -6/+6 |
* | in _mesa_problem() include version number in error message | Brian Paul | 2004-09-15 | 1 | -3/+4 |
* | also fix possible delete bugs with buffer objects and vertex/fragment programs | Brian Paul | 2004-09-14 | 3 | -56/+85 |
* | Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash. | Brian Paul | 2004-09-14 | 2 | -11/+23 |
* | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | 2004-09-13 | 5 | -33/+45 |
* | Minor extension string tweaks. Added support for vertex program extensions. | Ian Romanick | 2004-09-13 | 1 | -3/+21 |
* | remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions() | Brian Paul | 2004-09-13 | 1 | -2/+1 |
* | tweak texcoord for sampling texture rectangles (Dave Reveman) | Brian Paul | 2004-09-13 | 1 | -22/+13 |
* | cleanup and bugfixes for fxDDClear() | Daniel Borca | 2004-09-13 | 1 | -75/+36 |
* | cleanup and some changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | 2004-09-13 | 1 | -16/+22 |