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* st/dri: use driver name for driconf section lookupVadim Girlin2012-08-231-1/+2
| | | | | | | The name is taken from the driver_descriptor, so it will be the same as expected by driconf utility. Signed-off-by: Vadim Girlin <[email protected]>
* swrast: add DRM_DRIVER_DESCRIPTOR to store driver nameVadim Girlin2012-08-231-0/+3
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* egl_dri2: Fix segmentation faultPaulo Alcantara2012-08-231-1/+1
| | | | | | | | | | | | | The segmentation fault occurs when DRI2 is not loaded up and dri2_setup_screen() function deferences dri2_dpy->dri2 (since it's NULL at this point). This patch fixes the segmentation fault by checking if dri2 pointer is not NULL before deferencing it. Signed-off-by: Paulo Alcantara <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* radeon/llvm: Use the MCCodeEmitter for R600Tom Stellard2012-08-2316-738/+779
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* radeon/llvm: Use the MCCodeEmitter for SITom Stellard2012-08-2315-431/+591
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* radeon/llvm: Set 64BitPtr feature bit for SITom Stellard2012-08-231-1/+1
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* radeon/llvm: Lower RETFLAG DAG Node to S_ENDPGM on SITom Stellard2012-08-233-8/+12
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* radeon/llvm: Add AsmPrinterTom Stellard2012-08-238-0/+193
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* radeon/llvm: Mark JUMP as a pseudo instructionTom Stellard2012-08-231-1/+1
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* radeon/llvm: Remove the last uses of MachineOperand flagsTom Stellard2012-08-232-8/+27
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* radeon/llvm: Add flag operand to some instructionsTom Stellard2012-08-237-33/+97
| | | | | | | This new operand replaces the MachineOperand flags in LLVM, which will be deprecated soon. Eventually all instructions should have a flag operand, but for now this operand has only been added to instructions that need it.
* radeon/llvm: Encapsulate setting of MachineOperand flagsTom Stellard2012-08-234-50/+71
| | | | | MachineOperand flags will be removed soon, so it is convienent to have only one function that modifies them.
* build: Only build libmesagallium.la if building GalliumMatt Turner2012-08-221-2/+7
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* build: Clean glx Makefile.amMatt Turner2012-08-221-4/+1
| | | | | | mapi/glapi is already built when make is run in src/glx. Reviewed-by: Kenneth Graunke <[email protected]>
* build/x11: Force usage of C++ linkerMatt Turner2012-08-221-0/+3
| | | | | Tested-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* build/x11: Don't link against shared-glapiMatt Turner2012-08-221-4/+0
| | | | | Tested-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* radeonsi: rework vertex format handlingChristian König2012-08-221-10/+58
| | | | | | | Preventing piglit's draw-vertices test from hanging the GPU. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: fix SPI_PS_INPUT_ENA handlingChristian König2012-08-221-3/+14
| | | | | | | | We need to enable at least one interpolation mode, otherwise the GPU will hang. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* r600g: fix lockups with dual_src_blend v2Vadim Girlin2012-08-223-9/+45
| | | | | | | | | | Disable blending when dual_src_blend is enabled and number of color exports in the current fragment shader is less than 2. Fixes lockups with ext_framebuffer_multisample- alpha-to-coverage-dual-src-blend piglit test. Signed-off-by: Vadim Girlin <[email protected]>
* st/dri: Add shared usage on buffers createdJakob Bornecrantz2012-08-221-0/+3
| | | | | Tested-by: Scott Moreau <[email protected]> Signed-off-by: Jakob Bornecrantz <[email protected]>
* gbm: Add shared usage on images createdJakob Bornecrantz2012-08-221-0/+3
| | | | | Tested-by: Scott Moreau <[email protected]> Signed-off-by: Jakob Bornecrantz <[email protected]>
* mesa: Fix generic compressed texture formats' handling in ↵Anuj Phogat2012-08-211-30/+2
| | | | | | | | | | | | | | | | | | | | glTexImage/glCopyTexImage The generic texture formats should be accepted by the <internalformat> parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D functions. When the application specifies a generic format, the driver is free to pick an uncompressed format. This patch reverts the changes due to following commit: commit a36581ccc06693231011c3fe136207e73191b1ce mesa: do more teximage error checking for generic compressed formats This patch fixes compressed texture format failures in intel oglconform pxconv-gettex test case: https://bugs.freedesktop.org/show_bug.cgi?id=47220 Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* radeon/llvm: ExpandSpecialInstrs - Add support for cube instructionsTom Stellard2012-08-214-63/+100
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* radeon/llvm: ExpandSpecialInstrs - Add support for vector instructionsTom Stellard2012-08-212-15/+30
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* radeon/llvm: Add R600ExpandSpecialInstrs passTom Stellard2012-08-216-14/+112
| | | | | This pass expends reduction instructions into a MachineInstrBundle that contains 4 instruction, one for each instruction slot.
* radeon/llvm: Add helper function for getting sub reg indicesTom Stellard2012-08-213-6/+19
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* radeonsi: Handle NULL sampler views getting passed in by the state tracker.Michel Dänzer2012-08-212-5/+14
| | | | | | | | Don't dereference NULL pointers, and if all views are NULL, don't generate an invalid PM4 packet which locks up the GPU. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* APIspec: Remove cruft about AMD_compressed_???_textureIan Romanick2012-08-201-15/+0
| | | | | | | | | Mesa doesn't support these extensions, and it seems unlikely that it ever will Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glFramebufferTexture3D textarget validationIan Romanick2012-08-201-4/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glGetShaderiv pname validationIan Romanick2012-08-201-8/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glCompressedTexImage border validationIan Romanick2012-08-201-4/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glPointSizePointer type validationIan Romanick2012-08-201-5/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glGetBufferPointer pname validationIan Romanick2012-08-201-4/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glGetVertexAttribPointer pname validationIan Romanick2012-08-201-4/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant element type validationIan Romanick2012-08-201-12/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant glGetShaderPrecisionFormat shader type validationIan Romanick2012-08-201-14/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant depth func validationIan Romanick2012-08-201-11/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant stencil op fail/zfail/zpass validationIan Romanick2012-08-201-72/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant shade model mode validationIan Romanick2012-08-201-5/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant light pname and light validationIan Romanick2012-08-202-108/+2
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant hint mode validationIan Romanick2012-08-201-6/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant separate stencil face validationIan Romanick2012-08-201-12/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant stencil function validationIan Romanick2012-08-201-22/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant logic op operand validationIan Romanick2012-08-201-19/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant alpha function validationIan Romanick2012-08-202-26/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant separate stencil mask face validationIan Romanick2012-08-201-6/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant front-face mode validationIan Romanick2012-08-201-5/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant face culling mode validationIan Romanick2012-08-201-6/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant blend equation mode validationIan Romanick2012-08-201-36/+0
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/es: Remove redundant texture target validationIan Romanick2012-08-202-63/+0
| | | | | | | | | | | Mesa doesn't check the parameter passed to glMultiTexCoord*. It does, however, mask the texture value to prevent out-of-bounds writes. This patch will promote this non-conformant behavior to OpenGL ES 1. I don't think anyone will care, and the gets some silly code out of a hot path. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>