index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
R300: 1002:5657 is actually RV410
Alex Deucher
2008-06-21
2
-2
/
+2
*
r200: fix typo in r200TryDrawPixels parameter validation (bug 16406)
Roland Scheidegger
2008-06-21
1
-1
/
+1
*
mesa: tweak mipmap level selection for cube maps
Brian Paul
2008-06-19
1
-1
/
+15
*
i915: Bug #14313: Fix accelerated (PBO) ReadPixels.
Eric Anholt
2008-06-18
1
-4
/
+1
*
i965: add support for Intel 4 series chipsets
Xiang, Haihao
2008-06-18
2
-2
/
+17
*
mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT fo...
Brian Paul
2008-06-17
2
-3
/
+3
*
assorted glide driver fixes
Wilfried Holzke
2008-06-17
1
-1
/
+2
*
glu: silence warnings
Brian Paul
2008-06-17
1
-2
/
+2
*
mesa: make mm.c use unsigned ints for offsets.
Dave Airlie
2008-06-17
2
-6
/
+7
*
r300: Make LOD bias a persistent environment variable.
Corbin Simpson
2008-06-16
2
-14
/
+14
*
Compute/setup fog coordinates even if vertex program is enabled.
H. Verbeet
2008-06-16
2
-4
/
+4
*
mesa: allocate pixel zoom arrays on heap, not stack
Brian Paul
2008-06-16
3
-10
/
+20
*
Don't compute vertex fog when fragment program is active.
H. Verbeet
2008-06-16
1
-7
/
+7
*
r300: Fix new incarnation of bug 3195.
Corbin Simpson
2008-06-16
2
-5
/
+15
*
r300: Forgot to clear old state before writing new state.
Corbin Simpson
2008-06-16
1
-0
/
+1
*
r300: Enable LOD bias state emission.
Corbin Simpson
2008-06-15
1
-16
/
+49
*
Oops, misordered a few instructions.
Corbin Simpson
2008-06-15
1
-1
/
+2
*
r300: Unbreak LOD biasing, a bit.
Corbin Simpson
2008-06-15
1
-34
/
+33
*
No more drivers/xorg
Dan Nicholson
2008-06-15
1
-1
/
+0
*
r5xx: Enable fragment.position, partial ARB_shadow.
Corbin Simpson
2008-06-14
2
-23
/
+25
*
r5xx: Detangle FP fallback and translation switches.
Corbin Simpson
2008-06-14
2
-5
/
+4
*
r300: Add radeonTransformALU and fix a bug in r300_fragprog DPH
Nicolai Haehnle
2008-06-14
5
-99
/
+334
*
r300_fragprog: Use less complex instructions
Nicolai Haehnle
2008-06-14
1
-28
/
+10
*
r5xx: More FP rewriting; fix texrect FP insts.
Corbin Simpson
2008-06-14
2
-89
/
+23
*
r5xx: New FP code, take two.
Corbin Simpson
2008-06-14
1
-0
/
+1520
*
r5xx: FP refactor, take one.
Corbin Simpson
2008-06-14
5
-1490
/
+426
*
r3xx/r5xx: Don't force aniso.
Corbin Simpson
2008-06-14
1
-1
/
+1
*
r300: Implement GL_ARB_shadow and GL_EXT_shadow_funcs
Nicolai Haehnle
2008-06-14
3
-1
/
+152
*
texenvprogram: Mark textures using ARB_shadow as ShadowSamplers
Nicolai Haehnle
2008-06-14
1
-2
/
+6
*
r300: Add radeonCompilerDump for debugging
Nicolai Haehnle
2008-06-14
3
-0
/
+38
*
r300_fragprog: Refactor TEX transformation
Nicolai Haehnle
2008-06-14
5
-93
/
+293
*
r300: Add radeon_program and trivial refactoring of r300_fragprog to use it
Nicolai Haehnle
2008-06-14
6
-2202
/
+2564
*
r300: Do not include r300_fragprog.h from r300_context.h and other cleanups
Nicolai Haehnle
2008-06-14
5
-27
/
+11
*
r300_fragprog: Remove dead declarations, move NOP declarations into source
Nicolai Haehnle
2008-06-14
2
-25
/
+20
*
r300_fragprog: Refactoring and cleanup
Nicolai Haehnle
2008-06-14
4
-399
/
+417
*
r300_fragprog: Remove dead code
Nicolai Haehnle
2008-06-14
1
-10
/
+0
*
r300/r500: Separate fragprog compiler structures
Nicolai Haehnle
2008-06-13
3
-97
/
+176
*
r300: Fix depth texture GL_LUMINANCE vs. GL_INTENSITY mixup
Nicolai Haehnle
2008-06-13
1
-3
/
+3
*
r300: Reenable t->filter_1 (though currently not used)
Nicolai Haehnle
2008-06-13
1
-2
/
+1
*
glx: load swrast_dri.so
George Sapountzis
2008-06-13
5
-2
/
+459
*
dri/swrast: make unbind a noop
George Sapountzis
2008-06-13
1
-1
/
+0
*
dri/swrast: add OpenGL 2.1 functions
George Sapountzis
2008-06-13
1
-1
/
+3
*
glx: use ErrorMessageF
George Sapountzis
2008-06-13
1
-13
/
+10
*
silly bug: it's PROGRAM_VARYING
Zack Rusin
2008-06-12
1
-1
/
+1
*
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
3
-7
/
+10
*
glsl: allow uniforms
Zack Rusin
2008-06-12
1
-1
/
+2
*
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-06-12
1
-2
/
+26
*
almost forgot - RelAddr is a boolean so use it here
Zack Rusin
2008-06-12
1
-1
/
+1
*
shaders: fix allocation of arrays of parameters
Zack Rusin
2008-06-12
1
-1
/
+23
*
glsl: implement variable array indexes
Zack Rusin
2008-06-12
4
-12
/
+24
[next]