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* r600/sb: start adding GDS supportDave Airlie2018-01-1813-13/+123
* r600/sb: add tess/compute initial state registers.Dave Airlie2018-01-181-1/+4
* r600/sb: fix a bug emitting ar load from a constant.Dave Airlie2018-01-181-0/+3
* r600/shader: only emit add instruction if param has a value.Dave Airlie2018-01-181-6/+8
* r600: emit 0 gds_op for tf write.Dave Airlie2018-01-181-2/+3
* r600: add support for ARB_shader_clock.Dave Airlie2018-01-183-5/+29
* radv/ws: get rid of useless return valueDave Airlie2018-01-181-3/+2
* radv: Initialize DCC on transition from preinitialized.Bas Nieuwenhuizen2018-01-181-1/+3
* ac: fix buffer overflow bug in 64bit SSBO loadsTimothy Arceri2018-01-181-1/+4
* ac: fix nir_intrinsic_get_buffer_size for radeonsiTimothy Arceri2018-01-181-2/+2
* i965: Pass brw_growing_bo to grow_buffer().Kenneth Graunke2018-01-171-11/+9
* i965: Make a helper for recreating growing buffers.Kenneth Graunke2018-01-171-13/+17
* i965: Replace cpu_map pointers with a "use_shadow_copy" boolean.Kenneth Graunke2018-01-172-21/+20
* intel/fs: Optimize and simplify the copy propagation dataflow logic.Francisco Jerez2018-01-171-24/+11
* gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2018-01-1718-26/+0
* st/mesa: assume that user constant buffers are always supportedMarek Olšák2018-01-174-34/+6
* nine: assume that user constant buffers are always supportedMarek Olšák2018-01-174-156/+4
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-1719-27/+3
* st/mesa: expose ARB_sync unconditionallyMarek Olšák2018-01-171-5/+2
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-1720-27/+3
* glsl: remove unneeded extern "C" {} bracketing around Mesa includesBrian Paul2018-01-171-4/+2
* mesa: move gl_external_samplers() to program.[ch]Brian Paul2018-01-173-17/+22
* st/mesa: include util/bitscan.h in st_glsl_to_tgsi_temprename.cppBrian Paul2018-01-171-5/+6
* glsl: include util/bitscan.h in serialize.cppBrian Paul2018-01-171-0/+1
* util: include string.h in u_dynarray.hBrian Paul2018-01-171-0/+1
* mesa: remove unneeded #includes of main/compiler.hBrian Paul2018-01-1716-16/+0
* st/mesa: remove unneeded #includes of main/compiler.hBrian Paul2018-01-1713-19/+0
* st/mesa: include main/compiler.h in st_cb_queryobj.cBrian Paul2018-01-171-0/+1
* mesa: include util/macros.h in format_fallback.cBrian Paul2018-01-171-0/+1
* mesa: include compiler.h in disk_cache.cBrian Paul2018-01-171-0/+1
* mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64Brian Paul2018-01-171-1/+1
* vbo: reindent vbo_attrib.h to use 3 spacesBrian Paul2018-01-171-50/+50
* vbo: whitespace, formatting fixes in vbo_exec_api.cBrian Paul2018-01-171-99/+98
* vbo: add assertions, comments in vbo_exec_api.cBrian Paul2018-01-171-1/+7
* vbo: whitespace, formatting fixes in vbo_exec_draw.cBrian Paul2018-01-171-64/+64
* vbo: use inputs_read var to simplify codeBrian Paul2018-01-172-8/+8
* vbo: whitespace, formatting fixes in vbo_split_copy.cBrian Paul2018-01-171-160/+144
* vbo: use a new local 'array' variable in bind_vertex_list() loopBrian Paul2018-01-171-12/+13
* vbo: remove unneeded #includes in vbo_context.cBrian Paul2018-01-171-2/+0
* vbo: whitespace, formatting fixes in vbo_context.cBrian Paul2018-01-171-24/+35
* vbo: change vbo_context attribute map arrays to GLubyteBrian Paul2018-01-174-5/+8
* vbo: lift common code out of switch casesBrian Paul2018-01-172-18/+12
* vbo: optimize some display list drawing (v2)Brian Paul2018-01-173-0/+40
* vbo: rewrite some code in playback_copy_to_current()Brian Paul2018-01-171-8/+6
* vbo: add some comments in vbo_save_api.cBrian Paul2018-01-171-0/+17
* vbo: rename some functions in vbo_save_api.cBrian Paul2018-01-171-37/+37
* vbo: rename some functions in vbo_save_draw.cBrian Paul2018-01-171-9/+9
* vbo: add comment that vbo_save_vertex_list::buffer_offset is in bytesBrian Paul2018-01-171-1/+1
* vbo: minor code simplification in _save_compile_vertex_list()Brian Paul2018-01-171-4/+5
* vbo: rename prim to primsBrian Paul2018-01-173-47/+47