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Author
Age
Files
Lines
*
r600/sb: start adding GDS support
Dave Airlie
2018-01-18
13
-13
/
+123
*
r600/sb: add tess/compute initial state registers.
Dave Airlie
2018-01-18
1
-1
/
+4
*
r600/sb: fix a bug emitting ar load from a constant.
Dave Airlie
2018-01-18
1
-0
/
+3
*
r600/shader: only emit add instruction if param has a value.
Dave Airlie
2018-01-18
1
-6
/
+8
*
r600: emit 0 gds_op for tf write.
Dave Airlie
2018-01-18
1
-2
/
+3
*
r600: add support for ARB_shader_clock.
Dave Airlie
2018-01-18
3
-5
/
+29
*
radv/ws: get rid of useless return value
Dave Airlie
2018-01-18
1
-3
/
+2
*
radv: Initialize DCC on transition from preinitialized.
Bas Nieuwenhuizen
2018-01-18
1
-1
/
+3
*
ac: fix buffer overflow bug in 64bit SSBO loads
Timothy Arceri
2018-01-18
1
-1
/
+4
*
ac: fix nir_intrinsic_get_buffer_size for radeonsi
Timothy Arceri
2018-01-18
1
-2
/
+2
*
i965: Pass brw_growing_bo to grow_buffer().
Kenneth Graunke
2018-01-17
1
-11
/
+9
*
i965: Make a helper for recreating growing buffers.
Kenneth Graunke
2018-01-17
1
-13
/
+17
*
i965: Replace cpu_map pointers with a "use_shadow_copy" boolean.
Kenneth Graunke
2018-01-17
2
-21
/
+20
*
intel/fs: Optimize and simplify the copy propagation dataflow logic.
Francisco Jerez
2018-01-17
1
-24
/
+11
*
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2018-01-17
18
-26
/
+0
*
st/mesa: assume that user constant buffers are always supported
Marek Olšák
2018-01-17
4
-34
/
+6
*
nine: assume that user constant buffers are always supported
Marek Olšák
2018-01-17
4
-156
/
+4
*
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Marek Olšák
2018-01-17
19
-27
/
+3
*
st/mesa: expose ARB_sync unconditionally
Marek Olšák
2018-01-17
1
-5
/
+2
*
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Marek Olšák
2018-01-17
20
-27
/
+3
*
glsl: remove unneeded extern "C" {} bracketing around Mesa includes
Brian Paul
2018-01-17
1
-4
/
+2
*
mesa: move gl_external_samplers() to program.[ch]
Brian Paul
2018-01-17
3
-17
/
+22
*
st/mesa: include util/bitscan.h in st_glsl_to_tgsi_temprename.cpp
Brian Paul
2018-01-17
1
-5
/
+6
*
glsl: include util/bitscan.h in serialize.cpp
Brian Paul
2018-01-17
1
-0
/
+1
*
util: include string.h in u_dynarray.h
Brian Paul
2018-01-17
1
-0
/
+1
*
mesa: remove unneeded #includes of main/compiler.h
Brian Paul
2018-01-17
16
-16
/
+0
*
st/mesa: remove unneeded #includes of main/compiler.h
Brian Paul
2018-01-17
13
-19
/
+0
*
st/mesa: include main/compiler.h in st_cb_queryobj.c
Brian Paul
2018-01-17
1
-0
/
+1
*
mesa: include util/macros.h in format_fallback.c
Brian Paul
2018-01-17
1
-0
/
+1
*
mesa: include compiler.h in disk_cache.c
Brian Paul
2018-01-17
1
-0
/
+1
*
mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: reindent vbo_attrib.h to use 3 spaces
Brian Paul
2018-01-17
1
-50
/
+50
*
vbo: whitespace, formatting fixes in vbo_exec_api.c
Brian Paul
2018-01-17
1
-99
/
+98
*
vbo: add assertions, comments in vbo_exec_api.c
Brian Paul
2018-01-17
1
-1
/
+7
*
vbo: whitespace, formatting fixes in vbo_exec_draw.c
Brian Paul
2018-01-17
1
-64
/
+64
*
vbo: use inputs_read var to simplify code
Brian Paul
2018-01-17
2
-8
/
+8
*
vbo: whitespace, formatting fixes in vbo_split_copy.c
Brian Paul
2018-01-17
1
-160
/
+144
*
vbo: use a new local 'array' variable in bind_vertex_list() loop
Brian Paul
2018-01-17
1
-12
/
+13
*
vbo: remove unneeded #includes in vbo_context.c
Brian Paul
2018-01-17
1
-2
/
+0
*
vbo: whitespace, formatting fixes in vbo_context.c
Brian Paul
2018-01-17
1
-24
/
+35
*
vbo: change vbo_context attribute map arrays to GLubyte
Brian Paul
2018-01-17
4
-5
/
+8
*
vbo: lift common code out of switch cases
Brian Paul
2018-01-17
2
-18
/
+12
*
vbo: optimize some display list drawing (v2)
Brian Paul
2018-01-17
3
-0
/
+40
*
vbo: rewrite some code in playback_copy_to_current()
Brian Paul
2018-01-17
1
-8
/
+6
*
vbo: add some comments in vbo_save_api.c
Brian Paul
2018-01-17
1
-0
/
+17
*
vbo: rename some functions in vbo_save_api.c
Brian Paul
2018-01-17
1
-37
/
+37
*
vbo: rename some functions in vbo_save_draw.c
Brian Paul
2018-01-17
1
-9
/
+9
*
vbo: add comment that vbo_save_vertex_list::buffer_offset is in bytes
Brian Paul
2018-01-17
1
-1
/
+1
*
vbo: minor code simplification in _save_compile_vertex_list()
Brian Paul
2018-01-17
1
-4
/
+5
*
vbo: rename prim to prims
Brian Paul
2018-01-17
3
-47
/
+47
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