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* opencl: do not link against libudevEmil Velikov2014-02-111-1/+1
| | | | | | | Previously the linking was required due to dependency of udev in the pipe-loader. Now this is no longer the case, as we dlopen the library. Signed-off-by: Emil Velikov <[email protected]>
* gallium/tests: do not link against libudevEmil Velikov2014-02-111-1/+0
| | | | | | | Previously the linking was required due to dependency of udev in the pipe-loader. Now this is no longer the case, as we dlopen the library. Signed-off-by: Emil Velikov <[email protected]>
* egl-static: stop linking against libudevEmil Velikov2014-02-111-1/+0
| | | | | | No longer required since all the udev code is in the loader. Signed-off-by: Emil Velikov <[email protected]>
* egl_dri2: remove LIBUDEV_CFLAGS from Makefile.amEmil Velikov2014-02-111-1/+0
| | | | | | None of the code within builds or (explicitly) requires udev. Signed-off-by: Emil Velikov <[email protected]>
* pipe-loader: drop obsolete libudev.h includeEmil Velikov2014-02-111-1/+0
| | | | | | | All the udev code is in the loader, so there is no reason for us to include this header. Signed-off-by: Emil Velikov <[email protected]>
* omx/radeonsi: fix targetChristian König2014-02-111-0/+4
| | | | | | Another minor typo. Signed-off-by: Christian König <[email protected]>
* vl: add H264 encoding interfaceChristian König2014-02-115-5/+64
| | | | | Signed-off-by: Christian König <[email protected]> Signed-off-by: Leo Liu <[email protected]>
* i965: Don't call abort() on an unknown device.Kenneth Graunke2014-02-112-2/+4
| | | | | | | | | | | | | | | If we don't recognize the PCI ID, we can't reasonably load the driver. However, calling abort() is quite rude - it means the application that tried to initialize us (possibly the X server) can't continue via fallback paths. We already have a more polite mechanism - failing to create the context. So, just use that. While we're at it, improve the error message. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73024 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Tested-by: Lu Hua <[email protected]>
* glsl: Add locking to builtin_builder singletonDaniel Kurtz2014-02-111-1/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Consider a multithreaded program with two contexts A and B, and the following scenario: 1. Context A calls initialize(), which allocates mem_ctx and starts building built-ins. 2. Context B calls initialize(), which sees mem_ctx != NULL and assumes everything is already set up. It returns. 3. Context B calls find(), which fails to find the built-in since it hasn't been created yet. 4. Context A finally finishes initializing the built-ins. This will break at step 3. Adding a lock ensures that subsequent callers of initialize() will wait until initialization is actually complete. Similarly, if any thread calls release while another thread is still initializing, or calling find(), the mem_ctx/shader would get free'd while from under it, leading to corruption or use-after-free crashes. Fixes sporadic failures in Piglit's glx-multithread-shader-compile. Bugzilla: https://bugs.freedesktop.org/69200 Signed-off-by: Daniel Kurtz <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "10.1 10.0" <[email protected]>
* i965/fs: Simplify FS_OPCODE_SET_OMASK stride mashing a bit.Kenneth Graunke2014-02-111-4/+2
| | | | | | | | | | | | In the first case, we can simply call stride(mask, 16, 8, 2) rather than creating a new register with a different stride, then immediately changing it a second time. In the second case, the stride was already what we wanted, so we can just use mask without any changes at all. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965/fs: Simplify FS_OPCODE_SET_SAMPLE_ID stride mashing a bit.Kenneth Graunke2014-02-111-2/+1
| | | | | | | | stride(brw_vec1_reg(...) ...) takes some register, changes the strides, then changes the strides again. Let's do it once. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* r600g: add support for multiple viewports.Dave Airlie2014-02-119-40/+98
| | | | | | tested on rv635 and barts. Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-115-56/+73
| | | | | | | | | | this just ties the mesa code to the pre-existing gallium interface, I'm not sure what to do with the CSO stuff yet. 0.2: fix min/max bounds Acked-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: add support for viewport index semanticDave Airlie2014-02-111-0/+9
| | | | | | | This adds GS output and FS input support, even though FS input support isn't supported until GLSL 4.30 from what I can see. Signed-off-by: Dave Airlie <[email protected]>
* i965: Program 2x MSAA sample positions.Kenneth Graunke2014-02-103-4/+16
| | | | | | | | | There are only two sensible placements for 2x MSAA samples - and one is the mirror image of the other. I chose (0.25, 0.25) and (0.75, 0.75). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965: Store 4x MSAA sample positions in a scalar value, not an array.Kenneth Graunke2014-02-103-4/+4
| | | | | | | | Storing a single value in an array is rather pointless. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965: Duplicate less code in GetSamplePositions driver hook.Kenneth Graunke2014-02-101-11/+12
| | | | | | | | | | | | The 4x and 8x cases contained identical code for extracting the X and Y sample offset values and converting them from U0.4 back to float. Without this refactoring, we'd have to duplicate it a third time in order to support 2x MSAA. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* nouveau/video: make sure that firmware is present when checking capsIlia Mirkin2014-02-103-4/+147
| | | | | | | | | | | | Apparently some players are ill-prepared for us claiming that a decoder exists only to have creating it fail, and express this poor preparation with crashes (e.g. flash). Check that firmware is there to increase the chances of there being a high correlation between reported capabilities and ability to create a decoder. Signed-off-by: Ilia Mirkin <[email protected]> Cc: 10.0 10.1 <[email protected]> Tested-by: Emil Velikov <[email protected]>
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-0933-103/+103
| | | | | | | | | | | | | | | | | | | | In commit eeed49f5f290793870c60b5b635b977a732a1eb4, Mark accidentally renamed MESA_FORMAT_S8_Z24 to MESA_FORMAT_Z24_UNORM_X8_UINT and MESA_FORMAT_X8_Z24 to MESA_FORMAT_Z24_UNORM_S8_UINT, reversing their sense. The commit message was correct, but what sed commands actually got run didn't match that. This patch swaps the two enum names, reversing them. This should undo the damage, but might break things if people have manually fixed a few instances in the meantime... Mark's commit also failed to mention renames: s/MESA_FORMAT_ARGB2101010_UINT\b/MESA_FORMAT_B10G10R10A2_UINT/g s/MESA_FORMAT_ABGR2101010\b/MESA_FORMAT_R10G10B10A2_UNORM/g but those seem okay. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: remove duplicated init of MaxViewportsMaxence Le Doré2014-02-091-3/+0
| | | | | | | Already declared 5 lines before. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-0915-1/+54
| | | | | | | | v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* mesa: Removed unnecessary check for NULL pointer when freeing memorySiavash Eliasi2014-02-091-2/+1
| | | | | | | | | Note that it is OK to pass NULL pointers to this function since this commit: mesa: modified _mesa_align_free() to accept NULL pointer http://cgit.freedesktop.org/mesa/mesa/commit/?id=f0cc59d68a9f5231e8e2111393a1834858820735 Reviewed-by: Marek Olšák <[email protected]>
* nv30: report 8 maximum inputsIlia Mirkin2014-02-081-1/+1
| | | | | | | | | | | | nvfx_fragprog_assign_generic only allows for up to 10/8 texcoords for nv40/nv30. This fixes compilation of the varying-packing tests. Furthermore it appears that the last 2 inputs on nv4x don't seem to work in those tests, so just report 8 everywhere for now. Tested on NV42, NV44. NV4B appears to have additional problems. Signed-off-by: Ilia Mirkin <[email protected]> Cc: 9.1 9.2 10.0 10.1 <[email protected]>
* nv50/ir/ra: some register spilling fixesChristoph Bumiller2014-02-091-5/+34
| | | | Cc: 10.1 <[email protected]>
* mesa: update assertion in detach_shader() for geom shadersBrian Paul2014-02-081-0/+1
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74723 Cc: "10.0" "10.1" <[email protected]> Tested-by: Andreas Boll <[email protected]>
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-089-153/+274
| | | | | | | | | | | | We don't need to allocate all the state related to GL_ARB_debug_output until some aspect of that extension is actually needed. The sizeof(gl_debug_state) is huge (~285KB on 64-bit systems), not even counting the 54(!) hash tables and lists that it contains. This change reduces the size of gl_context alone from 431KB bytes to 145KB bytes on 64-bit systems and from 277KB bytes to 78KB bytes on 32-bit systems. Reviewed-by: Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: trivial clean-ups in errors.cBrian Paul2014-02-081-41/+84
| | | | | | | Whitespace changes, 78-column rewrapping, comment clean-ups, add some braces, etc. Reviewed-by: Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: remove _mesa_ prefix from some static functionsBrian Paul2014-02-081-27/+23
| | | | Reviewed-by: Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Label JIP and UIP in Broadwell shader disassembly.Kenneth Graunke2014-02-071-2/+6
| | | | | | | This makes it obvious which number is which. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Don't disassemble UIP field for Broadwell WHILE instructions.Kenneth Graunke2014-02-071-2/+1
| | | | | | | The WHILE instruction doesn't have UIP. It only has JIP. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Don't print source registers for Broadwell flow control.Kenneth Graunke2014-02-071-13/+14
| | | | | | | | | | | The bits which normally contain the source register descriptions actually contain the JIP/UIP jump targets, which we already printed. Interpreting JIP/UIP as source registers results in some really creepy looking output, like IF statements with acc14.4<0,1,0>UD sources. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Fix fast depth clear values on Broadwell.Kenneth Graunke2014-02-071-1/+4
| | | | | | | | | | | | | | Broadwell's 3DSTATE_CLEAR_PARAMS packet expects a floating point value regardless of format. This means we need to stop converting it to UNORM. Storing the value as float would make sense, but since we already have a uint32_t field, this patch continues shoehorning it into that. In a sense, this makes mt->depth_clear_value the DWord you emit in the packet, rather than the clear value itself. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* nvc0: handle TGSI_SEMANTIC_LAYERChristoph Bumiller2014-02-075-5/+4
| | | | Cc: 10.1 <[email protected]>
* nvc0: create the SW objectChristoph Bumiller2014-02-072-0/+10
| | | | It's required for being able to use software methods now.
* nvc0/ir/emit: hardcode vertex output stream to 0 for nowChristoph Bumiller2014-02-071-2/+7
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* i965: Enable ARB_texture_gather for one component on Gen6.Chris Forbes2014-02-082-1/+3
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/vec4: Emit shader w/a for Gen6 gatherChris Forbes2014-02-082-0/+32
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Emit shader w/a for Gen6 gatherChris Forbes2014-02-082-0/+35
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add surface format overrides for Gen6 gatherChris Forbes2014-02-081-5/+32
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add Gen6 gather wa to sampler keyChris Forbes2014-02-082-0/+32
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Optimize triop_csel with all-true or all-false.Eric Anholt2014-02-071-0/+7
| | | | Reviewed-by: Matt Turner <[email protected]>
* glsl: Optimize various cases of fma (aka MAD).Eric Anholt2014-02-071-0/+13
| | | | Reviewed-by: Matt Turner <[email protected]>
* glsl: Optimize lrp(x, x, coefficient) --> x.Eric Anholt2014-02-071-0/+2
| | | | | | | | | | | total instructions in shared programs: 1627754 -> 1624534 (-0.20%) instructions in affected programs: 45748 -> 42528 (-7.04%) GAINED: 3 LOST: 0 (serious sam, humus domino demo) Reviewed-by: Matt Turner <[email protected]>
* glsl: Optimize pow(x, 1) -> x.Eric Anholt2014-02-071-0/+4
| | | | | | | | | | | total instructions in shared programs: 1627826 -> 1627754 (-0.00%) instructions in affected programs: 6640 -> 6568 (-1.08%) GAINED: 0 LOST: 0 (HoN and savage2) Reviewed-by: Matt Turner <[email protected]>
* glsl: Optimize log(exp(x)) and exp(log(x)) into x.Eric Anholt2014-02-071-0/+36
| | | | Reviewed-by: Matt Turner <[email protected]>
* glsl: Optimize ~~x into x.Eric Anholt2014-02-071-0/+5
| | | | | | | v2: Fix pasteo of an extra abs being inserted (caught by many). Rewrite to drop the silly switch statement. Reviewed-by: Matt Turner <[email protected]> (v1)
* i965: Add some informative debug when the X Server botches DRI2 GetBuffers.Eric Anholt2014-02-071-1/+11
| | | | | | | | We've had various bug reports over the years where miptrees are missing, and when I screwed it up while adding DRI2 to the modesetting driver, I figured I should put the info necessary for debug here. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Remove redundant check in blitter-based glBlitFramebuffer().Eric Anholt2014-02-071-10/+0
| | | | | | | The intel_miptree_blit() code checks the format for us now, plus it handles xrgb vs argb for us. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix Gen8+ disassembly of half float subregister numbers.Kenneth Graunke2014-02-071-0/+1
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Use the new brw_load_register_mem helper for draw indirect.Kenneth Graunke2014-02-071-31/+22
| | | | | | | | | | | This makes it work on Broadwell, too. v2: Drop bogus double write to 3DPRIM_BASE_VERTEX register (caught by Chris Forbes). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chris Forbes <[email protected]>