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* tgsi: Fix POSITION and FACE fragment shader inputs.Michal Krol2009-11-232-36/+42
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* tgsi: Bring BGNFOR/ENDFOR implementation up to spec.Michal Krol2009-11-232-13/+35
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* tgsi: Fake TXD implementation in exec.Michal Krol2009-11-231-1/+59
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* tgsi: Add execution debugging facilities to exec.Michal Krol2009-11-231-4/+63
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* slang: Be more robust with memory in concat_shaders().Michal Krol2009-11-231-3/+19
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* r600 : add support for shader instruction trunc and discard.Richard Li2009-11-222-29/+78
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* r600: hopefully fix segfault.Dave Airlie2009-11-231-1/+2
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* r600: fix inline issuesDave Airlie2009-11-232-4/+2
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* r600 : add stack depth calculation, enable CF pop.Richard Li2009-11-223-161/+223
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* r600 : use cf for all pop now, left optimization for future.Richard Li2009-11-222-16/+42
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* r300g: Build fix.Corbin Simpson2009-11-211-1/+1
| | | | Oops.
* r300g: do not reallocate r300_vertex_info and r300_rs_block all the timeMarek Olšák2009-11-212-24/+20
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* r300g: clean up vs/fs tabsMarek Olšák2009-11-212-94/+25
| | | | | Instead of vs_tab, we use vs_output_tab and it's local now. fs_tab hasn't been used anywhere, so I removed it and r300_update_fs_tab too.
* r300g: silence warningsMarek Olšák2009-11-202-2/+4
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* r300g: fix typo in r300_reg.h to prevent the RS unit from doing random thingsMarek Olšák2009-11-202-15/+13
| | | | | | And reorder fragment shader inputs so that the colors are before texcoords, as is allocated by the shader compiler. This commit makes VS->FS attribute routing work on R500.
* r300g: fix updating a vertex formatMarek Olšák2009-11-202-2/+5
| | | | | We must update PSC when we change the vertex format, e.g. vertex colors from RGBA to BGRA.
* r300g: add texture lod clampingMarek Olšák2009-11-205-5/+23
| | | | | | These now work: piglit/lodclamp piglit/levelclamp
* r300g: Begin separating HW TCL and SW TCL state and setup.Corbin Simpson2009-11-206-174/+110
| | | | | | | This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3
* r300g: emit R300_TEX_ENABLE to indicate there are no textures boundMarek Olšák2009-11-202-2/+15
| | | | Previously, this reg wasn't emitted at all if texture_count == 0.
* r300g: remove variant states from emit_state_invariantMarek Olšák2009-11-201-3/+1
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* r300g: Texrect factor cleanup.Corbin Simpson2009-11-201-10/+14
| | | | | (0, 0, 0, 1) is a much saner default value, and texrect factors only need to be (1/s, 1/t, 0, 1).
* r300g: fix rectangle textures on r3xxMarek Olšák2009-11-202-2/+28
| | | | Adapted from Maciej Cencora's patch.
* r300g: Clean up bitcounting function.Corbin Simpson2009-11-201-5/+10
| | | | | I didn't see this in u_math; surely somebody else has this wheel reinvented elsewhere.
* r300g: Use MAX3 and MIN3.Corbin Simpson2009-11-202-4/+1
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* util: Add MAX3 and MIN3.Corbin Simpson2009-11-201-0/+3
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* r300g: set better values in the R300_VAP_CNTL registerMarek Olšák2009-11-201-5/+28
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* Fix comment to use /* */ rather than //Alan Hourihane2009-11-201-16/+16
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* Fix indentation.Alan Hourihane2009-11-201-3/+4
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* Fix vega compilation.Alan Hourihane2009-11-203-5/+12
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* Fix memory leak.Alan Hourihane2009-11-201-0/+1
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* r600 : eliminate Wondows line ending for test code.Richard Li2009-11-201-28/+28
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* Merge remote branch 'origin/mesa_7_7_branch'Dave Airlie2009-11-2038-740/+743
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| * r100: fix texture_from_pixmap and compiz.Dave Airlie2009-11-201-7/+10
| | | | | | | | | | | | | | | | r100 state emission has separate rect and non-rect states, if we are doing TFP for a TEXTURE_2D we shouldn't use the rect states as they won't get emitted properly. Signed-off-by: Dave Airlie <[email protected]>
| * st/xorg: Fix infinite loop in copy_packed_data.Vinson Lee2009-11-191-1/+1
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| * st/mesa: replace st_flush() with pipe->flush()Brian Paul2009-11-191-1/+1
| | | | | | | | | | We only need to flush the gallium driver in this case. Fixes a recursive state validation bug.
| * vbo: added recursion check in vbo_exec_FlushVertices()Brian Paul2009-11-191-1/+17
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| * st/mesa: get rid of compressed_num_bytes() codeBrian Paul2009-11-191-36/+4
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| * st/mesa: remove is_compressed_mesa_format()Brian Paul2009-11-191-21/+2
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| * st/mesa: remove pointless assertionBrian Paul2009-11-191-2/+0
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| * softpipe: whitespace/indentation fixesBrian Paul2009-11-191-5/+3
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| * softpipe: add missing check in softpipe_is_texture_referenced()Brian Paul2009-11-191-2/+8
| | | | | | | | Check if the named texture is referenced by the texture cache.
| * st/xorg: Replace compile-time acceleration switch with Option "2DAccel".Michel Dänzer2009-11-195-12/+25
| | | | | | | | | | This option can be used to disable 2D acceleration. DRI2 and XVideo blits will still be accelerated, at least to some degree even with compositing.
| * st/xorg: Miscellaneous XVideo fixes.Michel Dänzer2009-11-191-3/+11
| | | | | | | | | | | | * Make sure the destination pixmap has a texture to render into. * Fix damage reporting so the EXA migration code can do the right thing. * Fix destination coordinates for redirected windows.
| * st/xorg: Try harder to ensure a shared texture has valid contents right away.Michel Dänzer2009-11-191-0/+3
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| * st/xorg: Don't complain about convolution filter being 'unknown'.Michel Dänzer2009-11-191-1/+2
| | | | | | | | | | Also add a newline to the complaint so it'll be a little less annoying if we actually encounter an unknown filter value again.
| * st/xorg: Remove superfluous flushes from the EXA WaitMarker hook.Michel Dänzer2009-11-191-9/+1
| | | | | | | | Thanks to Thomas Hellström for pointing this out.
| * st/xorg: Don't initialize non-existing fields.Michel Dänzer2009-11-191-2/+0
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| * st/xorg: Init all functions and fix spellingJakob Bornecrantz2009-11-181-1/+3
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| * st/xorg: Make the #if more easier to readJakob Bornecrantz2009-11-181-8/+14
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| * st/xorg: Use the correct DRI2BufferPtr struct on 1.6.4 serversJakob Bornecrantz2009-11-181-9/+16
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