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* added code to initialize shininess tablesBrian Paul2000-06-281-1/+6
* initialize TextureStack matricesBrian Paul2000-06-271-2/+3
* added aligned memory allocations (Gareth Hughes)Brian Paul2000-06-275-32/+38
* added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul2000-06-276-56/+469
* fixed GL_INTENSITY error checking bugBrian Paul2000-06-272-4/+7
* another patch for win32 joysticksBrian Paul2000-06-271-0/+4
* removed bad DrawDestMask assignmentsBrian Paul2000-06-271-3/+1
* fixed type checking errorBrian Paul2000-06-271-4/+4
* fixed an assertion and minor bugBrian Paul2000-06-271-5/+4
* init Point.UserSizeBrian Paul2000-06-271-1/+2
* disabled some ctx->NeedEyeCoords shortcutsBrian Paul2000-06-261-9/+4
* updating mat ambient/emissive was broke. always compute ctx->EyeZDirBrian Paul2000-06-262-69/+102
* Performance fix for unfilled triangles on mga and i810 hardware.Keith Whitwell2000-06-241-6/+1
* fixed ColorMask test in update_rasterflags()Brian Paul2000-06-231-2/+2
* applied joystick patch from Michael ChampignyBrian Paul2000-06-231-13/+12
* Added FREE(depth) in error clause before returnBrian Paul2000-06-221-1/+2
* fix GL_BACK color material bugKeith Whitwell2000-06-191-2/+2
* check for special cases of value = 0 or 1 in glAccumBrian Paul2000-06-191-3/+6
* replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to work-a...Brian Paul2000-06-161-1/+1
* revamped glCopyTexSubImage1/2/3D() to be more like glCopyTexImage1/2/3D()Brian Paul2000-06-151-75/+74
* added Motif info messageBrian Paul2000-06-151-1/+9
* moved #define of LLBL into assyntax.h fileBrian Paul2000-06-142-16/+17
* added dummy function to silence compiler warningBrian Paul2000-06-146-8/+68
* GL_TEXTURE_BASE_LEVEL wasn't working correctlyBrian Paul2000-06-121-27/+41
* define GL_GLEXT_PROTOTYPES for glext.hBrian Paul2000-06-121-1/+2
* changed dispatch of GL_EXT_vertex_array functionsBrian Paul2000-06-121-9/+9
* added EXT version of vertex array functionsBrian Paul2000-06-121-25/+33
* added EXT version of vertex array functionsBrian Paul2000-06-123-5/+102
* Lots of small updates to GGIMesa, tracking LibGGI internals changesJon Taylor2000-06-1111-13/+62
* variety of updates to better conform to real GLXBrian Paul2000-06-083-64/+59
* added GL_EXT_packed_pixels extension, subset of GL 1.2Brian Paul2000-06-081-1/+2
* more work on GL_ARB_texture_compressionBrian Paul2000-06-063-14/+514
* fixed bugs in fxSetupDepthTest()Brian Paul2000-06-051-4/+6
* added missing GL_BGRA caseBrian Paul2000-06-051-1/+2
* added ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() in _mesa_Fogfv()Brian Paul2000-06-051-1/+3
* Committing in .Jouk Jansen2000-06-051-2/+6
* initial work for GL_NV_blend_square extensionBrian Paul2000-05-302-6/+81
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-302-20/+84
* include glheader.h instead of system headersBrian Paul2000-05-263-16/+7
* applied Eero Pajarre's patch for WindowsBrian Paul2000-05-261-4/+9
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-265-16/+32
* replaced assertion with a conditional in _glapi_add_entrypoint()Brian Paul2000-05-241-7/+8
* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-246-35/+42
* more work on GL_ARB_texture_compressionBrian Paul2000-05-244-56/+437
* replaced _mesa_base_tex_format() with base_colortab_format()Brian Paul2000-05-241-3/+61
* enable and clean-up of paletted texture codeBrian Paul2000-05-232-34/+35
* register recent GL extensions for libGL compatibilityBrian Paul2000-05-231-1/+11
* initial work for GL_ARB_texture_compressionBrian Paul2000-05-2310-14/+339
* more texture cube work, misc code clean-upBrian Paul2000-05-236-99/+97
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-236-134/+274