| Commit message (Collapse) | Author | Age | Files | Lines |
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Unlike the one produced by st/vega, this is a dispatch-only library.
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Remove src/gles and have mapi/{es1api,es2api} build libGLESv1_CM.so and
libGLESv2.so.
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Define <API>_LIB, <API>_LIB_NAME, <API>_LIB_GLOB, and some other
variables in the configs. Fix a typo in glesv1_cm.pc.in where an
inexistent variable is used.
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dlopen api_<API>.so before dlopening the process itself in case the
client APIs are implemented in external modules.
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The function can be used by a driver to check each search path of EGL.
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Once upon a time some drivers hooked into these for GL_HP_occlusion_test
and GL_OES_read_format. They're not being used anymore so get rid of them.
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And lookup the GLX screen for the context. Otherwise we'll end up
jumping through a NULL-pointer once we try to look up the visual
or config for the shared context.
https://bugs.freedesktop.org/show_bug.cgi?id=14245
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fpclassify is provided by math.h
Signed-off-by: Jon TURNEY <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Part of a fix for piglit trinity-fp1 test failure.
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This was missed in commit 296adbd545b8efd38c9ed508166b2de2764a444b.
Fixes darwin build.
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Rename vgFooBar to vegaFooBar and use vgapi as the dispatcher. This
makes sure there is always a current context when the internal functions
are called. And eglGetProcAddress is finally supported.
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vgapi is a dispatcher for OpenVG.
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The idea is to have an API generate a header using mapi_abi.py. The API
can then use the header to build a dispatcher.
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Specifically, move all or most of
glapi/glapi.c to mapi/u_current.c,
glapi/glapi_execmem.c to mapi/u_execmem.c,
glapi/glthread.[ch] to mapi/u_thread.[ch]
and remove their dependencies on core Mesa headers.
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Move glapi to src/mapi/{glapi,es1api,es2api}.
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Note that this also requires X86 for llvm, if llvmpipe/draw_llvm works
on PPC then the condition should be extended to include && x86.
Signed-off-by: Török Edwin <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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If a shader was bound to the fragment shader TGSI executor and it was
then deleted and a new shader was allocated at the same address as the
old shader, the new fragment shader would not get properly bound to
the TGSI machine and we'd wind up using the old one.
This would not have been a problem if shaders were refcounted.
Now the TGSI machine is owned by the context rather than the quad
pipeline's shader stage so that the softpipe_delete_fs_state()
function can access it.
Fixes sporadic failures of the piglit fp-long-alu test (fd.o bug 27989).
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To properly execute an instruction such as "ADD tmp, tmp.wzyx, foo;"
with SOA we (sometimes) need to put the results into temporaries before
writing the results to the destination register.
This patch fixes the ADD instruction but this needs to be done for
many more instructions.
Helps to fix piglit fp-long-alu test (fd.o bug 27989).
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This lets us unbind a shader from the tgsi_exec_machine. Since
shaders aren't ref counted we need this to properly clean up when
deleting shaders elsewhere.
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Avoids crashing when fence is NULL (LP_NUM_THREADS=0) and leaking when
it is not.
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When the mipmap level is smaller than the compression block width, height
we need to fill in / replicate pixels so that we don't get garbage values.
Fixes piglit gen-compressed-teximage test.
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Fix more fall-out from the "ignore BaseLevel" change.
This may help with fd.o bug 27991.
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Saves some work and avoids potential issue with inconsistant mipmap
level sizes. As long as the mipmap levels from BaseLevel to MaxLevel
are consistant, we don't care about the other levels.
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OpenGL occlusion queries work now. The Mesa demos, glean test and piglit
tests all pass. A few enhancements are possible in the future. -Brian
Signed-off-by: Brian Paul <[email protected]>
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Concidering that we actually print FALSE when displaying the
option we should also accept that value.
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These files are built with make and removed with make clean, so it does not
seem necessary to track them.
Looking at the Makefile, it seems that the two u_indices_* files are handled
similarly to u_format_srgb.c u_format_table.c and u_half.c, and these 3
files are already untracked and in .gitignore
Signed-off-by: Xavier Chantry <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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This incomplete patch got commited by mistake.
This reverts commit 2142c769a4ebfe1a7c3facb036af8b75c5288616.
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These files are built with make and removed with make clean, so it does not
seem necessary to track them.
Looking at the Makefile, it seems that the two u_indices_* files are handled
similarly to u_format_srgb.c u_format_table.c and u_half.c, and these 3
files are already untracked and in .gitignore
Signed-off-by: Xavier Chantry <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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These files are built with make and removed with make clean, so it does not
seem necessary to track them.
Looking at the Makefile, it seems that the two u_indices_* files are handled
similarly to u_format_srgb.c u_format_table.c and u_half.c, and these 3
files are already untracked and in .gitignore
Signed-off-by: Xavier Chantry <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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This is a regression from e42d84eaba228d4d96a46d116c6ca24581e29439
https://bugs.freedesktop.org/show_bug.cgi?id=27929
Signed-off-by: Jeremy Huddleston <[email protected]>
(cherry picked from commit 4d63be67f320839d115987211d0d9b4297f6d17d)
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This fixes edge flags for polygons and provoking vertex for
filled quads.
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