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*
vc4: Fix up tile alignment checks for blitting using just an RCL.
Eric Anholt
2015-12-04
1
-6
/
+22
*
vc4: Add support for loading sample mask.
Eric Anholt
2015-12-04
6
-1
/
+19
*
freedreno/ir3: convert scheduler back to recursive algo
Rob Clark
2015-12-04
2
-127
/
+204
*
freedreno/ir3: don't reuse a0.x across blocks
Rob Clark
2015-12-04
1
-7
/
+14
*
freedreno/ir3: rename ir3_block::bd
Rob Clark
2015-12-04
3
-11
/
+11
*
util: fix comment typo
Giuseppe Bilotta
2015-12-04
1
-1
/
+1
*
xvmc: force assertion in XvMC tests
Giuseppe Bilotta
2015-12-04
5
-0
/
+10
*
radeon: const correctness
Giuseppe Bilotta
2015-12-04
1
-1
/
+1
*
radeon: whitespace cleanup
Giuseppe Bilotta
2015-12-04
1
-2
/
+2
*
mesa/tests: add KHR_debug GLES glGetPointervKHR entry points
Emil Velikov
2015-12-04
1
-1
/
+4
*
i965/vec4: Stop pretending to support indirect output stores
Jason Ekstrand
2015-12-03
1
-9
/
+3
*
i965/vec4: Get rid of the nir_inputs array
Jason Ekstrand
2015-12-03
3
-40
/
+13
*
nir/lower_io: Pass the builder and type_size into get_io_offset
Jason Ekstrand
2015-12-03
1
-15
/
+15
*
nv50/ir: replace zeros in movs as well
Ilia Mirkin
2015-12-03
1
-2
/
+1
*
nv50/ir: fold fma/mad when all 3 args are immediates
Ilia Mirkin
2015-12-03
1
-0
/
+30
*
nv50/ir: avoid looking at uninitialized srcMods entries
Ilia Mirkin
2015-12-03
2
-2
/
+2
*
nv50/ir: fix DCE to not generate 96-bit loads
Ilia Mirkin
2015-12-03
1
-1
/
+31
*
draw: fix clipping of layer/vp index outputs
Roland Scheidegger
2015-12-04
1
-139
/
+186
*
softpipe: use provoking vertex for layer
Roland Scheidegger
2015-12-04
1
-2
/
+2
*
llvmpipe: use provoking vertex for layer/viewport
Roland Scheidegger
2015-12-04
2
-17
/
+32
*
vc4: Add the RCL to CL debug dumping when in simulator mode.
Eric Anholt
2015-12-03
1
-0
/
+6
*
radeonsi: fix Fiji for LLVM <= 3.7
Marek Olšák
2015-12-03
1
-1
/
+2
*
radeonsi: fix occlusion queries on Fiji
Marek Olšák
2015-12-03
1
-2
/
+2
*
radeonsi: dump init_config IBs
Marek Olšák
2015-12-03
1
-4
/
+15
*
radeonsi: print framebuffer info into ddebug logs
Marek Olšák
2015-12-03
3
-2
/
+27
*
gallium/radeon: print more info about HTILE
Marek Olšák
2015-12-03
2
-2
/
+17
*
gallium/radeon: print more info about CMASK
Marek Olšák
2015-12-03
2
-3
/
+16
*
gallium/radeon: rename fmask::pitch -> pitch_in_pixels
Marek Olšák
2015-12-03
3
-6
/
+6
*
gallium/radeon: print more information about textures
Marek Olšák
2015-12-03
1
-5
/
+43
*
gallium/radeon: move printing texture info into a separate function
Marek Olšák
2015-12-03
1
-41
/
+51
*
gallium/radeon: remove unused r600_texture::pitch_override
Marek Olšák
2015-12-03
2
-2
/
+0
*
gallium/radeon: remove DBG_TEXMIP
Marek Olšák
2015-12-03
3
-4
/
+2
*
gallium/aux/util: Trivial, we already have format use it
Edward O'Callaghan
2015-12-03
1
-1
/
+1
*
automake: Fix typo in MSVC2008 compat flags.
Jose Fonseca
2015-12-03
1
-1
/
+1
*
ttn: Whitelist from -Werror=declaration-after-statement.
Jose Fonseca
2015-12-03
1
-0
/
+4
*
mesa: rework the meaning of gl_debug_message::length
Emil Velikov
2015-12-03
1
-16
/
+24
*
mesa: errors: validate the length of null terminated string
Emil Velikov
2015-12-03
1
-3
/
+17
*
mesa: accept TYPE_PUSH/POP_GROUP with glDebugMessageInsert
Emil Velikov
2015-12-03
1
-1
/
+1
*
mesa: add SEVERITY_NOTIFICATION to default state
Emil Velikov
2015-12-03
1
-2
/
+3
*
mesa: return the correct value for GroupStackDepth
Emil Velikov
2015-12-03
1
-1
/
+1
*
mesa: rename GroupStackDepth to CurrentGroup
Emil Velikov
2015-12-03
1
-16
/
+16
*
mesa: do not enable KHR_debug for ES 1.0
Emil Velikov
2015-12-03
2
-11
/
+11
*
glapi: add GetPointervKHR to the ES dispatch
Emil Velikov
2015-12-03
1
-0
/
+5
*
mesa/version: Update gl_extensions::Version during version override
Nanley Chery
2015-12-03
1
-0
/
+1
*
mesa: print enum names rather than hexadecimal values in error messages
Brian Paul
2015-12-03
1
-6
/
+6
*
st/wgl: add new stw_ext_rendertexture.c file
Brian Paul
2015-12-03
1
-0
/
+252
*
st/wgl: add support for WGL_ARB_render_texture
Brian Paul
2015-12-03
9
-10
/
+118
*
st/mesa: add new st_copy_framebuffer_to_texture() function
Brian Paul
2015-12-03
3
-0
/
+178
*
glsl: remove useless null checks and make match_explicit_outputs_to_inputs() ...
Juha-Pekka Heikkila
2015-12-03
1
-9
/
+1
*
i965: use _Shader to get fragment program when updating surface state
Tapani Pälli
2015-12-03
1
-2
/
+2
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