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* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-2827-95/+146
* regress: Add fragment shader test for one-dimensional constant buffers.Michal Krol2010-01-282-5/+19
* regress: Add two-dimension constant buffer test.Michal Krol2010-01-282-0/+47
* python: Link to ws2_32 on windows.Michal Krol2010-01-281-0/+1
* tgsi: Handle two-dimensional constants in text parser.Michal Krol2010-01-283-11/+78
* regress: Fix shader header.Michal Krol2010-01-281-1/+1
* gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol2010-01-2810-177/+158
* tgsi: Handle 2-D declarations.Michal Krol2010-01-286-89/+156
* gallium: Add tgsi_declaration_dimension token.Michal Krol2010-01-281-1/+8
* radeong: Slight improvement to buffer creation.Corbin Simpson2010-01-281-1/+4
* gallium-docs: Moar buffer info.Corbin Simpson2010-01-281-0/+35
* gallium-docs: Start doc'ing screen buffers.Corbin Simpson2010-01-281-1/+50
* r300g: Fix bizarre half-flushes with immd mode.Corbin Simpson2010-01-281-1/+2
* r300g: Atomize framebuffers.Corbin Simpson2010-01-286-32/+43
* egl: Migrate drivers to use _eglBindContext.Chia-I Wu2010-01-285-45/+42
* egl: Correctly unbind contexts in eglReleaseThread.Chia-I Wu2010-01-281-0/+4
* egl: eglMakeCurrent should accept an uninitialized display.Chia-I Wu2010-01-286-75/+124
* egl: Add _eglBindContext.Chia-I Wu2010-01-282-53/+74
* egl: Use a boolean to indicate whether a display is initialized.Chia-I Wu2010-01-282-16/+20
* scons: Fix GLEW build on Mac OS X.Vinson Lee2010-01-281-0/+3
* tgsi: Silence uninitialized variable warning.Vinson Lee2010-01-281-1/+1
* radeon: Silence "format" compiler warnings.Vinson Lee2010-01-281-1/+1
* st/xorg: Remove unnecessary headers.Vinson Lee2010-01-285-6/+0
* st/dri: Remove unnecessary headers.Vinson Lee2010-01-282-5/+0
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-01-273-3/+0
* swrast: s/FIXED_TO_FLOAT/FixedToFloat/Brian Paul2010-01-271-2/+2
* r300g: Remove unnecessary headers.Vinson Lee2010-01-276-12/+0
* mesa: fix int/uint comparison warningsBrian Paul2010-01-272-6/+8
* mesa: fix double->float assignment warnings, int/uint comparison warningsBrian Paul2010-01-276-14/+14
* mesa: fix double->float assignment warningsBrian Paul2010-01-271-3/+3
* mesa: fix int/uint comparison warningsBrian Paul2010-01-272-7/+7
* tnl: fix double->float and int/uint conversion warningsBrian Paul2010-01-273-3/+3
* swrast: silence double->float assignment warningsBrian Paul2010-01-2711-52/+53
* mesa: more info in glActiveTexture error msgBrian Paul2010-01-271-1/+2
* i965g: Remove unnecessary headers.Vinson Lee2010-01-2721-24/+0
* util: Remove unnecessary header.Vinson Lee2010-01-271-1/+0
* tgsi: Remove unnecessary header.Vinson Lee2010-01-271-1/+0
* gallium/draw: Remove unnecessary headers.Vinson Lee2010-01-272-3/+0
* r300g: Silence GCC "missing braces around initializer" warning.Vinson Lee2010-01-271-1/+1
* r600: fix warningAlex Deucher2010-01-271-2/+0
* r600: rv670 support 8 tex instructions just like other r6xxAlex Deucher2010-01-271-3/+5
* cell: remove commas from structs wrapped in PIPE_ALIGN_TYPE macroBrian Paul2010-01-271-7/+18
* r600: increase max texture units to 16Andre Maasikas2010-01-272-5/+3
* r600: fix XPD with writemaskAndre Maasikas2010-01-271-7/+8
* softpipe: Remove unnecessary header.Vinson Lee2010-01-261-1/+0
* i915g: Remove unnecessary headers.Vinson Lee2010-01-262-3/+0
* r300g: Turn the RS block into an atom.Corbin Simpson2010-01-266-32/+27
* r300g: Make vertex_format into an atom.Corbin Simpson2010-01-267-35/+41
* r300g: Kill dead code for hashing custom state.Corbin Simpson2010-01-263-71/+0
* r300g: Add A8_UNORM texture format.Corbin Simpson2010-01-262-0/+2