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* mesa: Move get_es*.c to main/Kristian Høgsberg2010-04-275-12/+7
* es: Prefix the get* functions with _es1/2 so they don't conflictKristian Høgsberg2010-04-275-19/+50
* mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-275-39/+23
* mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg2010-04-274-110/+81
* mesa: Move GLES2 shader stubs to main/shaders.cKristian Høgsberg2010-04-273-23/+39
* mesa: Move api_exec_es*.c into mesa/mainKristian Høgsberg2010-04-2712-32/+114
* mesa: Move references to main/remap_helper.h to api_exec.cKristian Høgsberg2010-04-276-63/+100
* mesa: Move struct _glapi_table allocation out of context.cKristian Høgsberg2010-04-226-22/+48
* mesa: Compute extension string according to APIKristian Høgsberg2010-04-225-324/+113
* es2: Move over es2 code to compute extensionsKristian Høgsberg2010-04-221-3/+106
* main: Report GL_SHADING_LANGUAGE_VERSION according to APIKristian Høgsberg2010-04-222-12/+27
* mesa: Compute GL version according to APIKristian Høgsberg2010-04-223-80/+107
* mesa: Move API specific context intialization into context.cKristian Høgsberg2010-04-224-37/+25
* st/mesa: Use API-aware context constructorKristian Høgsberg2010-04-221-1/+10
* mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg2010-04-223-11/+65
* gallivm: Remove unused variable.Vinson Lee2010-04-221-3/+0
* r300g: fix vertex unit setupAlex Deucher2010-04-221-3/+7
* gallium/util: Fix deviation calculation in u_cache.Vinson Lee2010-04-211-1/+1
* gallium/tests: Add test case for u_cache.Vinson Lee2010-04-213-2/+126
* gallivm: added some assertions in loop-gen codeBrian Paul2010-04-211-1/+6
* gallivm: fix copy&paste error: s/cont_stack_size/break_stack_size/Brian Paul2010-04-211-1/+1
* gallivm: emit_instruction() is booleanBrian Paul2010-04-211-39/+44
* llvmpipe: add missing dependency in MakefileBrian Paul2010-04-211-1/+1
* gallivm: implement TGSI KILPBrian Paul2010-04-211-2/+33
* draw: Make LLVM integration work without llvmpipe too (e.g. sofptipe).José Fonseca2010-04-211-0/+1
* radeon: fix warningMarek Olšák2010-04-211-1/+1
* r300g: raise the max index for generic varyings to 32Marek Olšák2010-04-211-1/+1
* softpipe: call draw_wide_point_sprites()Brian Paul2010-04-211-0/+2
* gallium/draw: fix point sprite handlingBrian Paul2010-04-216-4/+25
* gallium/draw: use local var to simplify codeBrian Paul2010-04-211-17/+18
* llvmpipe: consolidate texture memory allocation codeBrian Paul2010-04-211-11/+48
* st/glx: variable 'i' is an enumBrian Paul2010-04-211-1/+1
* targets: Don't check if we should use traceJakob Bornecrantz2010-04-211-3/+2
* mesa/st: Translate a few more mesa/gallium formats.José Fonseca2010-04-212-5/+17
* llvmpipe: Remove unused variable.Vinson Lee2010-04-201-3/+1
* mesa: do version checking for GL 3.x queriesBrian Paul2010-04-202-8/+74
* mesa: API and state for GL 3.1 primitive restartBrian Paul2010-04-206-0/+76
* mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK queryBrian Paul2010-04-204-5/+27
* mesa: remove some commentsBrian Paul2010-04-201-12/+10
* intel: Add Sandybridge mobile chipset idZhenyu Wang2010-04-211-1/+3
* intel: Clean up chipset name and gen num for IronlakeZhenyu Wang2010-04-2124-148/+146
* gallivm: Remove unnecessary headers.Vinson Lee2010-04-202-3/+0
* i965g: s/inttypes.h/stdint.h/Vinson Lee2010-04-201-1/+1
* i965g: Remove unnecessary header.Vinson Lee2010-04-201-1/+0
* llvmpipe: Change return type of declaration to match code.Vinson Lee2010-04-201-1/+1
* llvmpipe: code consolidationBrian Paul2010-04-201-55/+18
* llvmpipe: remove debug code and simplifyBrian Paul2010-04-201-14/+4
* llvmpipe: fix cube face addressing bugBrian Paul2010-04-201-20/+60
* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
* gallium: Fix copy typoJakob Bornecrantz2010-04-205-5/+5