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Author
Age
Files
Lines
*
gallium: Make dri drivers create a egl_name_dri.so if supported
Jakob Bornecrantz
2008-07-11
2
-1
/
+10
*
gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...
Brian Paul
2008-07-10
3
-0
/
+10
*
egl: added EGL_OPENVG_API case (allow all APIs)
Brian Paul
2008-07-10
1
-0
/
+1
*
egl: add all EGL_*_BITs to ClientAPIsMask
Brian Paul
2008-07-10
1
-1
/
+4
*
egl: implement xdri_eglGetProcAddress() for gallium
Brian Paul
2008-07-10
1
-3
/
+25
*
mesa: check for null shader->Source
Brian Paul
2008-07-09
1
-0
/
+3
*
mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity check
Brian Paul
2008-07-09
1
-2
/
+2
*
mesa: disable fprintf() error
Brian Paul
2008-07-09
1
-0
/
+2
*
egl: link libEGL w/ additional libs
Brian Paul
2008-07-09
1
-1
/
+3
*
egl: misc updates/fixes
Brian Paul
2008-07-09
1
-17
/
+76
*
gallium: fix logic in pb_check_usage()
Brian Paul
2008-07-09
1
-1
/
+1
*
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-09
1
-1
/
+11
*
mesa: fix state.clip[n].plane parsing bug (bug 16611)
Brian Paul
2008-07-09
1
-3
/
+6
*
egl: plug a small memleak
Zack Rusin
2008-07-09
1
-0
/
+1
*
draw: remove some debug output
Zack Rusin
2008-07-09
1
-2
/
+0
*
mesa: remove debug code
Brian Paul
2008-07-08
1
-1
/
+0
*
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
3
-9
/
+45
*
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-08
1
-6
/
+56
*
gallium: tweak printing of generic declarations
Brian Paul
2008-07-08
1
-1
/
+2
*
mesa: more debug output
Brian Paul
2008-07-08
1
-20
/
+60
*
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
1
-9
/
+9
*
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-08
1
-0
/
+2
*
i915: Takedown EGL screen
Jakob Bornecrantz
2008-07-08
1
-10
/
+71
*
i915: Use deviceID in EGL device create
Jakob Bornecrantz
2008-07-08
1
-1
/
+1
*
i915: Complete the screen -> device renaming
Jakob Bornecrantz
2008-07-08
4
-10
/
+10
*
i915: Renamed intel_screen to intel_device
Jakob Bornecrantz
2008-07-08
6
-23
/
+23
*
mesa: added GLAPIENTRY keywords
Jonathan White
2008-07-07
2
-10
/
+10
*
egl: bump up MAX_ATTRIBS, added assertion
Brian Paul
2008-07-07
1
-2
/
+6
*
gallium: move assertion (though not really significant)
Brian Paul
2008-07-07
1
-1
/
+2
*
gallium: simplify/fix buffer_offset, src_offset computation for VBO arrays
Brian Paul
2008-07-07
1
-2
/
+21
*
i915: Fix wrong pointer to cleanup
Jakob Bornecrantz
2008-07-07
1
-1
/
+1
*
i915: Fix EGL make current
Jakob Bornecrantz
2008-07-07
1
-5
/
+8
*
i915: More cleanup of display
Jakob Bornecrantz
2008-07-07
1
-0
/
+2
*
i915: Fetch the real deviceID for EGL
Jakob Bornecrantz
2008-07-07
3
-4
/
+34
*
i915: Destruction of surface, context and device in EGL
Jakob Bornecrantz
2008-07-07
4
-9
/
+65
*
i915: Fix EGL version and name
Jakob Bornecrantz
2008-07-05
1
-1
/
+2
*
i915: Added a intel be function to wrap a drm bo handle
Jakob Bornecrantz
2008-07-05
3
-16
/
+52
*
i915: Fix haveDepth and haveStencil for visual in EGL
Jakob Bornecrantz
2008-07-05
1
-0
/
+2
*
softpipe: Prevent NULL ptr derreference on takedown.
José Fonseca
2008-07-05
1
-2
/
+2
*
softpipe: Compute block size for display targets.
José Fonseca
2008-07-05
1
-1
/
+3
*
i915: Added debug filling code of texture, not active
Jakob Bornecrantz
2008-07-04
1
-2
/
+11
*
i915: Clean up intel_egl.c a bit
Jakob Bornecrantz
2008-07-04
1
-21
/
+3
*
mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian Paul
2008-07-04
5
-297
/
+154
*
gallium: fix st_choose_format(internalFormat=GL_RGBA16)
Brian Paul
2008-07-04
1
-1
/
+4
*
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
8
-213
/
+194
*
gallium: replace assertion with conditional
Brian Paul
2008-07-04
1
-1
/
+2
*
gallium: fix trim() function bug when count < first
Brian Paul
2008-07-04
1
-0
/
+2
*
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-04
1
-0
/
+5
*
mesa: move assertion
Brian Paul
2008-07-04
1
-2
/
+2
*
psb: Fill all texture fields when creating texture blanket.
José Fonseca
2008-07-05
1
-0
/
+2
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