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* Clean up translation of array elements, copying of elts in pure-eltKeith Whitwell2001-05-1110-154/+97
* redo previous change in a more defensive wayBrian Paul2001-05-101-5/+7
* added check for zero-length spans, avoids potential problems laterBrian Paul2001-05-101-1/+7
* fixed some divide by zero problems found w/ conformBrian Paul2001-05-103-13/+17
* RGBA mode GL_NAND was wrong, fixed 16-bit GLchan supportBrian Paul2001-05-101-7/+144
* Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell2001-05-104-61/+46
* applied Jeff & Keith's optimization to write_span_mono_pixmap()Brian Paul2001-05-101-1/+22
* fixed bad texture border test (sometimes caused a segfault)Brian Paul2001-05-101-1/+1
* minor clean-upBrian Paul2001-05-101-18/+1
* Driver interface changesKeith Whitwell2001-05-103-2/+7
* Replace PipelineStart, PipelineFinish with RunPipeline. Clean upKeith Whitwell2001-05-104-50/+34
* check hardware type and use SETUP_SNAP if neededBrian Paul2001-05-103-13/+21
* fixed loop bug in _mesa_ConvolutionFilter2D()Brian Paul2001-05-091-2/+2
* minor clean-upsBrian Paul2001-05-091-8/+13
* fixed font/bitmap x-offset bug (Frank Warmerdam)Brian Paul2001-05-091-2/+2
* fixed Y flip problem in read_rgba_pixels() (Frank Warmerdam)Brian Paul2001-05-091-2/+3
* missed a GLfixed->GLfloat fog changeBrian Paul2001-05-091-14/+13
* don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exceptionBrian Paul2001-05-091-2/+5
* fixed minor logic error in _mesa_StencilOp()Brian Paul2001-05-091-2/+1
* remove debug codeKeith Whitwell2001-05-091-2/+2
* add missing translate functionsKeith Whitwell2001-05-092-6/+15
* fix possible segfault on destroy contextKeith Whitwell2001-05-093-10/+16
* Add FLUSH_CURRENT() calls to fix ordering problems (incl. hierarchicalKeith Whitwell2001-05-091-4/+13
* Use correct PV when clipping.Keith Whitwell2001-05-091-7/+7
* Don't scale basealpha by 255 now it's a float.Keith Whitwell2001-05-091-7/+7
* fix eval/colormaterial interactionKeith Whitwell2001-05-091-2/+4
* set MRD to 1.0, fixes new Glean polygon offset failureBrian Paul2001-05-071-2/+2
* sample plane equations at fragment centers, not lower-left cornerBrian Paul2001-05-071-37/+41
* More cleanups.Gareth Hughes2001-05-071-141/+0
* Initial new Win32 build support. More to come.Gareth Hughes2001-05-072-0/+587
* do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, per...Brian Paul2001-05-031-1/+21
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-0314-185/+167
* fix for moebius infinite loopKeith Whitwell2001-05-034-34/+61
* added assertion to catch infinite loop in _tnl_fixup_compiled_cassette() - mi...Brian Paul2001-05-031-2/+4
* minor clean-ups and warning fixesBrian Paul2001-05-037-35/+19
* add disabled test to turn on vertex snapping.Keith Whitwell2001-05-031-0/+5
* fixed vertex color problemsBrian Paul2001-05-022-13/+13
* teximage updates. seems to work fine.Brian Paul2001-05-022-116/+121
* changed parameters to _mesa_rescale_teximage2d()Brian Paul2001-05-022-11/+15
* minor XFree86 changeBrian Paul2001-05-011-1/+5
* float color changesKeith Whitwell2001-05-012-18/+18
* applied Diego Santa Cruz's patch to triangulateRectCenter()Brian Paul2001-05-011-6/+9
* removed debugKeith Whitwell2001-05-013-18/+15
* fix from JoukKeith Whitwell2001-05-011-3/+3
* Lots more eval fixesKeith Whitwell2001-04-3013-307/+407
* Restore optimization for cva glArrayElement operation.Keith Whitwell2001-04-303-7/+15
* typoKeith Whitwell2001-04-291-2/+1
* More HW_DIVIDE checks.Keith Whitwell2001-04-291-6/+6
* Allow drivers to provide a dynamic CHECK_HW_DIVIDE, to turn the divide offKeith Whitwell2001-04-292-16/+18
* fix color copying in twosided quadsKeith Whitwell2001-04-281-2/+10