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* mesa: Remove ARB_multitexture extension enable flagIan Romanick2011-09-2913-29/+7
* llvmpipe: Convert some of the null checks back to asserts.José Fonseca2011-09-291-26/+12
* llvmpipe: Also reset the state in lp_scene_bin_resetJosé Fonseca2011-09-291-0/+1
* llvmpipe: Prevent segfault during fs variant cache shrinking.José Fonseca2011-09-291-4/+15
* tools/trace: Dump NULL literally.José Fonseca2011-09-291-0/+4
* st/mesa: remove some old GetTexImage() codeBrian Paul2011-09-291-31/+5
* winsys/radeon: remove redundant member radeon_bo::sizeMarek Olšák2011-09-293-8/+5
* winsys/radeon: simplify updating GEM domains for relocationsMarek Olšák2011-09-291-10/+2
* winsys/radeon: simplify passing GEM domains through to GEM_CREATEMarek Olšák2011-09-292-25/+13
* r300g: remove useless variables in some structuresMarek Olšák2011-09-294-29/+12
* r300g: simplify the immd_is_good_idea functionMarek Olšák2011-09-291-26/+2
* r600g: convert if (query->type) into switch statementsMarek Olšák2011-09-291-26/+54
* gallium/docs: update d3d11ddi.txtMarek Olšák2011-09-291-22/+11
* st/mesa: don't compute index buffer bounds for per-instance dataMarek Olšák2011-09-291-3/+5
* glsl 1.30: Fix numerical instabilities in asinhPaul Berry2011-09-281-4/+36
* mesa: fix signed/unsigned sscanf() warning in _mesa_override_glsl_version()Brian Paul2011-09-281-1/+1
* st/mesa: include version.h and fix _mesa_override_glsl_version() callBrian Paul2011-09-281-1/+2
* glsl: Add support for constant expression evaluation on trunc().Eric Anholt2011-09-281-0/+2
* i965/vs: Add support for bit-shift operations.Eric Anholt2011-09-281-1/+7
* mesa: Add missing _mesa_sizeof_glsl_type() for UNSIGNED_INT.Eric Anholt2011-09-281-0/+1
* i965/fs: Add support for bit-shift operations.Eric Anholt2011-09-281-1/+7
* glsl: Fix assertion checking types of constant bitshift expressions.Eric Anholt2011-09-281-1/+3
* ir_to_mesa: Don't assertion fail on remaining GLSL 1.30 ops.Eric Anholt2011-09-281-2/+10
* i965: don't intepolate clip distances on pre-GEN6.Paul Berry2011-09-281-2/+8
* i965 new VS: Fix bugs in pre-GEN6 psiz/flags computationPaul Berry2011-09-281-5/+5
* i965 new VS: Fix src_reg(uint32_t) constructor.Paul Berry2011-09-281-1/+1
* i965 new VS: don't share clip plane constants in pre-GEN6Paul Berry2011-09-286-43/+55
* i965: Fix a hardcoded user clip plane count.Paul Berry2011-09-281-1/+1
* i965: allow for nonconsecutive elements of gl_ClipDistance to be enabled.Paul Berry2011-09-283-4/+38
* i965: Use 4 bits to store nr_userclip in brw_clip.h.Paul Berry2011-09-281-2/+1
* intel: Remove unused function get_glsl_version()Chad Versace2011-09-281-16/+0
* mesa: Allow overriding GLSL version with environment variableChad Versace2011-09-286-1/+31
* st/mesa: substitute argument to guess_base_level_size() callBrian Paul2011-09-281-1/+1
* mesa: fix signed/unsigned warning in sscanf()Brian Paul2011-09-281-1/+1
* scons: insert 'git-' into MESA_GIT_SHA1 stringBrian Paul2011-09-281-1/+1
* scons: fix write_git_sha1_h_file() issue on WindowsBrian Paul2011-09-281-0/+2
* d3d1x: propagate DepthBiasClamp to rasterizer csoChristoph Bumiller2011-09-281-2/+1
* d3d1x: fix uninitialized const color union blackChristoph Bumiller2011-09-281-1/+1
* nv50,nvc0: support polygon offset clamp stateChristoph Bumiller2011-09-286-3/+9
* r600: support polygon offset clamp stateChristoph Bumiller2011-09-282-2/+2
* gallium: add polygon offset clamp stateChristoph Bumiller2011-09-285-0/+11
* scons: generate git_sha1.h file as with Makefile buildBrian Paul2011-09-281-6/+35
* i965: Allow SIMD16 color writes on Ivybridge.Kenneth Graunke2011-09-281-1/+1
* i965/fs: Allow SIMD16 with control flow on Ivybridge.Kenneth Graunke2011-09-281-1/+1
* intel: Fix compiler warnings from the depth stall flush commit.Eric Anholt2011-09-271-0/+1
* radeon: Drop mapping we were doing around glGetTexImage().Eric Anholt2011-09-277-86/+0
* nouveau: Drop mapping we were doing around glGetTexImage().Eric Anholt2011-09-271-14/+0
* intel: Drop our custom glGetTexImage() code.Eric Anholt2011-09-272-63/+7
* mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().Brian Paul2011-09-272-44/+38
* mesa: Convert depth glGetTexImage() to using MapTextureImage().Brian Paul2011-09-272-8/+14