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Author
Age
Files
Lines
*
radeonsi: do not define FACE as an ordinary PS input
Marek Olšák
2015-01-07
1
-1
/
+2
*
radeonsi: remove flatshade from the shader key
Marek Olšák
2015-01-07
3
-7
/
+7
*
radeonsi: remove special handling of TGSI_INTERPOLATE_COLOR in shader codegen
Marek Olšák
2015-01-07
1
-6
/
+10
*
radeonsi: implement VERTEXID_NOBASE and BASEVERTEX system values
Marek Olšák
2015-01-07
1
-0
/
+10
*
radeonsi: fix VertexID for OpenGL
Marek Olšák
2015-01-07
1
-2
/
+5
*
radeonsi: clarify a hw bug in shader exports
Marek Olšák
2015-01-07
1
-5
/
+10
*
radeonsi: use ordered compares for SSG and face selection
Marek Olšák
2015-01-07
2
-3
/
+3
*
radeonsi: remove unused and not useful variables
Marek Olšák
2015-01-07
3
-6
/
+1
*
radeonsi: remove init config from states
Marek Olšák
2015-01-07
6
-5
/
+4
*
radeonsi: reduce the size of si_pm4_state
Marek Olšák
2015-01-07
2
-12
/
+3
*
tgsi: add uses_centroid into tgsi_shader_info
Marek Olšák
2015-01-07
2
-0
/
+4
*
st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
Marek Olšák
2015-01-07
1
-1
/
+2
*
vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
Marek Olšák
2015-01-07
1
-1
/
+2
*
vc4: Fix scaling W projection of the Z coordinate when there's a Z offset.
Eric Anholt
2015-01-06
1
-3
/
+3
*
vc4: Fix deletion from the program cache.
Eric Anholt
2015-01-06
1
-1
/
+1
*
vc4: Skip storing the Z/S contents when it's invalidated.
Eric Anholt
2015-01-06
1
-0
/
+11
*
gallium: Plumb the swap INVALIDATE_ANCILLARY flag through more layers.
Eric Anholt
2015-01-06
2
-0
/
+17
*
egl: Inform the client API when ancillary buffers may become undefined.
Eric Anholt
2015-01-06
6
-15
/
+43
*
radeon/llvm: Use amdgcn triple for SI+ on LLVM >= 3.6
Tom Stellard
2015-01-06
4
-16
/
+27
*
radeonsi: Cache LLVMTargetMachine object in si_screen
Tom Stellard
2015-01-06
6
-26
/
+51
*
mesa: create, use new _mesa_texture_base_format() function
Brian Paul
2015-01-05
6
-9
/
+23
*
mesa: remove unused ctx parameter for _mesa_select_tex_image()
Brian Paul
2015-01-05
12
-34
/
+30
*
swrast: use new _mesa_base_tex_image() helper
Brian Paul
2015-01-05
6
-42
/
+47
*
st/mesa: use new _mesa_base_tex_image() helper
Brian Paul
2015-01-05
5
-5
/
+14
*
mesa: add _mesa_base_tex_image() helper function
Brian Paul
2015-01-05
1
-0
/
+10
*
mesa: simplify a conditional in detach_shader()
Brian Paul
2015-01-05
1
-3
/
+1
*
mesa: minor whitespace fixes in shaderapi.c
Brian Paul
2015-01-05
1
-12
/
+13
*
mesa: make _mesa_reference_shader_program() an inline function
Brian Paul
2015-01-05
2
-4
/
+15
*
mesa: update comment on delete_shader_program()
Brian Paul
2015-01-05
1
-2
/
+3
*
mesa: rearrange error handling in glProgramParameteri()
Brian Paul
2015-01-05
1
-15
/
+11
*
mesa: fix error strings in shaderapi.c
Brian Paul
2015-01-05
1
-2
/
+2
*
glsl: use the is_gl_identifier() helper in a couple more places
Brian Paul
2015-01-05
2
-2
/
+2
*
meta: init var to silence uninitialized variable warning
Brian Paul
2015-01-05
1
-1
/
+1
*
draw: silence uninitialized variable warning
Brian Paul
2015-01-05
1
-1
/
+1
*
gallivm: silence a couple compiler warnings
Brian Paul
2015-01-05
2
-1
/
+4
*
gallium/util: make sure cache line size is not zero
Leonid Shatz
2015-01-05
1
-1
/
+5
*
gallium/util: fix crash with daz detection on x86
Roland Scheidegger
2015-01-05
1
-1
/
+1
*
nvc0: add name to magic number
Ilia Mirkin
2015-01-05
1
-2
/
+2
*
nvc0: regenerate rnndb headers
Ilia Mirkin
2015-01-05
17
-837
/
+1157
*
nv50: regenerate rnndb headers
Ilia Mirkin
2015-01-05
11
-358
/
+451
*
nv50: enable texture compression
Tobias Klausmann
2015-01-05
2
-3
/
+26
*
nv50/ir: enable sat modifier for OP_SUB
Ilia Mirkin
2015-01-05
1
-1
/
+1
*
nv50/ir: Add sat modifier for mul
Roy Spliet
2015-01-05
2
-1
/
+7
*
nv50,nvc0: avoid doing work inside of an assert
Ilia Mirkin
2015-01-05
2
-2
/
+4
*
nv50/ir: fix texture offsets in release builds
Ilia Mirkin
2015-01-05
2
-2
/
+4
*
i965: Micro-optimize swizzle_to_scs() and make it inlinable.
Kenneth Graunke
2015-01-04
3
-27
/
+39
*
i965: Support MESA_FORMAT_R8G8B8X8_SRGB.
Kenneth Graunke
2015-01-04
1
-1
/
+4
*
i965: Fix BLORP sRGB MSAA overrides to cope with X vs. A formats.
Kenneth Graunke
2015-01-04
1
-2
/
+3
*
i965: Copy shader->shadow_samplers to prog->ShadowSamplers.
Kenneth Graunke
2015-01-04
1
-0
/
+1
*
i965: Make the precompile ignore DEPTH_TEXTURE_MODE on Gen7.5+.
Kenneth Graunke
2015-01-04
2
-2
/
+5
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