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* radeon/llvm: Remove the ReorderPreloadInstructions passTom Stellard2012-05-089-100/+4
* radeon/llvm: Remove old comment from AMDIL.hTom Stellard2012-05-081-5/+0
* glsl: Change built-in constant expression evaluation to run the IR.Olivier Galibert2012-05-082-380/+156
* glsl: Add an origin pointer in the function signature object.Olivier Galibert2012-05-083-0/+5
* glsl: Add methods to copy parts of one ir_constant into another.Olivier Galibert2012-05-082-0/+114
* glsl: Add a constant_referenced method to ir_dereference*Olivier Galibert2012-05-082-0/+128
* glsl: Add a variable context to constant_expression_value().Olivier Galibert2012-05-083-31/+44
* glsl: Extend ir_constant::zero to handle more types.Olivier Galibert2012-05-081-1/+16
* glsl: Fix broken constant expression handling for <, <=, >, and >=.Kenneth Graunke2012-05-081-9/+9
* vbo: add some commentsBrian Paul2012-05-082-1/+7
* mesa: remove needless casts in save_EdgeFlag()Brian Paul2012-05-081-1/+1
* mesa: minor clean-ups in dlist material codeBrian Paul2012-05-081-7/+15
* mesa: fix error strings in dlist codeBrian Paul2012-05-081-4/+4
* mesa: add gl_context::NewDriverState and use it for vertex arraysMarek Olšák2012-05-0813-8/+46
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-0818-31/+61
* vbo: move vbo_draw_method into vbo_context.hMarek Olšák2012-05-085-40/+38
* radeon/llvm: add suport for cube texturesVadim Girlin2012-05-082-23/+91
* radeon/llvm: add support for CUBE ALU instructionVadim Girlin2012-05-085-21/+63
* radeon/llvm: add support for some ALU instructionsVadim Girlin2012-05-084-13/+293
* radeon/llvm: add missing cases for BREAK/CONTINUEVadim Girlin2012-05-082-0/+3
* radeon/llvm: add support for AHSR/LSHR/LSHL instructionsVadim Girlin2012-05-084-0/+53
* radeon/llvm: add support for TXQ/TXF/DDX/DDY instructionsVadim Girlin2012-05-086-6/+43
* radeon/llvm: add support for VertexID, InstanceIDVadim Girlin2012-05-083-0/+50
* radeon/llvm: fix live-in handling for inputsVadim Girlin2012-05-082-2/+3
* radeon/llvm: add support for v4i32Vadim Girlin2012-05-084-5/+20
* radeon/llvm: fix ABS_i32 instruction loweringVadim Girlin2012-05-081-2/+2
* radeon/llvm: use integer comparison for IFVadim Girlin2012-05-081-2/+4
* radeon/llvm: use bitcasts for integersVadim Girlin2012-05-083-5/+73
* r600g: Fix out of tree builds that use the LLVM backendTom Stellard2012-05-071-1/+1
* radeon/llvm: Remove references to DebugFlag and isCurrentDebugType()Tom Stellard2012-05-074-22/+3
* i965/Gen7: Work around GPU hangs due to misaligned depth coordinate offsets.Paul Berry2012-05-072-0/+54
* i965/Gen6: Work around GPU hangs due to misaligned depth coordinate offsets.Paul Berry2012-05-072-0/+54
* fbo: Only reuse depth/stencil attachments if the parameters match.Paul Berry2012-05-071-3/+11
* i965: Fix mipmap offsets for HiZ and separate stencil buffers.Paul Berry2012-05-078-60/+319
* intel: Disable ARB_framebuffer_object in ES contextsChad Versace2012-05-071-2/+0
* nv50: handle VP without inputsMarcin Slusarz2012-05-071-0/+11
* nvc0/ir: allow abs,neg source modifiers with ceil,floor,truncChristoph Bumiller2012-05-061-0/+3
* nv50/ir/opt: don't lose saturation in tryCollapseChainedMULsChristoph Bumiller2012-05-061-2/+3
* nvc0/ir: fix lowering of textureGradChristoph Bumiller2012-05-063-12/+13
* nouveau: fix nouveau_scratch_runout_release bo count underflowChristoph Bumiller2012-05-061-1/+3
* mesa: Add primitive restart support to glArrayElementJordan Justen2012-05-051-1/+9
* auxiliary/os: Add missing signal.h include.Baldo Davide2012-05-051-0/+1
* intel: Remove pointless software fallback for glBitmap on Gen6.Kenneth Graunke2012-05-041-4/+0
* glsl: Fix regression in function out-parameter lvalue detection.Eric Anholt2012-05-041-14/+14
* mesa: Prevent buffer underrun when handling MESA_GL_EXTENSION_OVERRIDE.Eric Anholt2012-05-041-1/+1
* i965/fs: Fix regression in comparison handling from ANDs change.Eric Anholt2012-05-042-0/+18
* glsl: Don't consider unused FS out variables as being statically assigned.Eric Anholt2012-05-041-3/+3
* i965: Add a comment about the state flag for sRGBEnabled.Eric Anholt2012-05-042-4/+10
* intel: Return success when asked to allocate a 0-width/height renderbuffer.Eric Anholt2012-05-041-0/+3
* glsl: Always copy the index when cloning a variable.Eric Anholt2012-05-041-6/+1