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* added glutGetProcAddress() and GLUT_FPS env var optionBrian Paul2002-08-174-0/+50
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* fix up resulting FOGC and PSIZ when neededBrian Paul2002-08-081-9/+16
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* init tmp->Normal.size = 3Brian Paul2002-08-081-1/+2
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* commentsBrian Paul2002-08-081-3/+3
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* change GLvector3f to GLvector4f for normal transformationBrian Paul2002-08-081-3/+3
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* change dest stride to 16 bytes instead of 12Brian Paul2002-08-081-35/+35
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* initialize SWvertex array to zerosBrian Paul2002-08-081-2/+2
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* changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] ↵Brian Paul2002-08-071-7/+7
| | | | (for vertex program)
* re-check-in - something didn't work on the previous check-inBrian Paul2002-08-071-164/+164
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* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-0725-1158/+1253
| | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
* Coerce vsnprintf to _vsnprintf for windowsKarl Schultz2002-08-031-1/+4
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* define MAXSTRING and use vsnprintf to preven overflowsBrian Paul2002-08-011-9/+11
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* Catch up windows driver with recent context modsKarl Schultz2002-07-291-3/+3
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* export new symbols for osmesa libKarl Schultz2002-07-281-0/+3
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* fix patching offsets (Sven Panne) (patch 544637)Brian Paul2002-07-121-3/+3
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* applied Eric Anholt's patch for Athlon SSEBrian Paul2002-07-112-3/+28
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* re-enable X86 codeBrian Paul2002-07-101-2/+2
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* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-0933-606/+495
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* Committing in .Jouk Jansen2002-07-011-2/+2
| | | | | | | | Adding a missing ',' in a parameter list of a routine called Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
* Added divide by zero check (Jon Perry). Remove dead vars. Fix indentation.Brian Paul2002-06-301-17/+17
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* CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul2002-06-301-1/+15
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* blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)Brian Paul2002-06-301-1/+38
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* added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul2002-06-301-3/+6
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* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul2002-06-3010-6/+151
| | | | glMultiDrawElementsEXT().
* indentation fixBrian Paul2002-06-291-45/+45
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* prep for OpenGL 1.4 feature setBrian Paul2002-06-294-12/+72
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* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-2939-592/+606
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* fix CHAN_TYPE==GL_FLOAT compile problemBrian Paul2002-06-261-3/+5
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* removed extra right-parenBrian Paul2002-06-252-4/+4
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* FRONT_AND_BACK cullingKeith Whitwell2002-06-252-2/+8
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* finish-up vertex program evaluatorsBrian Paul2002-06-251-9/+28
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* remove an unneeded statement in update_polygon(), added a commentBrian Paul2002-06-251-3/+5
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* fix problems in _mesa_debug/printf()Brian Paul2002-06-231-3/+7
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* added some _mesa_debug() callsBrian Paul2002-06-231-1/+24
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* checkpoint: updates for NV_vertex_program evaluators - a bit more left to doBrian Paul2002-06-231-63/+168
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* set stage->inputs properly (I think), plus debug/comment updatesBrian Paul2002-06-231-14/+14
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* added support for NV_vertex_program evaluatorsBrian Paul2002-06-231-12/+15
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* Added new bitfields to tnl_eval_store for NV_vertex_program evaluatorsBrian Paul2002-06-231-1/+4
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* put XSync in get_buffer_size(), plus clean-upBrian Paul2002-06-191-6/+7
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* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-184-311/+662
| | | | | Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc.
* Committing in .Jouk Jansen2002-06-181-1/+2
| | | | | | | | Added mtypes.h inclusion Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
* new fix for initial window size problemBrian Paul2002-06-172-5/+35
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* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-176-71/+183
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* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
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* fix a commentBrian Paul2002-06-161-2/+2
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* fixed window size initialization bugBrian Paul2002-06-161-1/+3
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* added a commentBrian Paul2002-06-161-1/+2
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* added some bracesBrian Paul2002-06-161-5/+5
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1537-373/+923
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* #ifdef-out unused big-endian texel fetch functionsBrian Paul2002-06-151-2/+3
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