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* dri: Drop driLegacyExtensionKristian Høgsberg2011-11-024-11/+0
* st/dri/sw: add get_image inline helper similar to put_imageGeorge Sapountzis2011-11-021-4/+16
* st/dri/sw: Fix incorrect castBenjamin Franzke2011-11-021-1/+1
* st/dri/sw: Implement texture_from_pixmapBenjamin Franzke2011-11-024-5/+60
* Revert "Duplicate state_tracker/dri/sw/dri_drawable.c"Benjamin Franzke2011-11-021-269/+1
* Revert "state_trackers/dri/sw: Implement texture_from_pixmap."Benjamin Franzke2011-11-021-43/+7
* r600g: add comment about special shader exportsAlex Deucher2011-11-021-0/+32
* r600g: take into account PSIZE output for spi mappingVadim Girlin2011-11-021-3/+6
* svga: Update state prototypes to return pipe_error.José Fonseca2011-11-026-25/+36
* Build fix for -Werror=int-to-pointer-cast -Werror=pointer-to-int-castJeremy Huddleston2011-11-012-4/+4
* intel: fix potential segfault errorYuanhan Liu2011-11-021-2/+4
* swrast: Use MapRenderbuffer for glReadPixels(GL_DEPTH_COMPONENT) fast-paths.Eric Anholt2011-11-011-68/+63
* mesa: Make unpack_uint_z_row return 32 bits of data.Eric Anholt2011-11-011-25/+10
* nouveau: Add implementation of MapRenderbuffer.Eric Anholt2011-11-011-0/+46
* radeon: Add implementation of MapRenderbuffer.Eric Anholt2011-11-012-0/+98
* intel: Use MapRenderbuffer in spans setup.Eric Anholt2011-11-011-23/+10
* intel: Add an implementation of MapRenderbuffer.Eric Anholt2011-11-014-1/+130
* intel: Improve the debug info for renderbuffer allocation.Eric Anholt2011-11-011-4/+4
* Add MapRenderbuffer implementations for software drivers.Eric Anholt2011-11-016-4/+127
* mesa: Add a driver hook for mapping renderbuffers.Eric Anholt2011-11-011-0/+9
* Revert "intel: Drop the immediate validation of the texture object in TFP."Eric Anholt2011-11-011-0/+5
* mesa: make save_EndConditionalRender param list (void) to silence warningBrian Paul2011-11-011-1/+1
* postprocess: remove const qualifiers on unsigned int parametersBrian Paul2011-11-011-2/+2
* scons: include src/glsl/Makefile.sourcesChia-I Wu2011-11-021-68/+14
* android: include src/glsl/Makefile.sourcesChia-I Wu2011-11-021-86/+10
* glsl: Refactor source lists to Makefile.sourcesChia-I Wu2011-11-022-73/+113
* mesa: Fix memory leak in out-of-memory path.Vinson Lee2011-11-011-0/+1
* drisw: Enable SGI_make_current_read for direct contextsAdam Jackson2011-11-011-0/+2
* st/xa: Add a scanout flag for surfacesThomas Hellstrom2011-11-012-1/+14
* Build link_uniforms for androidEugeni Dodonov2011-11-011-0/+1
* llvmpipe: Re-advertise support for stencil formats...José Fonseca2011-11-011-5/+6
* llvmpipe: Use -1 instead of ~0 for "no slot".José Fonseca2011-11-013-15/+21
* dri/nouveau: Enable NV_fog_distance on NV10 and NV20 hardwareNicholas Miell2011-11-014-9/+30
* st/mesa: Enable NV_fog_distance for Gallium driversNicholas Miell2011-11-011-0/+1
* mesa: Add NV_fog_distance to the fixed-function vertex program generatorNicholas Miell2011-11-011-4/+39
* mesa: Add the basics for the NV_fog_distance extensionNicholas Miell2011-11-014-0/+22
* ralloc: Use _vscprintf on MinGW.José Fonseca2011-11-011-1/+7
* svga: Fix potential buffer overflow in rs draw state.José Fonseca2011-10-314-13/+19
* llvmpipe: Remove unsed variables.José Fonseca2011-10-312-6/+1
* util: Add missing initializer.José Fonseca2011-10-311-1/+1
* i965: Fix flat integral varyings.Paul Berry2011-10-312-3/+5
* mesa: Add glsl_type::get_scalar_type() function.Paul Berry2011-10-312-0/+34
* i965/gen6+: Switch GLSL from ALT to IEEE floating point modePaul Berry2011-10-314-6/+26
* glsl: Add isinf() and isnan() builtins.Paul Berry2011-10-314-4/+34
* glsl: Add '.ir' extension to builtin IR filesPaul Berry2011-10-3166-3/+9
* glsl: Fix copy-paste error in constant_expression_value(ir_binop_nequal)Paul Berry2011-10-311-1/+1
* mesa: add note about immutable textures for _mesa_test_texobj_completeness()Brian Paul2011-10-311-0/+4
* swrast: implement GL_ARB_texture_storageBrian Paul2011-10-314-0/+43
* st/mesa: implement GL_ARB_texture_storageBrian Paul2011-10-312-0/+63
* mesa: plug in dispatch functions for GL_ARB_texture_storageBrian Paul2011-10-311-0/+9