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* i915g: Add flag to not send commands to hwJakob Bornecrantz2010-07-043-1/+6
* i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz2010-07-041-13/+18
* i915g: Minor cleanupsJakob Bornecrantz2010-07-042-9/+16
* i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz2010-07-043-15/+28
* i915g: Rename texture state to map stateJakob Bornecrantz2010-07-041-23/+23
* i915g: Move fragment state to its own fileJakob Bornecrantz2010-07-046-17/+64
* i915g: Move static state to its own fileJakob Bornecrantz2010-07-044-18/+50
* i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz2010-07-041-1/+4
* i915g: Don't flush after blitJakob Bornecrantz2010-07-041-2/+0
* i915g: Don't flush empty batchbuffersJakob Bornecrantz2010-07-041-2/+0
* gallium: Make trivial examples use target helpersJakob Bornecrantz2010-07-043-26/+23
* gallium: Fix compilation of trivial quad-texJakob Bornecrantz2010-07-041-1/+1
* st/egl: Remove unnecessary headers.Vinson Lee2010-07-031-3/+0
* mesa: Fix OpenGL ES-only builds.Chia-I Wu2010-07-032-0/+4
* egl: Always use EGLAPIENTRY in api function prototypesnobled2010-07-031-15/+15
* gallivm: Remove unnecessary headers.Vinson Lee2010-07-032-2/+0
* r300g: fix warningsMarek Olšák2010-07-031-2/+5
* r300/compiler: Fix loop unrollingTom Stellard2010-07-031-1/+15
* r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard2010-07-038-44/+154
* r300g: Fix typo in r300_reg.hTom Stellard2010-07-031-2/+2
* r300/compiler: Don't continue copy propagation inside loops.Tom Stellard2010-07-031-0/+5
* r300/compiler: Print debug info for flow control instructions.Tom Stellard2010-07-031-5/+73
* r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard2010-07-032-5/+6
* r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard2010-07-031-2/+13
* r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard2010-07-031-17/+8
* r300/compiler: Handle loops in deadcode analysis.Tom Stellard2010-07-035-77/+112
* osmesa: remove old renderbuffer before adding newBrian Paul2010-07-021-0/+1
* mesa: updated instruction commentsBrian Paul2010-07-021-4/+3
* mesa: add geometry shader fields to gl_shader_programBrian Paul2010-07-024-53/+42
* gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.José Fonseca2010-07-023-52/+96
* gallivm: Use util_format_description::fetch_rgba_8unorm() when available.José Fonseca2010-07-021-7/+100
* util: Add a fetch_rgba_8unorm.José Fonseca2010-07-022-0/+15
* gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca2010-07-026-112/+202
* gallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_format_soa.cJosé Fonseca2010-07-023-32/+40
* gallivm: Move gather functions to its own module.José Fonseca2010-07-0210-61/+215
* gallivm: Check inputs/outputs in lp_build_conv()José Fonseca2010-07-021-2/+6
* util: Expose util_format_fits_8unorm().José Fonseca2010-07-022-1/+4
* mesa: fix texenv generation when num color bufs == 0Brian Paul2010-07-021-1/+4
* softpipe: fix incorrect blend func index passed to blend_quad()Brian Paul2010-07-021-8/+15
* softpipe: better assertionsBrian Paul2010-07-021-7/+7
* mesa: add missing error checks in _mesa_program_parameteri()Brian Paul2010-07-021-8/+45
* main: change some GS field types, added commentsBrian Paul2010-07-021-2/+3
* mesa: make the number of draw buffers part of the texenv program key stateBrian Paul2010-07-022-5/+9
* gallium/cso: check for set_vertex_sampler_views != NULL before calling itBrian Paul2010-07-021-1/+2
* mesa: Silence warning.José Fonseca2010-07-021-1/+2
* gallivm: Code generate YUV format unpacking.José Fonseca2010-07-025-0/+431
* gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca2010-07-023-8/+31
* r600: use gallium list macros instead of making our own.Dave Airlie2010-07-028-110/+112
* mesa: extension flags and version testing for GL 3.x featuresBrian Paul2010-07-013-3/+102
* mesa: entrypoints for GL 3.1 primitive restartBrian Paul2010-07-014-0/+110