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* radeonsi: remove Constant Engine supportMarek Olšák2017-08-2216-618/+38
* radeonsi/gfx9: add a temporary workaround for a tessellation driver bugMarek Olšák2017-08-221-1/+5
* glsl_to_tgsi: clean up opcode translationMarek Olšák2017-08-221-62/+30
* mesa: pass ctx to add_uniform_to_shader constructorTimothy Arceri2017-08-224-7/+10
* egl: deduplicate allocations of local buffer over each platform backend (v2)Gwan-gyeong Mun2017-08-225-115/+71
* mesa: only expose EXT_memory_object functions if the ext is supportedSamuel Pitoiset2017-08-223-7/+75
* mesa: only expose glImportMemoryFdEXT if the ext is supportedSamuel Pitoiset2017-08-221-0/+6
* radeonsi: try to re-use previously deleted bindless descriptor slotsSamuel Pitoiset2017-08-222-7/+31
* radeonsi: use slot indexes for bindless handlesSamuel Pitoiset2017-08-224-229/+187
* radeonsi: add si_emit_global_shader_pointers() helperSamuel Pitoiset2017-08-221-26/+31
* radeonsi: only initialize dirty_mask when CE is usedSamuel Pitoiset2017-08-221-3/+4
* radeonsi: make some si_descriptors fields 32-bitSamuel Pitoiset2017-08-221-5/+5
* radeonsi: declare new user SGPR indices for bindless samplers/imagesSamuel Pitoiset2017-08-223-1/+23
* gallium/util: add new module that allocate "numbers"Samuel Pitoiset2017-08-223-0/+160
* radeonsi/gfx9: add performance countersNicolai Hähnle2017-08-221-1/+28
* radeonsi: extract common code of si_upload_{graphics,compute}_shader_descriptorsNicolai Hähnle2017-08-221-19/+8
* gallium: remove unused PIPE_DUMP_* definesNicolai Hähnle2017-08-223-25/+7
* ddebug: remove dd_draw_record::driver_state_logNicolai Hähnle2017-08-222-58/+0
* radeonsi: emit string markers to log contextNicolai Hähnle2017-08-221-0/+3
* radeonsi: log decompress blitsNicolai Hähnle2017-08-221-0/+13
* radeonsi: log draw and compute state into log contextNicolai Hähnle2017-08-224-32/+51
* radeonsi: print saved CS to the log contextNicolai Hähnle2017-08-225-88/+263
* radeonsi: start using u_log_context for debuggingNicolai Hähnle2017-08-223-83/+199
* radeonsi: re-order debug state dumpingNicolai Hähnle2017-08-221-7/+8
* radeonsi: make si_shader_selector_reference globally visibleNicolai Hähnle2017-08-222-15/+16
* radeonsi: add reference count to si_computeNicolai Hähnle2017-08-222-10/+28
* radeonsi: implement pipe_context::set_log_contextNicolai Hähnle2017-08-222-0/+12
* amd/common: split out ac_parse_ib_chunk from ac_parse_ibNicolai Hähnle2017-08-222-8/+32
* ddebug: add driver log to record dumpsNicolai Hähnle2017-08-223-0/+30
* gallium: add pipe_context::set_log_contextNicolai Hähnle2017-08-221-0/+14
* util/log: add auto logger facilityNicolai Hähnle2017-08-222-2/+75
* util: add chunk logging moduleNicolai Hähnle2017-08-223-0/+263
* glsl/linker: Make several functions not staticIan Romanick2017-08-222-4/+4
* i965/clear: Quantize the depth clear value based on the formatJason Ekstrand2017-08-211-2/+12
* mesa/st: simplify some UBO index logicTimothy Arceri2017-08-221-3/+2
* i965: enable STD430 packing by default on IVB+Timothy Arceri2017-08-221-0/+16
* glsl: pass UseSTD430AsDefaultPacking to where it will be usedTimothy Arceri2017-08-229-44/+94
* glsl: add get_internal_ifc_packing() type helperTimothy Arceri2017-08-221-0/+21
* mesa: add UseSTD430AsDefaultPacking constantTimothy Arceri2017-08-221-0/+9
* clover/device: Calculate CL_DEVICE_MEM_BASE_ADDR_ALIGN in deviceAaron Watry2017-08-213-1/+9
* mesa: optimize _mesa_attr_zero_aliases_vertex()Brian Paul2017-08-213-12/+22
* vbo: use new _is_vertex_position() helper in vbo_attrib_tmp.hBrian Paul2017-08-211-36/+46
* vbo: make vbo_bind_arrays() staticBrian Paul2017-08-212-3/+1
* svga: replace gotos with conditionals in array drawing codeBrian Paul2017-08-212-32/+32
* llvmpipe: add some whitespace between functions in lp_texture.cBrian Paul2017-08-211-0/+3
* mesa: formatting clean-up in syncobj.cBrian Paul2017-08-211-10/+13
* svga: whitespace clean-up in svga_draw_private.hBrian Paul2017-08-211-29/+27
* gallium/docs: remove old llvmpipe TODOTimothy Arceri2017-08-221-14/+0
* mesa: fix ES only draw if we have vertex positionsTimothy Arceri2017-08-221-2/+2
* glsl: Add prototype for udivmod64()Matt Turner2017-08-211-0/+3