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* egl: add missing #include <stddef.h> in egldevice.hGurchetan Singh2018-11-281-1/+1
* gallivm: Use nextafterf(0.5, 0.0) as rounding constantMatt Turner2018-11-281-1/+1
* egl/wayland: rather obvious build fixNicolai Hähnle2018-11-281-2/+2
* winsys/amdgpu: explicitly declare whether buffer_map is permanent or notNicolai Hähnle2018-11-2817-62/+140
* winsys/amdgpu: add amdgpu_winsys_bo::lockNicolai Hähnle2018-11-283-13/+20
* vulkan/wsi: fix s/,/;/ typoEric Engestrom2018-11-281-2/+2
* egl/wayland: plug memory leak in drm_handle_device()Emil Velikov2018-11-281-0/+2
* egl/wayland: bail out when drmGetMagic failsEmil Velikov2018-11-281-1/+8
* wsi/display: fix mem leak when freeing swapchainsEric Engestrom2018-11-281-0/+2
* i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8Gert Wollny2018-11-281-3/+10
* i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8Gert Wollny2018-11-281-3/+7
* virgl: Don't try handling server fences when they are not supportedGert Wollny2018-11-281-2/+4
* virgl,vtest: Initialize return valueGert Wollny2018-11-281-1/+1
* intel/compiler: fix register allocation in opt_peephole_selIago Toral Quiroga2018-11-281-2/+1
* glsl: Remove unused member variableMatt Turner2018-11-271-4/+0
* nir: Call fflush() at the end of nir_print_shader()Matt Turner2018-11-271-0/+1
* v3d: Add renderonly support.Eric Anholt2018-11-276-5/+77
* gallium: Remove unused variable in u_tests.Eric Anholt2018-11-271-1/+0
* radv: Align large buffers to the fragment size.Bas Nieuwenhuizen2018-11-271-1/+5
* freedreno: implements get_sample_positionHyunjun Ko2018-11-271-0/+45
* freedreno/a3xx: also set FSSUPERTHREADENABLERob Clark2018-11-271-0/+1
* freedreno: use MSM_BO_SCANOUT with scanout buffersJonathan Marek2018-11-273-1/+7
* freedreno: use GENERIC instead of TEXCOORD for blit programJonathan Marek2018-11-271-1/+1
* freedreno: a2xx texture updateJonathan Marek2018-11-279-20/+212
* freedreno/a2xx: Compute depth base in gmem correctlyJonathan Marek2018-11-271-5/+7
* freedreno/a2xx: set VIZ_QUERY_ID on a20xJonathan Marek2018-11-271-0/+5
* freedreno: add missing a20x idsJonathan Marek2018-11-271-0/+2
* freedreno/a2xx: fix POINT_MINMAX_MAX overflowJonathan Marek2018-11-271-1/+1
* freedreno: a2xx: fd2_draw updateJonathan Marek2018-11-276-20/+114
* nir: add fceil loweringJonathan Marek2018-11-272-0/+4
* freedreno: update generated headersRob Clark2018-11-277-39/+287
* freedreno/a6xx: set guardband clipRob Clark2018-11-274-7/+57
* freedreno/a6xx: disable LRZ for z32Rob Clark2018-11-271-1/+13
* freedreno/a6xx: Clear gmem buffers at flush timeKristian H. Kristensen2018-11-274-178/+180
* freedreno/a6xx: Move resolve blits to an IBKristian H. Kristensen2018-11-273-8/+29
* freedreno/a6xx: Move restore blits to IBKristian H. Kristensen2018-11-273-19/+49
* mesa/st: better colormask check for clear fallbackRob Clark2018-11-271-2/+8
* mesa/st: swap order of clear() and clear_with_quad()Rob Clark2018-11-271-3/+3
* freedreno: move ir3 to common locationRob Clark2018-11-2744-110/+145
* freedreno/ir3: remove u_inlines usageRob Clark2018-11-271-10/+10
* freedreno/ir3: split up ir3_shaderRob Clark2018-11-2714-667/+766
* freedreno/ir3: remove pipe_stream_output_info dependencyRob Clark2018-11-278-17/+68
* freedreno/ir3: some header file cleanupRob Clark2018-11-2711-26/+24
* freedreno/ir3: use env_var_as_unsigned()Rob Clark2018-11-272-14/+2
* util: env_var_as_unsigned() helperRob Clark2018-11-272-0/+22
* freedreno/ir3: move disasm and optmsgs debug flagsRob Clark2018-11-279-22/+25
* freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUGRob Clark2018-11-274-33/+34
* freedreno: remove shader_stage_name()Rob Clark2018-11-273-21/+3
* freedreno: shader_t -> gl_shader_stageRob Clark2018-11-2722-143/+121
* freedreno/ir3: standalone compiler updatesRob Clark2018-11-271-6/+27