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Commit message (
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Author
Age
Files
Lines
*
gallium: always save and restore vertex buffers using cso_cache
Marek Olšák
2011-02-14
14
-18
/
+92
*
vbo: bind arrays only when necessary
Marek Olšák
2011-02-14
3
-0
/
+8
*
vbo: notify a driver that we change buffer offsets, strides, etc.
Marek Olšák
2011-02-14
2
-0
/
+2
*
r300g: Remove redundant initialization.
Vinson Lee
2011-02-14
1
-1
/
+1
*
r600g: add alignment cases for linear aligned
Alex Deucher
2011-02-14
1
-0
/
+6
*
draw: Don't define the last two mipmap levels in aa lines.
José Fonseca
2011-02-14
1
-5
/
+11
*
svga: Set the appropriate flags when creating sampler/surface views.
José Fonseca
2011-02-14
3
-5
/
+18
*
r300g: put indices in CS if there's just a few of them and are in user memory
Marek Olšák
2011-02-14
1
-3
/
+99
*
r300g: cleanup the draw functions
Marek Olšák
2011-02-14
2
-76
/
+53
*
r300g: do not create a user buffer struct for misaligned ushort indices fallback
Marek Olšák
2011-02-14
3
-12
/
+8
*
r300g: fix fallback for misaligned ushort indices with num vertices >= 65535
Marek Olšák
2011-02-14
1
-1
/
+5
*
r300g: consolidate emission of common draw regs
Marek Olšák
2011-02-14
1
-21
/
+23
*
r300g: Move declaration before code.
Vinson Lee
2011-02-14
1
-3
/
+4
*
r600g: do not destroy the original index buffer when translating indices
Marek Olšák
2011-02-14
1
-2
/
+2
*
r300g: emit 3D_LOAD_VBPNTR only when necessary
Marek Olšák
2011-02-14
4
-64
/
+33
*
r300g: fix reference counting when translating indices
Marek Olšák
2011-02-14
1
-0
/
+3
*
u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED
Marek Olšák
2011-02-14
1
-3
/
+12
*
r300g: remove the relocation after AARESOLVE_PITCH
Marek Olšák
2011-02-14
2
-3
/
+1
*
egl_dri2: add nouveau support.
Dave Airlie
2011-02-14
1
-0
/
+8
*
nv50: fix query assertion
Marcin Slusarz
2011-02-13
1
-1
/
+1
*
r300g: correctly determine if a texture is blittable in texture_get_transfer
Marek Olšák
2011-02-13
1
-4
/
+5
*
r300g: fixup the handle_compare function
Marek Olšák
2011-02-13
1
-2
/
+2
*
r300g: when printing shader linker errors to stderr, report it's not a bug
Marek Olšák
2011-02-12
1
-3
/
+6
*
r300g: add debug options nozmask and nohiz which disable some hyper-z features
Marek Olšák
2011-02-12
3
-0
/
+9
*
r300g: typecast void* to unsigned correctly
Marek Olšák
2011-02-12
1
-2
/
+4
*
dri: Remove the old metaops code which has been superceded by ../common/
Eric Anholt
2011-02-12
3
-374
/
+1
*
radeon: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
2011-02-12
3
-7
/
+1
*
intel: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
2011-02-12
2
-7
/
+1
*
r300/compiler: Don't erase sources when converting RGB->Alpha
Tom Stellard
2011-02-11
1
-6
/
+0
*
mesa: Optionally build a dricore support library (v3)
Christopher James Halse Rogers
2011-02-11
4
-18
/
+88
*
glx: Put null check before use
nobled
2011-02-11
1
-2
/
+6
*
r300g: improve function radeon_bo_is_referenced_by_cs
Marek Olšák
2011-02-12
5
-18
/
+30
*
u_vbuf_mgr: fix segfault
Marek Olšák
2011-02-12
1
-1
/
+1
*
ir_to_mesa: Don't dereference a NULL pointer during copy propagation
Ian Romanick
2011-02-11
1
-0
/
+3
*
glcpp: regerated files
Ian Romanick
2011-02-11
2
-181
/
+193
*
glsl: Regenerate files modified by previous commits
Ian Romanick
2011-02-11
3
-1798
/
+1899
*
glsl: Finish out the reduce/reduce error fixes
Ian Romanick
2011-02-11
3
-59
/
+109
*
glsl: Eliminate reduce/reduce conflicts in glsl grammar
Keith Packard
2011-02-11
1
-21
/
+71
*
st/mesa: Fix surfaceless opengl with non-dummy contexts
Benjamin Franzke
2011-02-11
1
-10
/
+5
*
svga: disable a debug_printf() call
Brian Paul
2011-02-11
1
-5
/
+9
*
svga: comments and debug code
Brian Paul
2011-02-11
1
-0
/
+10
*
svga: more comments for need_pipeline field
Brian Paul
2011-02-11
1
-1
/
+4
*
scons: builtin_glsl_function on windows needs bundled getopt.
José Fonseca
2011-02-11
2
-1
/
+15
*
scons: Try to support building 64bit binaries on 32bit windows.
José Fonseca
2011-02-11
1
-4
/
+1
*
mesa: remove some unused gl_shader fields
Brian Paul
2011-02-11
1
-2
/
+0
*
draw: tweak AA line texture minimum alpha
Brian Paul
2011-02-11
1
-1
/
+1
*
svga: add max DMA size check in svga_winsys_buffer_create()
Brian Paul
2011-02-11
1
-0
/
+10
*
svga: remove old comment, remove extra whitespace
Brian Paul
2011-02-11
1
-4
/
+0
*
glsl: Fix parallel build.
Tobias Jakobi
2011-02-11
1
-1
/
+2
*
svga: Enable the draw pipeline for smooth lines.
José Fonseca
2011-02-11
1
-0
/
+5
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