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* mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_arrayIan Romanick2016-08-261-1/+1
* i965: Enable OES_texture_cube_map_array on Gen8+Ian Romanick2016-08-261-0/+1
* mesa: Add support for OES_texture_cube_map_arrayIan Romanick2016-08-2614-40/+63
* mesa: Add and use _mesa_has_texture_cube_map_array helperIan Romanick2016-08-263-8/+13
* mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding itIan Romanick2016-08-263-4/+3
* mesa: Cosmetic changes in legal_texobj_targetIan Romanick2016-08-261-12/+12
* mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...Ian Romanick2016-08-261-11/+26
* glsl: Add and use has_texture_cube_map_array helperIan Romanick2016-08-262-4/+8
* glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10Ian Romanick2016-08-261-4/+4
* glsl: Silence unused parameter warningIan Romanick2016-08-264-6/+5
* i965: Enable GL_OES_geometry_shader on Gen8+Ian Romanick2016-08-261-0/+1
* glsl/linker: Fail linking on ES if uniform precision qualifiers don't matchIan Romanick2016-08-261-0/+7
* glsl: Allow invocations layout qualifier with GL_OES_geometry_shaderIan Romanick2016-08-261-2/+4
* glsl: Allow gl_InvocationID and gl_Layer with GL_OES_geometry_shaderIan Romanick2016-08-261-2/+11
* mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_sizeIan Romanick2016-08-266-2/+27
* mesa: Document reasons for allowing XFB drawing modes in GLES 3.1 w/GL_OES_ge...Ian Romanick2016-08-261-2/+31
* mesa: Remove redundant _mesa_has_shader_subroutineIan Romanick2016-08-263-26/+16
* nouveau: Enable EXT_texture_env_dot3 on NV10 and NV20Ian Romanick2016-08-263-1/+17
* nouveau: Fix non-1x post-scale factor with DOT3 combinerIan Romanick2016-08-261-10/+8
* svga: minor whitespace, etc clean-ups in svga_pipe_misc.cBrian Paul2016-08-261-26/+23
* svga: move some code in svga_propagate_surface()Brian Paul2016-08-261-18/+19
* svga: simplify surface propagation code in svga_set_framebuffer_state()Brian Paul2016-08-261-12/+4
* svga: add some comments in the svga_surface structBrian Paul2016-08-261-0/+16
* svga: use new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-261-18/+3
* svga: add new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-262-1/+36
* svga: remove assertions in svga_surface cast wrappersBrian Paul2016-08-261-2/+0
* svga: minor code simplification in svga_texture_transfer_unmap()Brian Paul2016-08-261-2/+1
* svga: reformat some expressions in svga_texture_transfer_map()Brian Paul2016-08-261-3/+3
* svga: remove duplicated variable in svga_texture_transfer_map()Brian Paul2016-08-261-1/+0
* svga: move some assignments in svga_texture_transfer_map()Brian Paul2016-08-261-4/+4
* svga: minor simplifications in svga_texture_transfer_map()Brian Paul2016-08-261-9/+9
* svga: minor reformatting of svga_texture() cast wrapperBrian Paul2016-08-261-1/+2
* svga: rewrite svga_buffer() cast wrapperBrian Paul2016-08-261-6/+4
* svga: remove local variable in create_backed_surface_view()Brian Paul2016-08-261-7/+4
* r600: increase performance for DRI PRIME offloading if 2nd GPU is Evergreen+Mario Kleiner2016-08-261-0/+19
* i965: Enable OpenGLES 3.1 for HaswellJordan Justen2016-08-261-0/+5
* i965: Enable ARB_texture_stencil8 for HaswellJordan Justen2016-08-261-1/+1
* i965: Enable ARB_stencil_texturing for HaswellJordan Justen2016-08-261-1/+4
* i965/gen7: Use R8_UINT stencil copy when sampling the stencil textureJordan Justen2016-08-261-2/+10
* i965/gen7: Copy stencil when sampling the stencil textureJordan Justen2016-08-261-0/+5
* i965: Add function to copy a stencil miptree to an R8_UINT miptreeJordan Justen2016-08-262-1/+60
* i965: Track that the stencil data was updated when using Tex*ImageJordan Justen2016-08-262-2/+8
* i965: Track that the stencil data was updated when renderingJordan Justen2016-08-261-0/+1
* i965: Track that the stencil data was updated when clearingJordan Justen2016-08-261-0/+8
* i965/gen7: Add R8_UINT stencil miptree copy for samplingJordan Justen2016-08-262-0/+14
* i965: Fix assert with multisampling and cubemapsJordan Justen2016-08-261-2/+4
* i965/hsw: Adjust uploading default color for stencil surfacesJordan Justen2016-08-261-2/+15
* i965/hsw: Don't advertise more than 64 threads for compute shadersJordan Justen2016-08-261-14/+25
* main: Add MESA_VERBOSE=api support for glClearStencilJordan Justen2016-08-261-0/+3
* main: Add MESA_VERBOSE=api support for glTexImageJordan Justen2016-08-261-0/+5