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* r600g: fix draw-elements and draw-elements-base-vertexDave Airlie2010-09-243-6/+8
* r600g: some more vertex formatsDave Airlie2010-09-242-4/+11
* r600g: add some more vertex format support.Dave Airlie2010-09-247-11/+92
* r600g: add vert support for 16/16 and 16/16/16 floats.Dave Airlie2010-09-241-0/+3
* r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák2010-09-243-6/+84
* r300g: fix a copy-paste typo for loggingMarek Olšák2010-09-241-3/+3
* r300g: make accessing map_list and buffer_handles thread-safeMarek Olšák2010-09-241-6/+58
* r300g: fixup long-lived BO maps being incorrectly unmapped when flushingMarek Olšák2010-09-241-4/+10
* util: make calling remove_from_list multiple times in a row safeMarek Olšák2010-09-241-0/+2
* i915: Remove a dead if (0) block.Eric Anholt2010-09-231-3/+0
* intel: Remove dead intelIsTextureResident().Eric Anholt2010-09-231-18/+0
* unichrome: Mostly revert my convolution removal changes.Eric Anholt2010-09-231-7/+9
* radeon: Remove copied minimum pitch alignment code.Eric Anholt2010-09-231-12/+0
* intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.Eric Anholt2010-09-231-180/+1
* intel: Remove unnecessary minimum pitch alignment to 32 bytes.Eric Anholt2010-09-231-6/+0
* r300g: Always try to build libr300compiler.aTom Stellard2010-09-231-0/+1
* intel: Remove disabled stencil drawpixels acceleration.Eric Anholt2010-09-231-210/+0
* r300g: fix point sprite coord.Dave Airlie2010-09-241-3/+1
* r600g: initial evergreen support in new pathJerome Glisse2010-09-239-126/+2806
* r600g: Destroy the blitter.Tilman Sauerbeck2010-09-231-0/+2
* mesa: Remove EXT_convolution.Eric Anholt2010-09-2327-2210/+63
* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-2316-334/+5
* mesa: Remove SGI_color_table.Eric Anholt2010-09-2310-316/+4
* mesa: Remove EXT_histogram.Eric Anholt2010-09-2313-1166/+43
* mesa: Remove the non-required ARB_imaging extension.Eric Anholt2010-09-236-22/+15
* d3d1x: obliterate IDL parameter names from d3d10.idl from Wine tooLuca Barbieri2010-09-231-291/+291
* d3d1x: add autogenerated files as prerequisites, so make builds themLuca Barbieri2010-09-231-1/+3
* d3d1x: fix build without system EGL/egl.hLuca Barbieri2010-09-231-1/+1
* d3d1x: add missing guid.cppLuca Barbieri2010-09-231-0/+6
* d3d1x: flush properlyLuca Barbieri2010-09-231-1/+1
* d3d1x: remove another include specstrings.hLuca Barbieri2010-09-231-1/+0
* d3d1x: flush the pipe context when presentingLuca Barbieri2010-09-231-0/+2
* d3d1x: remove specstrings.h includeLuca Barbieri2010-09-231-3/+0
* d3d11: obliterate IDL parameter namesLuca Barbieri2010-09-236-641/+641
* d3d1x: rename parameters in dxgiLuca Barbieri2010-09-233-219/+219
* d3d1x: rename params in misc and objectsLuca Barbieri2010-09-232-115/+117
* d3d11: rename screen paramsLuca Barbieri2010-09-231-333/+321
* d3d1x: rename context paramsLuca Barbieri2010-09-231-387/+387
* d3d1x: minifixLuca Barbieri2010-09-232-2/+2
* d3d1x: remove specstringsLuca Barbieri2010-09-2311-475/+449
* d3d1x: normalize whitespaceLuca Barbieri2010-09-2332-1585/+1584
* d3d1x: s/tpf/sm4/gLuca Barbieri2010-09-2313-374/+376
* d3d1x: autogenerate shader enums and text from def filesLuca Barbieri2010-09-2317-792/+390
* d3d1x: initialize the mutexLuca Barbieri2010-09-231-0/+5
* draw: Prevent clipped vertices overflow.José Fonseca2010-09-231-1/+13
* draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell2010-09-231-17/+18
* d3d1x: bind NULL CSOs before destroying default CSOs on context dtorLuca Barbieri2010-09-231-0/+18
* d3d1x: fix deadlocks on non-recursive mutexLuca Barbieri2010-09-231-5/+15
* egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6eDave Airlie2010-09-231-1/+1
* r600g: fix warnings since last commit.Dave Airlie2010-09-231-3/+3