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* radeonsi: set COMPUTE_DISPATCH_INITIATOR.ORDER_MODE = 1Marek Olšák2017-06-291-1/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: use the DISPATCH packets to force COMPUTE_START_X/Y/Z = 0Marek Olšák2017-06-291-7/+6
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* Android: use symlinks for driver loadingRob Herring2017-06-2914-18/+21
| | | | | | | | | Instead of having special driver loading logic for Android, create symlinks to gallium_dri.so so we can use the standard loading logic. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* Android: i965: remove libdrm_intel dependencyRob Herring2017-06-291-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | Commit 7dd20bc3ee8f ("anv/i965: drop libdrm_intel dependency completely") removed the libdrm_intel dependency for automake, but Android builds still depended on it. Now the build requires a newer version of i915_drm.h and fails on Android builds: src/mesa/drivers/dri/i965/brw_performance_query.c:616:9: error: use of undeclared identifier 'I915_OA_FORMAT_A32u40_A4u32_B8_C8' case I915_OA_FORMAT_A32u40_A4u32_B8_C8: ^ src/mesa/drivers/dri/i965/brw_performance_query.c:1887:18: error: use of undeclared identifier 'I915_PARAM_SLICE_MASK' gp.param = I915_PARAM_SLICE_MASK; ^ src/mesa/drivers/dri/i965/brw_performance_query.c:1893:18: error: use of undeclared identifier 'I915_PARAM_SUBSLICE_MASK' gp.param = I915_PARAM_SUBSLICE_MASK; ^ Remove the libdrm_intel dependency for Android builds and add the necessary include paths for the local copy of i915_drm.h. Fixes: 7dd20bc ("anv/i965: drop libdrm_intel dependency completely") Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Juan A. Suarez Romero <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* android: anv: drop libdrm_intel dependencyMauro Rossi2017-06-291-1/+2
| | | | | | | | | | | In addition to Rob Herring "Android: i965: remove libdrm_intel dependency", we can drop libdrm_intel dependency in anv for Android. Please check if libdrm has to stay as shared dependency and drop this comment line. Fixes: 7dd20bc ("anv/i965: drop libdrm_intel dependency completely") Acked-by: Lionel Landwerlin <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* etnaviv: fix memory leak when BO allocation failsLucas Stach2017-06-291-1/+5
| | | | | | | | | | The resource struct is already allocated at this point and should be freed properly. Signed-off-by: Lucas Stach <[email protected]> Reviewed-by: Philipp Zabel <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]> Reviewed-by: Wladimir J. van der Laan <[email protected]>
* etnaviv: fill in layer_stride for imported resourcesLucas Stach2017-06-291-0/+2
| | | | | | | | | | | The layer stride information is used in various parts of the driver, so it needs to be present regardless if the driver allocated the buffer itself or merely imported it from an external source. Signed-off-by: Lucas Stach <[email protected]> Reviewed-by: Philipp Zabel <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]> Reviewed-by: Wladimir J. van der Laan <[email protected]>
* anv: use devinfo for number of thread/euLionel Landwerlin2017-06-291-2/+3
| | | | | | | It turns out Gen9LP has fewer threads per EU (6 vs 7). Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Plamena Manolova <[email protected]>
* intel: tools: add intel_aub.h as part of aubinatorJuan A. Suarez Romero2017-06-291-1/+2
| | | | | | Include intel_aub.h in the Makefile.tools.am Reviewed-by: Lionel Landwerlin <[email protected]>
* intel: automake: include Makefile.drm.amJuan A. Suarez Romero2017-06-291-0/+1
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* mesa: Require mipmap completeness for glCopyImageSubData() at times.Kenneth Graunke2017-06-281-2/+57
| | | | | | | | | | | | | | | | | | | | | | | | This patch makes glCopyImageSubData require mipmap completeness when the texture object's built-in sampler object has a mipmapping MinFilter. This is apparently the de facto behavior and mandated by Android's CTS. One exception is that we ignore format based completeness rules (specifically integer formats with linear filtering), as this is also the de facto behavior that until recently was mandated by the OpenGL 4.5 CTS. This was discussed with both the OpenGL and OpenGL ES working groups, and while everyone agrees this behavior is unfortunate and complicated, it is what it is at this point. There was little appetite for relaxing restrictions given that all conformant Android drivers followed the mipmapping rule, and all conformant GL 4.5 implementations ignored the integer/linear rule. Fixes (on i965): dEQP-GLES31.functional.debug.negative_coverage.*.buffer.copy_image_sub_data Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16224 Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: tidy up white space in pixelstore.cTimothy Arceri2017-06-291-6/+6
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* mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targetsIan Romanick2017-06-281-7/+19
| | | | | | | | | | Add a big spec quotation justifying the error generated, which has changed over the GL versions. v2: Compact the spec quote based on a Khronos bug and discussion with Jason. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Drop index buffer re-alignment code.Kenneth Graunke2017-06-281-30/+8
| | | | | | | | | | | | | | | | This shouldn't ever happen - GL requires it to be aligned: "Clients must align data elements consistent with the requirements of the client platform, with an additional base-level requirement that an offset within a buffer to a datum comprising N basic machine units be a multiple of N." Mesa should reject unaligned index buffers for us - we shouldn't have to handle them in the driver. Note that Gallium already makes this assumption. Reviewed-by: Ian Romanick <[email protected]>
* mesa: add KHR_no_error support for glBlendFunc*()Timothy Arceri2017-06-293-2/+32
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: create some glBlendFunc*() helper functionsTimothy Arceri2017-06-291-50/+81
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add KHR_no_error support for glBindFragDataLocation*()Timothy Arceri2017-06-294-2/+40
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add bind_frag_data_location() helperTimothy Arceri2017-06-291-11/+19
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add KHR_no_error support for glGetUniformLocation()Timothy Arceri2017-06-293-1/+14
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: inline _mesa_finish()Timothy Arceri2017-06-292-19/+8
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add KHR_no_error support for glDisableVertexA*A*()Timothy Arceri2017-06-294-2/+25
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: move error handling into disable_vertex_array_attrib() callersTimothy Arceri2017-06-291-10/+14
| | | | | | | This will let us just call disable_vertex_array_attrib() for KHR_no_error support. Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add KHR_no_error support for glEnableVertexA*A*()Timothy Arceri2017-06-294-2/+27
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add KHR_no_error support for glLogicOp()Timothy Arceri2017-06-293-1/+13
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add logic_op() helperTimothy Arceri2017-06-291-9/+16
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add KHR_no_error support for glPixelStore*()Timothy Arceri2017-06-293-2/+23
| | | | Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: add pixel_storei() helperTimothy Arceri2017-06-291-46/+57
| | | | | | Will be used to add KHR_no_error support. Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: remove redundant error checkTimothy Arceri2017-06-291-4/+0
| | | | | | | We do the same check in the shared code in the set_tex_parameterf() call. Reviewed-by: Samuel Pitoiset <[email protected]>
* mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on ↵Ian Romanick2017-06-281-1/+9
| | | | | | | | | | | | | | | | | | | | | GL_ARB_texture_border_clamp On NV20 (and probably also on earlier NV GPUs that lack GL_ARB_texture_border_clamp) fixes the following piglit tests: gl-1.0-beginend-coverage gltexparameter[if]{v,} push-pop-texture-state texwrap 1d texwrap 1d proj texwrap 2d proj texwrap formats All told, 49 more tests pass on NV20 (10de:0201). No changes on Intel CI run or RV250 (1002:4c66). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* genxml: Silence about a billion unused parameter warningsIan Romanick2017-06-281-2/+7
| | | | | | | | | | v2: Use textwrap.dedent to make the source line a lot shorter. Shortening (?) the line was requested by Jason. v3: Simplify the texwrap.dedent usage. Suggested by Dylan. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* mesa: Fix Android buildChad Versace2017-06-281-1/+1
| | | | | | | | The format_fallback.py script wants two arguments: 'csv-file' and 'out-file'. Fixes: 20c99eaece "mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]" Reported-by: Rob Herring <[email protected]>
* i965: Fix anisotropic filtering for mag filterEero Tamminen2017-06-281-1/+1
| | | | | | | | | | | | | | Commit f8d69beed49c64f883bb8ffb28d4960306baf575 moving sampler handling to genxml messed up change done by commit 6a7c5257cac23cd9767aa4bc8fdab68925b11157. This broke rendering in SynMark CSDof and TexFilterAniso tests. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101607 Thanks to Kevin, who spotted the actual typo! Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* etnaviv: fix shader miscompilation with more than 16 labelsLucas Stach2017-06-281-28/+32
| | | | | | | | | | | | | The labels array may change its virtual address on a reallocation, so it is invalid to cache pointers into the array. Rather than using the pointer directly, remember the array index. Fixes miscompilation of shaders in glmark2 ideas, leading to GPU hangs. Fixes: c9e8b49b (etnaviv: gallium driver for Vivante GPUs) Cc: [email protected] Signed-off-by: Lucas Stach <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]>
* ac/nir: remove last remnants of v16i8Dave Airlie2017-06-283-9/+3
| | | | | | | llvm doesn't need this workaround anymore. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffersAlex Smith2017-06-281-29/+34
| | | | | | | | The buffer intrinsics should be used instead of the image ones. Signed-off-by: Alex Smith <[email protected]> Cc: <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/nir: assert printfs will fitJames Legg2017-06-281-5/+12
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* ac/nir: Make intrinsic_name buffer long enoughJames Legg2017-06-281-1/+1
| | | | | | | | | | | | When using cmpswap on an image, it was being trunctated to lvm.amdgcn.image.atomic.cmpswa, with the coords type missing entirely. v2: Add stable CC CC: <[email protected]> Reviewed-by: Grazvydas Ignotas <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* i965/dri: Support R8G8B8A8 and R8G8B8X8 configsChad Versace2017-06-282-3/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Android framework requires support for EGLConfigs with HAL_PIXEL_FORMAT_RGBX_8888 and HAL_PIXEL_FORMAT_RGBA_8888. Even though all RGBX formats are disabled on gen9 by brw_surface_formats.c, the new configs work correctly on Broxton thanks to _mesa_format_fallback_rgbx_to_rgba(). On GLX, this creates no new configs, and therefore breaks no existing apps. See in-patch comments for explanation. I tested with glxinfo and glxgears on Skylake. On Wayland, this also creates no new configs, and therfore breaks no existing apps. (I tested with mesa-demos' eglinfo and es2gears_wayland on Skylake). The reason differs from GLX, though. In dri2_wl_add_configs_for_visual(), the format table contains only B8G8R8X8, B8G8R8A8, and B5G6B5; and dri2_add_config() correctly matches EGLConfig to format by inspecting channel masks. On Android, in Chrome OS, I tested this on a Broxton device. I confirmed that the Google Play Store's EGLSurface used HAL_PIXEL_FORMAT_RGBA_8888, and that an Asteroid game's EGLSurface used HAL_PIXEL_FORMAT_RGBX_8888. Both apps worked well. (Disclaimer: I didn't test this patch on Android with Mesa master. I backported this patch series to an older Android branch). Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: do not use format string as literal stringJuan A. Suarez Romero2017-06-281-2/+2
| | | | | | | | | | | | | | | | This fixes a couple of errors when building in Android: external/mesa3d/src/mesa/main/shaderapi.c:293:49: error: format string is not a string literal (potentially insecure) [-Werror,-Wformat-security] _mesa_error(ctx, GL_INVALID_OPERATION, caller); ^~~~~~ external/mesa3d/src/mesa/main/shaderapi.c:293:49: note: treat the string as an argument to avoid this _mesa_error(ctx, GL_INVALID_OPERATION, caller); ^ Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Juan A. Suarez Romero <[email protected]>
* scons: add code to generate format_fallback.c fileBrian Paul2017-06-281-0/+7
| | | | | | | | Fixes: a1983223d8839a0c9 "mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]" Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: add KHR_no_error support for glClear()Samuel Pitoiset2017-06-283-1/+11
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add clear() helperSamuel Pitoiset2017-06-281-23/+31
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glBindAttribLocation()Samuel Pitoiset2017-06-283-1/+15
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add bind_attrib_location() helperSamuel Pitoiset2017-06-281-19/+29
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for gl*ReadBuffer()Samuel Pitoiset2017-06-284-2/+40
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: create read_buffer_err() and always inline read_buffer()Samuel Pitoiset2017-06-281-18/+31
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glVertex*AttribBinding()Samuel Pitoiset2017-06-284-2/+32
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glShaderStorageBlockBinding()Samuel Pitoiset2017-06-283-1/+19
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add shader_storage_block_binding() helperSamuel Pitoiset2017-06-281-9/+19
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glUniformBlockBinding()Samuel Pitoiset2017-06-283-1/+16
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>