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* mesa: recognize enums GL_COLOR_ATTACHMENT8-31 as validIlia Mirkin2016-02-121-0/+6
* mesa/clear: update ClearBufferfv error handling for GL 4.5 specIlia Mirkin2016-02-121-18/+5
* mesa/clear: update ClearBufferuiv error handling for GL 4.5 specIlia Mirkin2016-02-121-24/+5
* mesa/clear: simplify ClearBufferiv error handlingIlia Mirkin2016-02-121-12/+6
* mesa/clear: remove dead code handling ClearBufferiv(GL_DEPTH)Ilia Mirkin2016-02-121-19/+0
* mesa: allow DEPTH_STENCIL_TEXTURE_MODE queries in GLES 3.1 contextsIlia Mirkin2016-02-121-5/+3
* i915: include teximage.hKenneth Graunke2016-02-121-0/+1
* i965: include teximage.hBrian Paul2016-02-121-0/+1
* st/nine: Implement Managed vertex/index buffersAxel Davy2016-02-125-9/+121
* st/nine: Align stack for entry pointsAxel Davy2016-02-1253-687/+703
* st/nine: Drop path for ureg_NRM and ureg_CLAMPAxel Davy2016-02-121-24/+4
* st/nine: Remove usage of SQRT in ff codeAxel Davy2016-02-121-1/+3
* st/nine: Fix stateblocks crashes with lightsAxel Davy2016-02-121-8/+32
* st/nine: SCRATCH does support all formatsAxel Davy2016-02-129-22/+35
* st/nine: Add format checks to create_zs_or_rt_surfaceAxel Davy2016-02-121-0/+3
* st/nine: Support ATI1/ATI2 for CubeTextureAxel Davy2016-02-123-7/+4
* st/nine: Clean pSharedHandle Texture ctors checksAxel Davy2016-02-123-18/+21
* st/nine: Move texture creation checksAxel Davy2016-02-124-13/+13
* st/nine: Clean useless code in texture9.cAxel Davy2016-02-121-7/+1
* st/nine: Do not set SHARED flag for shared textures.Axel Davy2016-02-121-3/+0
* st/nine: Do not set resource usage for SYSTEMMEMAxel Davy2016-02-123-13/+4
* mesa: move _mesa_num_tex_faces() to teximage.hBrian Paul2016-02-122-19/+19
* mesa: simplify some code with new _mesa_cube_face_target() functionBrian Paul2016-02-123-19/+4
* mesa: add _mesa_cube_face_target() helperBrian Paul2016-02-121-0/+17
* mesa: make _mesa_tex_target_to_face() an inline functionBrian Paul2016-02-122-17/+15
* mesa: remove _ARB suffix from cube map enumsBrian Paul2016-02-1211-60/+60
* glsl: replace _strtoui64() with strtoull() for MSVCTimothy Arceri2016-02-131-4/+0
* mesa: Use _aligned_malloc/free for MinGW too.Jose Fonseca2016-02-121-4/+4
* mesa: Remove support for MSVC2008.Jose Fonseca2016-02-121-3/+0
* util/u_atomic: Remove MSVC 2008 support.Jose Fonseca2016-02-121-59/+0
* i965: Stop considering if msrt aux buffers need aux bufferTopi Pohjolainen2016-02-121-10/+10
* i965: Separate miptree creation from auxiliary buffer setupTopi Pohjolainen2016-02-121-17/+39
* i965: Isolate aligned dimensions for stencil onlyTopi Pohjolainen2016-02-121-15/+14
* i965: Restore vbo after color resolve during brw_try_draw_prims()Topi Pohjolainen2016-02-121-0/+9
* i965: Validate textures before altering driver stateTopi Pohjolainen2016-02-121-9/+9
* i965: Make brw_clear_cache flag all the bits on both pipelines.Kenneth Graunke2016-02-111-2/+6
* glsl: Allow invariant qualifer in block members in desktop OpenGL.Samuel Iglesias Gonsálvez2016-02-121-20/+4
* i965: Consider tessellation in get_pipeline_state_l3_weights.Kenneth Graunke2016-02-111-1/+6
* i965: Split brw_upload_texture_surfaces into compute/render atoms.Kenneth Graunke2016-02-113-9/+34
* radeonsi: fix build with LLVM 3.6Marek Olšák2016-02-121-1/+1
* i965/gs: Pass VerticesIn though prog_dataJason Ekstrand2016-02-113-1/+5
* i965/fs: Pass usage of depth, W, and sample mask through prog_dataJason Ekstrand2016-02-116-20/+30
* i965/fs: Refactor setup_payload_gen6 to assume FSJason Ekstrand2016-02-113-15/+15
* nv50,nvc0: remove unused parameter in nvXX_state_validate()Samuel Pitoiset2016-02-118-14/+10
* glsl: don't validate interface blocks twiceTimothy Arceri2016-02-121-23/+21
* glsl: remove duplicate embedded struct validationTimothy Arceri2016-02-123-51/+17
* include,gallium: Remove pre-MSVC 2013 compatibility.Jose Fonseca2016-02-111-2/+1
* scons: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-116-6/+6
* configure: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-115-7/+7
* i965: ir: dump floats as %-g rather than %f, so we can see denormalsChris Forbes2016-02-111-1/+1