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* vc4: Add the necessary stubs for occlusion queries.Eric Anholt2014-09-294-1/+87
* vc4: Optimize out silly SUBs of 0.Eric Anholt2014-09-291-0/+11
* vc4: Dump constant uniform values in VC4_DEBUG=qir.Eric Anholt2014-09-296-24/+32
* vc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).Eric Anholt2014-09-291-14/+61
* vc4: Add support for texture cube maps.Eric Anholt2014-09-295-22/+84
* vc4: Rename the slice's size0.Eric Anholt2014-09-292-5/+5
* vc4: Stop trying to reuse temporaries that store uniform values.Eric Anholt2014-09-292-12/+0
* egl: setup screen iterator before using itTapani Pälli2014-09-291-1/+1
* ilo: fix a missing 'else'Chia-I Wu2014-09-291-1/+1
* glsl: Allow texture2DProjLod and textureCubeLod in GL ESKalyan Kondapally2014-09-291-3/+3
* glsl: Recognize open-coded pow(x, y).Matt Turner2014-09-271-0/+14
* i965/fs: Don't invalidate live intervals in saturate propagation.Matt Turner2014-09-271-2/+1
* i965/fs: Ignore mov.sat instructions in interference check in sat prop.Matt Turner2014-09-271-1/+2
* i965/fs: Walk instructions in reverse in saturate propagation.Matt Turner2014-09-271-3/+3
* freedreno/a3xx: add flat interpolation modeRob Clark2014-09-277-19/+60
* freedreno/a3xx: add LOD_BIASRob Clark2014-09-271-0/+1
* freedreno: turn missing caps into compile warningsRob Clark2014-09-271-10/+10
* freedreno: we have more than 0 viewports!Rob Clark2014-09-271-0/+3
* freedreno: update generated headersRob Clark2014-09-274-17/+133
* freedreno: don't advertise mirror-clamp supportRob Clark2014-09-271-1/+1
* freedreno: fix compiler warningRob Clark2014-09-271-0/+1
* Remove Bluegene/L wrappersEmil Velikov2014-09-272-10/+4
* mesa: remove last DJGPP remainsEmil Velikov2014-09-275-15/+6
* configure: drop --with-egl-driver-dir switchEmil Velikov2014-09-272-2/+2
* glsl: Strip arrayness from ir_type_dereference_variable tooIan Romanick2014-09-261-1/+1
* glsl: Round struct size up to at least 16 bytesIan Romanick2014-09-261-1/+1
* glsl: Make sure row-major array-of-structure get correct layoutIan Romanick2014-09-261-1/+8
* glsl: Make sure fields after small structs have correct paddingIan Romanick2014-09-261-0/+22
* ilo: give gen6_draw_session a better prefixChia-I Wu2014-09-266-74/+74
* ilo: make ilo_render opaqueChia-I Wu2014-09-267-94/+90
* ilo: make ilo_render_emit_draw() directChia-I Wu2014-09-268-295/+174
* ilo: make ilo_render_emit_rectlist() directChia-I Wu2014-09-266-53/+84
* ilo: clean up draw and rectlist state emissionChia-I Wu2014-09-266-812/+972
* ilo: sanity check ilo_render_get_*_len()Chia-I Wu2014-09-261-5/+12
* ilo: simplify ilo_render_get_query_len()Chia-I Wu2014-09-261-25/+12
* ilo: make ilo_render_emit_query() directChia-I Wu2014-09-266-173/+159
* ilo: make ilo_render_emit_flush() directChia-I Wu2014-09-266-54/+61
* ilo: simplify ilo_render invalidationChia-I Wu2014-09-267-86/+83
* ilo: add ilo_builder_{dynamic,surface}_used()Chia-I Wu2014-09-261-0/+15
* ilo: rename state buffer to dynamic bufferChia-I Wu2014-09-264-26/+26
* ilo: constify ilo_render in ilo_render_get_sample_position()Chia-I Wu2014-09-262-2/+2
* ilo: rename 3d_pipeline to renderChia-I Wu2014-09-2610-883/+884
* ilo: remove struct ilo_3dChia-I Wu2014-09-266-232/+167
* ilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]Chia-I Wu2014-09-268-24/+24
* ilo: rename ilo_3d.[ch] to ilo_draw.[ch]Chia-I Wu2014-09-266-9/+9
* st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffersMichel Dänzer2014-09-261-3/+5
* glsl: remove unused link_assign_uniform_block_offsetsTapani Pälli2014-09-262-37/+0
* glsl: Structures must have same name to be considered same type.Kalyan Kondapally2014-09-262-0/+22
* glsl: fix uniform location count used for glsl typesTapani Pälli2014-09-262-9/+12
* gm107/ir: take relative pfetch offset into accountIlia Mirkin2014-09-261-1/+4