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Author
Age
Files
Lines
*
i915g: Remove duplicated comment.
Stéphane Marchesin
2011-10-10
1
-1
/
+0
*
i915g: Update TODO once more.
Stéphane Marchesin
2011-10-10
1
-4
/
+1
*
i965: Change type of brw_context.primitive from GLenum to hardware primitive
Chad Versace
2011-10-10
4
-43
/
+41
*
i965: Split brw_set_prim into brw/gen6 variants
Chad Versace
2011-10-10
2
-2
/
+19
*
r600g: drop force int type workaround
Dave Airlie
2011-10-10
4
-28
/
+5
*
r600g: add integer texture/render integer formats for r600/700.
Dave Airlie
2011-10-10
1
-2
/
+60
*
mesa: Prevent repeated glDeleteProgram() from blowing away our refcounts.
Eric Anholt
2011-10-10
1
-3
/
+5
*
i965: Fix timer query on gen6+
Zou Nan hai
2011-10-10
1
-5
/
+12
*
linker: Fix a slightly incorrect comment
Ian Romanick
2011-10-10
1
-1
/
+4
*
hash_table: Make string_to_uint_map make a copy of the name
Ian Romanick
2011-10-10
1
-1
/
+17
*
u_blitter: clean up velem setup
Dave Airlie
2011-10-10
1
-16
/
+8
*
i915g: Update the TODO with another idea.
Stéphane Marchesin
2011-10-10
1
-0
/
+2
*
i915g: Enable instanced drawing.
Stéphane Marchesin
2011-10-10
1
-1
/
+1
*
mesa/st: Check for a NULL _LinkedShader[i] before using it.
Stéphane Marchesin
2011-10-10
1
-1
/
+2
*
u_blitter: query vertex shader caps instead of geometry for int vertices
Marek Olšák
2011-10-09
1
-1
/
+1
*
r600g: uarl fixes.
Dave Airlie
2011-10-09
2
-18
/
+43
*
r600g: enable integer shader cap for evergreen.
Dave Airlie
2011-10-09
1
-0
/
+3
*
u_blitter: don't create integer vertex elements unless shader supports them
Dave Airlie
2011-10-09
1
-20
/
+29
*
st/glx/xlib: Advertise GLX_ARB_create_context(_profile)
José Fonseca
2011-10-09
1
-0
/
+2
*
nouveau: hide some debugging messages behind environment variable
Marcin Slusarz
2011-10-09
5
-5
/
+17
*
nv50,nvc0: avoid unnecessary flushes
Marcin Slusarz
2011-10-09
4
-4
/
+4
*
nouveau: fix fence hang
Marcin Slusarz
2011-10-09
5
-14
/
+28
*
r600g/eg: add integer types support
Dave Airlie
2011-10-09
3
-10
/
+66
*
u_blitter: add integer clear support
Dave Airlie
2011-10-09
4
-25
/
+74
*
i915g: Remove another TODO item which was done a while ago.
Stéphane Marchesin
2011-10-08
1
-3
/
+0
*
i915g: Remove a TODO item.
Stéphane Marchesin
2011-10-08
1
-1
/
+0
*
i915g: Fix comment.
Stéphane Marchesin
2011-10-08
1
-1
/
+1
*
i915g: Implement vertex textures.
Stéphane Marchesin
2011-10-08
4
-62
/
+230
*
i915g: Silence warning.
Stéphane Marchesin
2011-10-08
1
-1
/
+1
*
i915g: Remove old heuristic flusing remains.
Stéphane Marchesin
2011-10-08
1
-20
/
+0
*
i915g: Cleanup caps code a bit.
Stéphane Marchesin
2011-10-08
1
-7
/
+6
*
pb_bufmgr_cache: flush cache when create_buffer fails and try again
Marek Olšák
2011-10-08
1
-0
/
+7
*
st/mesa: add readpixel integer support
Dave Airlie
2011-10-08
1
-2
/
+38
*
st/mesa: add support for int type conversion
Dave Airlie
2011-10-08
1
-67
/
+386
*
gallium: add initial pure integer support (v2)
Dave Airlie
2011-10-08
10
-20
/
+579
*
mesa/texformat: add integer fallbacks to other formats
Dave Airlie
2011-10-08
1
-73
/
+131
*
mesa: add packing for int/uint
Dave Airlie
2011-10-08
2
-0
/
+68
*
u_format: add inline helper to find first non void channel
Dave Airlie
2011-10-08
2
-8
/
+22
*
i965: Fix inconsistent indentation in brw_eu_emit.c.
Kenneth Graunke
2011-10-07
1
-197
/
+197
*
r300g: remove unused r300_resource::tex_offset
Marek Olšák
2011-10-08
5
-16
/
+6
*
glsl: Remove unused method ir_variable::component_slots
Ian Romanick
2011-10-07
2
-16
/
+0
*
mesa: Silence several 'warning: unused parameter' in _mesa_GetnUniformdvARB
Ian Romanick
2011-10-07
1
-0
/
+6
*
mesa: Remove unused function _mesa_append_uniform
Ian Romanick
2011-10-07
2
-78
/
+0
*
mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Ian Romanick
2011-10-07
2
-55
/
+22
*
mesa: Simplify destroy_shader_program_variants_cb after previous refactors
Ian Romanick
2011-10-07
1
-6
/
+3
*
mesa: Simplify validate_shader_program after previous refactors
Ian Romanick
2011-10-07
1
-11
/
+6
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
13
-34
/
+36
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
9
-22
/
+23
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
13
-34
/
+39
*
mesa: Close Doxygen group
Chad Versace
2011-10-07
1
-0
/
+1
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