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* nir: Don't compare i2f or u2i with zeroIan Romanick2018-08-041-0/+13
* nir: Remove f2i(i2f(x)) conversionsIan Romanick2018-08-041-0/+8
* nir: Mark the 0.0 < abs(a) transformation as impreciseIan Romanick2018-08-041-1/+1
* radeonsi: cosmetic changesMarek Olšák2018-08-045-6/+5
* st/mesa: expose & set limits for AMD_framebuffer_multisample_advancedMarek Olšák2018-08-041-0/+89
* st/mesa: add renderbuffer support for AMD_framebuffer_multisample_advancedMarek Olšák2018-08-041-8/+53
* st/mesa: pass storage_sample_count parameter into st_choose_formatMarek Olšák2018-08-046-22/+30
* mesa: add functional FBO changes for AMD_framebuffer_multisample_advancedMarek Olšák2018-08-042-17/+131
* mesa: add gl_renderbuffer::NumStorageSamplesMarek Olšák2018-08-044-9/+23
* mesa: implement glGet for AMD_framebuffer_multisample_advancedMarek Olšák2018-08-044-0/+32
* glapi: define AMD_framebuffer_multisample_advanced and add its functionsMarek Olšák2018-08-043-0/+59
* mesa: add storageSamples parameter to renderbuffer functionsMarek Olšák2018-08-046-21/+33
* amd: remove support for LLVM 5.0Marek Olšák2018-08-035-144/+28
* winsys/amdgpu: pass the BO list via the CS ioctl on DRM >= 3.27.0Marek Olšák2018-08-033-4/+58
* gallium/u_vbuf: handle indirect multidraws correctly and efficiently (v3)Marek Olšák2018-08-031-24/+180
* android: radv: build vulkan.radv conditionally to radeonsiMauro Rossi2018-08-031-0/+2
* util: return 0 for NaNs in float_to_ubyteRoland Scheidegger2018-08-031-6/+5
* anv/pipeline: Disable FS dispatch for pointless fragment shadersJason Ekstrand2018-08-031-4/+33
* nir: add fall through comment to nir_gather_infoTimothy Arceri2018-08-031-0/+1
* util: Android.mk: Convert implicit rules to static pattern rulesDan Willemsen2018-08-021-1/+1
* radeonsi: add new R600_DEBUG test "testclearbufperf"Darren Powell2018-08-028-11/+170
* mesa: add switch case for GL 2.0 in _mesa_compute_version()Brian Paul2018-08-021-0/+2
* intel/tools: add error2aub creation into autotoolsAndres Gomez2018-08-021-1/+23
* anv/pipeline: Do cross-stage linking optimizationsJason Ekstrand2018-08-021-0/+11
* anv/pipeline: Pull most of the anv_pipeline_compile_* into common codeJason Ekstrand2018-08-021-215/+92
* anv/pipeline: Add a separate "link" stageJason Ekstrand2018-08-021-128/+193
* anv/pipeline: Compile to NIR in compile_graphicsJason Ekstrand2018-08-021-161/+116
* anv/pipeline: Recompile all shaders if any are missing from the cacheJason Ekstrand2018-08-021-4/+37
* anv/pipeline: Drop anv_pipeline_add_compiled_stageJason Ekstrand2018-08-022-19/+10
* anv/pipeline: Pull shader compilation out into a helper.Jason Ekstrand2018-08-021-108/+120
* anv/pipeline: Call anv_pipeline_compile_* in a loopJason Ekstrand2018-08-021-26/+30
* anv/pipeline: Hash the entire pipeline in one goJason Ekstrand2018-08-021-53/+94
* anv/pipeline: Populate keys up-frontJason Ekstrand2018-08-021-55/+60
* anv/pipline: Add a helper struct for per-stage infoJason Ekstrand2018-08-022-95/+74
* egl/main: fix indentationEric Engestrom2018-08-022-2/+2
* loader: fix indentationEric Engestrom2018-08-022-3/+3
* swr: Remove unnecessary memset callVlad Golovkin2018-08-021-1/+0
* mesa: replace binary constants with hexadecimal constants18.2-branchpointAndres Gomez2018-08-021-58/+58
* ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdirAndres Gomez2018-08-021-3/+4
* kutil/queue: use util_snprintf() in util_queue_initAndres Gomez2018-08-021-3/+3
* gallium/aux/util: use util_snprintf() in test_texture_barrierAndres Gomez2018-08-021-2/+2
* glsl: use util_snprintf()Andres Gomez2018-08-026-27/+34
* intel/compiler: Add brw_get_compiler_config_value for disk cacheJordan Justen2018-08-014-2/+43
* i965: Disable shader cache with INTEL_DEBUG=shader_timeJordan Justen2018-08-012-2/+8
* glsl: make a copy of array indices that are used to deref a function out paramTimothy Arceri2018-08-021-0/+54
* anv/pipeline: Add populate_tcs/tes_key helpersJason Ekstrand2018-08-011-3/+25
* anv/pipeline: Rework the parameters to populate_wm_prog_keyJason Ekstrand2018-08-011-22/+24
* anv/pipeline: More aggressively optimize away color attachmentsJason Ekstrand2018-08-012-5/+14
* anv: Restrict the number of color regions to those actually writtenJason Ekstrand2018-08-011-0/+5
* anv/pipeline: Fix up deref modes if we delete a FS outputJason Ekstrand2018-08-011-0/+5